Enemy Front
- Category:
- Release date:
- Game Genre:Action, FPP, World War II, FPS, multiplayer, Polish, shooters, Warsaw Uprising
- Developer:
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Portuguese, Russian
- Dubbing/Audio:English, French, German, Polish
- Crack:3DM
- Game size:7.61GB
Game Description
Enemy Front is a first-person World War II shooter for PC built around open-ended resistance missions rather than strictly linear corridor combat. The current Steam listing still uses the original name, with no verified rebrand or replacement edition identified on the major PC storefronts checked. Developed and published by CI Games, it combines direct firefights with stealth, sniping, and sabotage across occupied Europe.
Resistance Warfare From a First-Person View
You play as Robert Hawkins, an American war correspondent who joins resistance fighters during operations in France, Germany, Norway, and the Warsaw Uprising. The campaign presents a fictionalized action narrative through a series of historically inspired resistance missions, with the player moving between infiltration, reconnaissance, demolition, and open combat.
The central design idea is flexibility. Enemy Front gives missions a wide-linear structure with alternate routes, elevated firing positions, objectives, and enemy installations that can be approached in more than one way. It is not a fully open-world game, but its combat spaces are less restrictive than a purely scripted World War II shooter.
Players can attack with the available World War II arsenal, remain hidden, or prepare an ambush before the shooting starts. The most reliable approach depends on the situation: a rifle may clear a distant position, while explosives or a suppressed sidearm can remove a guard without immediately drawing the entire area into combat.
Stealth, Sniping, and Sabotage
Stealth is presented as a practical alternative to running directly into enemy fire. Enemy Front uses reconnaissance and positioning to let players identify targets, choose a route, and decide when to break concealment. Silent takedowns and suppressed weapons support infiltration, although the game remains fundamentally an action shooter rather than a dedicated stealth simulation.
Sniper rifles give the campaign a second rhythm. From a protected position, Hawkins can prioritize officers, enemy snipers, heavy-weapon gunners, and other threats before moving into the next area. This creates a useful contrast with the close-range sections, where submachine guns, assault rifles, and pistols are more practical.
Sabotage objectives add purpose beyond simply eliminating soldiers. Explosives, environmental targets, and resistance operations help frame missions around disrupting the occupying forces. The result is a combat loop that alternates between observing an area, selecting a method, executing the plan, and adapting when enemies detect the player.
The campaign also uses interactive and destructible environmental elements during combat. These features are not a complete simulation of battlefield destruction, but they can influence cover, sightlines, and the visual flow of an assault.
Campaign Scope and Weapon Selection
The single-player campaign is structured as a sequence of resistance operations rather than a character-progression role-playing game. There is no verified evidence of a deep skill tree, crafting system, or loot economy, so the main mastery loop comes from learning mission layouts, improving accuracy, and experimenting with different approaches.
The weapon selection covers handguns, submachine guns, assault rifles, sniper rifles, and resistance-specific weapons. Named examples include the Sten gun, Welrod silenced pistol, and Lightning SMG. Weapon choice matters most in relation to distance, noise, ammunition, and whether the player intends to preserve concealment.
Enemy Front is therefore best understood as a mission-based shooter with tactical options, not a sandbox with persistent faction management. Its strongest point of distinction is the attempt to connect traditional World War II gunplay with resistance themes and multiple combat approaches.
Players looking for a more deliberate squad-stealth structure may also appreciate World War II stealth tactics in a squad-based game like Partisans 1941, although that comparison is about mission planning rather than first-person shooting.
Multiplayer and Optional Content
The PC version includes online multiplayer for up to 12 players. The listed competitive modes include Deathmatch, Team Deathmatch, and Radio Transmission, giving the game a traditional match-based structure separate from the campaign.
There is no verified local split-screen or cooperative campaign feature in the current PC storefront information. Players should treat the multiplayer component as competitive online play rather than a co-op extension of Hawkins' story.
The base game is sold as a paid release. Its optional Multiplayer Map Pack adds four multiplayer maps and the special Great Escape mode. This is the notable post-launch content structure identified for the PC edition: a self-contained campaign and multiplayer package with one dedicated multiplayer add-on, rather than a season-pass model.
