Star Trek: The Video Game
- Category:
- Release date:
- Game Genre:Action, TPP, science fiction, Star Trek, videos, multiplayer, TPS, co-op
- Developer:Digital Extremes Publisher: Bandai Namco Entertainment
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Russian, Polish
- Dubbing/Audio:English
- Crack:Reloaded
- Game size:4.05GB
Game Description
Star Trek: The Video Game is a PC third-person action-adventure built around asymmetric co-op between Captain Kirk and Spock. The original release used Steam as its PC platform, but its former product page now redirects away from the game, and the title is generally treated as delisted. Steam metadata shortened the catalog name to Star Trek; there is no verified modern rebrand or replacement edition.
Developed by Digital Extremes and published by Namco Bandai Games with Paramount Pictures, the game expands the alternate-universe continuity established by J.J. Abrams' Star Trek film. Its appeal comes from combining recognizable characters, voiced cinematic scenes, third-person shooting, environmental puzzles, and coordinated missions aboard the USS Enterprise and hostile alien locations.
How the Kirk and Spock campaign plays
The campaign is designed around two playable leads rather than interchangeable soldiers. One player can control Kirk while another controls Spock, or the second character can be handled by the game in single-player. Both characters move through the same missions, but their tools and intended roles differ.
Kirk is the more direct combat specialist. He relies on phaser-based weapons, heavier firepower, and an aggressive approach to enemy encounters. Spock is built around stealth, scanning, technical interaction, and his distinctive mind-meld ability, creating a different rhythm when exploring areas or solving objectives.
That division makes cooperation more important than simply aiming at the same targets. Some sequences ask the two characters to perform different actions at the same time, cover one another during exposed movement, or use one character's ability to open a route for the other.
The camera stays in a conventional third-person perspective. Combat uses cover, ranged weapons, enemy flanking, and situational abilities, while traversal sections add zero-gravity movement, ship-board hazards, and scripted set pieces. It is not a starship simulator, and the Enterprise is primarily an explorable story location rather than a vessel controlled through a strategic interface.
Mission variety and Trek-specific systems
The game moves between action encounters and exploration instead of presenting a pure shooting corridor. Missions visit the Enterprise, alien planets, space stations, jungles, enemy vessels, and other science-fiction environments connected to the original storyline.
Scanning and investigation give Spock a role beyond combat. His abilities can reveal information, support stealth-oriented movement, and interact with situations that Kirk approaches through force or conventional equipment. The contrast is most noticeable when a level offers multiple ways to manage a threat rather than requiring both characters to shoot continuously.
Kirk and Spock also receive signature equipment alongside the broader selection of 23rd-century weapons and gadgets. The loadout supports the game's action focus, but the campaign remains structured around authored missions and cinematic events rather than open-ended character builds or a persistent loot system.
The primary enemy threat is the Gorn, reinterpreted for the Kelvin-timeline setting. Encounters with Gorn forces provide the game's main combat pressure, while environmental dangers and mission objectives prevent every section from becoming a standard firefight.
Story material was created with contributions from Marianne Krawczyk and the film writers and producers Bob Orci, Alex Kurtzman, and Damon Lindelof. The result is a standalone adventure positioned between the established film events rather than an adaptation of a television episode.
Single-player and online co-op reality
Online co-op is the defining mode. A second player takes one of the two leads, and the campaign's character-specific mechanics are intended to make communication useful. Players are not merely choosing different skins; Kirk and Spock approach several objectives in meaningfully different ways.
Single-player remains available, with the unselected character controlled by artificial intelligence. That makes the game playable alone, but it changes the experience because the AI partner does not provide the same coordination, improvisation, or communication as a human teammate.
PC metadata lists single-player and co-op support, along with Steam achievements and Steam Cloud. It does not verify local split-screen support, so PC players should treat the cooperative mode as an online feature rather than a couch co-op option.
The campaign follows a fixed story progression. Its replay value comes mainly from revisiting missions with a co-op partner, experiencing both character roles, and seeing how different players handle the same asymmetric objectives, not from procedural generation or endless endgame systems.
Content packs and commercial status
The original premium release was accompanied by several named add-on packs. Official promotional material identified the Brawler Pack, Academy Pack, Kobayashi Maru Pack, Stealth Pack, and Kelvin Pack.