That distinction matters for buyers comparing older World War II shooters. The main single-player experience is not presented as a free-to-play product, and the map pack expands multiplayer instead of adding a separate campaign chapter.
PC Features, Input, and Localization
Enemy Front runs on CRYENGINE and is distributed through Steam. The storefront lists Steam achievements, Family Sharing, and partial controller support. Keyboard and mouse remain the safer assumption for the complete PC interface, while controller use is available but not advertised as full controller support.
The store language table lists interface support for English, French, Italian, Spanish-Spain, Polish, and Portuguese-Brazil. Full audio is available in English, French, and Polish, while subtitles are available across the six primary interface languages. German and Russian appear in the broader Steam language data with more limited support, so players should check the in-client language display before purchase if those languages are essential.
There is no verified Cabinet Mode, native multi-monitor feature, official mod toolset, dedicated server package, or built-in Steam Remote Play feature associated with the current listing. Those omissions are useful to know because Enemy Front's PC identity is mainly defined by its storefront distribution, campaign flexibility, achievements, online multiplayer, and partial controller compatibility.
Players interested in another resistance-focused World War II action game can compare its first-person mission design with open-ended sabotage and stealth in a World War II action game such as The Saboteur, which uses a third-person perspective and a broader explorable setting.
Who Enemy Front Suits
Enemy Front is a reasonable fit for players who want a compact World War II campaign with sniping, stealth routes, explosive objectives, and conventional gunfights in the same mission. It also suits catalog-focused PC players who prefer a self-contained paid game rather than a live-service progression system.
Its resistance setting separates it from the more familiar Allied-invasion template. France, Norway, Germany, and Warsaw provide a varied geographic frame, while the emphasis on sabotage gives missions a different narrative purpose from simply advancing across a frontline.
Players should be more cautious if they require highly reactive enemy behavior, modern competitive matchmaking infrastructure, deep character progression, or a large cooperative ecosystem. Enemy Front's design is rooted in the action-shooter conventions of its era, and its tactical freedom is expressed through routes, weapons, and timing rather than systemic simulation.
It is also a poor match for anyone specifically seeking local co-op, a persistent multiplayer community, or a fully open-world resistance sandbox. The campaign and online modes are separate experiences with different strengths.
Enemy Front FAQ
Is Enemy Front still called Enemy Front on PC?
Yes. The current Steam storefront listing retains the name Enemy Front. No verified rebrand, renamed definitive edition, or replacement PC storefront title was identified during the current check.
What kind of game is Enemy Front?
It is a first-person World War II action shooter with open-ended missions, stealth, sniping, sabotage, and direct combat. The levels offer more than one approach, but the game is mission-based rather than a fully open-world simulation.
Does Enemy Front have multiplayer or co-op?
Enemy Front includes online multiplayer for up to 12 players, with Deathmatch, Team Deathmatch, and Radio Transmission listed among its modes. The current PC information does not verify a cooperative campaign or local split-screen multiplayer.
What DLC is available for Enemy Front?
The identified optional content is the Multiplayer Map Pack, which contains four multiplayer maps and the Great Escape mode. The paid base game contains the main single-player campaign and its standard multiplayer component.
Does Enemy Front support controllers and multiple languages on PC?
Steam lists partial controller support rather than full controller support. Interface and subtitle localization cover English, French, Italian, Spanish-Spain, Polish, and Portuguese-Brazil, while full audio is available in English, French, and Polish.
For another historically themed PC shooter with a distinct perspective and multiplayer focus, VR World War II combat in Medal of Honor: Above and Beyond offers a very different hardware and input profile from Enemy Front's conventional flat-screen design.
System Requirements
Minimum: |
Processor: Core i5 2 GHz Graphics: 512 MB VRAM Memory: 3 GB RAM Disk space: 8 GB HDD Operating system: Windows XP(SP3)/Vista/7/8 |
Screenshots
Trailer/Gameplay
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Enemy Front (2014), 7.61GB
ElAmigos release, game is already cracked after installation (crack by 3DM).
Updated till 30.07.2014 (Update 4).
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