Because the PC product page is no longer normally available for purchase, current ownership and add-on availability are more important questions than edition shopping. There is no verified current Complete Edition, remaster, or replacement storefront package for the PC game.
Players who already own the title through Steam may still find it in their library, subject to the account and platform conditions attached to their original license. New PC players should not assume that a current Steam search result for the shortened name Star Trek represents an active purchasable listing.
The game also has no verified free-to-play transition, season-pass ecosystem, or live-service progression model. It is best understood as a preserved, licensed campaign product whose availability is constrained by its delisted status.
Who should play it
This is mainly for Star Trek fans who want to play as the Kelvin-timeline versions of Kirk and Spock rather than create a custom captain. The recognizable cast, Enterprise environments, Gorn encounters, and character banter give the campaign more franchise identity than a generic science-fiction shooter.
It can also suit players looking for a compact third-person co-op campaign with a clear beginning and end. The strongest reason to play is the pairing of two distinct protagonists in missions that expect cooperation, not long-term progression or competitive mastery.
Players seeking deep tactical command, ship customization, branching role-playing choices, or a large persistent galaxy should look elsewhere. The game does not replace a strategy title such as a squad-focused science-fiction tactics experience like Aliens: Dark Descent; it is much more linear, action-led, and cinematic.
It is also a poor fit if reliable modern matchmaking or easy storefront access is essential. The title's age, delisted status, and dependence on a surviving co-op partner make it a more practical choice for existing owners or players with access to a compatible friend.
PC features, controls, and localization
The official PC version was distributed through Steam. Current Steam metadata records Steam Cloud, achievements, and partial controller support. Keyboard and mouse remain the safest assumption for control flexibility, while controller support should be treated as functional but not equivalent to a modern full-controller implementation.
Steam's recorded technology metadata includes NVIDIA PhysX and Bink video support. No dedicated server browser, anti-cheat system, mod workshop, cabinet mode, ultrawide feature, or multi-monitor support is verified for this release.
Interface support covers English, German, French, Italian, Spanish from Spain, Russian, and Polish. English is the only language recorded with full audio, while the other listed languages provide interface localization.
There is no verified PC-specific troubleshooting issue that warrants a generic fix section. The practical access issue is storefront availability: the former Steam product URL currently fails to present the game as a normal active store page, so ownership status should be checked in the player's existing library.
Star Trek: The Video Game FAQ
Is Star Trek: The Video Game still available on Steam?
The former Steam app is associated with the shorter name Star Trek, but its product URL now redirects away from the game and the title is generally considered delisted. Existing owners may still be able to launch it from their Steam libraries.
Was the game renamed to Star Trek?
There is no verified official rebrand. Star Trek: The Video Game is the established title, while Steam metadata used the shorter catalog label Star Trek.
Does the PC version support co-op?
Yes. The campaign supports online co-op, with one player controlling Kirk and the other controlling Spock. Single-player uses an AI partner, and local split-screen support is not verified in the PC metadata.
Are Kirk and Spock different in gameplay?
Yes. Kirk emphasizes direct combat and heavier weapons, while Spock uses stealth, scanning, technical interactions, and mind-meld abilities. Several missions are structured around combining those different strengths.
What kind of game is it?
It is a third-person action-adventure with co-op shooting, environmental interaction, exploration, cinematic set pieces, and authored missions. It is not a starship management simulator, open-world RPG, or grand strategy game.
What languages are supported on PC?
English, German, French, Italian, Spanish from Spain, Russian, and Polish are listed for the interface. English is the only recorded full-audio language.
Did the game have DLC?
Yes. The original content plan identified the Brawler, Academy, Kobayashi Maru, Stealth, and Kelvin packs. Their current purchase availability cannot be assumed because the PC game is no longer presented as a normal active storefront product.
System Requirements
Minimum: |
Processor: Core i5 2.4 GHz Graphics: 1 GB VRAM Memory: 4 GB RAM Disk space: 8 GB HDD Operating system: Windows XP/Vista/7 |
Screenshots
Trailer/Gameplay
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Star Trek: The Video Game (2013), 4.05GB
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