Guns Gore and Cannoli 2
- Category:
- Release date:
- Game Genre:Action, World War II, zombie, platform, 2D, co-op, shooters, splitscreen
- Developer:
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Russian, Dutch, Portuguese-Brazil, Turkish, Japanese, Korean, Traditional Chinese
- Dubbing/Audio:English
- Crack:Codex
- Game size:1.23GB
Game Description
Guns, Gore and Cannoli 2 is a PC run-and-gun platform shooter built around side-scrolling combat, cartoon violence, and cooperative arcade action. Steam and GOG currently list the game under the same name, with no verified rebrand or replacement edition. You play as Vinnie Cannoli while a gangster story expands from Thugtown into a war-torn European campaign filled with soldiers, zombies, monsters, and explosive set pieces.
Run-and-gun combat with freer movement
The basic loop is direct: move through a sequence of 2D stages, clear enemy groups, collect ammunition and health, overcome hazards, and push toward the next encounter. The sequel gives Vinnie substantially more mobility than the original, which changes how firefights work rather than simply making them faster.
360-degree aiming lets you fire above, below, and behind Vinnie instead of relying only on horizontal shots. That freedom combines with double jumps, dodge rolls, somersaults, kicks, jump-kicks, and dual-wielding. You can roll under incoming attacks, jump over crowds, kick enemies through doors, or turn around quickly when a group enters from behind.
The weapon wheel keeps the arsenal accessible during hectic encounters. Different guns suit different distances and enemy formations, while dual guns deliver a more aggressive option when the screen fills with targets. The game remains an arcade shooter, so positioning, timing, and ammunition awareness matter more than character statistics or long-term equipment builds.
Destructible environments and enemy pressure
Stages are more than painted corridors. Explosive barrels, vehicles, crates, doors, walls, and other objects can become part of the attack. A well-timed shot may start a chain reaction, while a thrown crate or kicked enemy can create breathing room when direct fire is risky.
That environmental interaction gives the firefights a useful layer of improvisation. You are not only deciding which weapon to use; you are also looking for opportunities to drop objects on enemies, break through barriers, or use explosions to thin a packed group. The result is a combat rhythm that alternates between controlled shooting and sudden screen-wide chaos.
Enemy variety supports that rhythm. The campaign mixes gangsters, cops, soldiers, Nazis, zombies, monsters, tanks, and submarines, so the threat is not limited to one predictable type of target. Boss encounters and wave-based survival moments interrupt ordinary traversal and ask players to read attack patterns while managing limited space.
A campaign designed for one to four players
The main campaign works in single-player and cooperative play. On PC, the game supports up to four players through local co-op and online co-op, allowing Vinnie and up to three friends to fight through the same story.
Co-op changes the experience beyond adding extra firepower. More characters create more targets, more screen activity, and more opportunities for players to divide attention across different parts of an encounter. Health, ammunition, weapons, and cannoli pickups are handled cooperatively in the campaign, which reduces the usual problem of one player taking every useful item.
Local play is the strongest reason to consider the game as a group title. It suits a shared-screen or couch session where players want a compact arcade campaign instead of a persistent online service. Online campaign play is also available, but the practical experience depends on finding other players and using the relevant storefront's multiplayer services.
Story, setting, and presentation
Vinnie Cannoli's story continues years after the events surrounding the Thugtown massacre. The sequel moves the action into the European theater of World War II, where mob business, military conflict, and a new outbreak of supernatural enemies collide.
The tone is deliberately irreverent. Animated cutscenes, cynical one-liners, exaggerated enemy reactions, and comic-book violence keep the campaign closer to a black-comedy arcade adventure than a serious war drama. The visual style uses detailed 2D backgrounds and expressive animation to make explosions, ragdolls, and environmental destruction readable even when several players are firing at once.
Players who enjoy the fast side-scrolling gunplay of arcade shooters such as Huntdown will recognize the emphasis on movement, enemy timing, and compact combat spaces, although Guns, Gore and Cannoli 2 leans harder into cooperative crowd control and zombie comedy.
Content model and current PC storefront status
Guns, Gore and Cannoli 2 is presented as a paid standalone game on its current PC storefront listings. Steam identifies Rogueside and Claeysbrothers as the developers and Rogueside as the publisher. GOG lists Rogueside NV and Claeysbrothers in its company information, while the game is still associated with the earlier Crazy Monkey Studios identity in older catalog references.
The current listings do not present a free-to-play transition, season pass, or prominent DLC campaign. The core purchase is the complete story-focused run-and-gun game, with its solo campaign, local multiplayer, online campaign co-op, achievements, and arcade-style combat loop included as the central package.
There is no verified current name change to account for when searching. Players may encounter punctuation differences such as Guns, Gore & Cannoli 2 and Guns, Gore and Cannoli 2, but these refer to the same sequel rather than separate editions.
PC controls, launcher details, and localization
Steam lists full controller support, Steam achievements, Steam statistics, Family Sharing, and Steam Remote Play on TV. Keyboard and mouse controls are also available, but a controller is the natural fit for movement-heavy platform shooting and local multiplayer.
The Steam version is tied to the Steam client ecosystem. The GOG version is advertised as DRM-free for offline play, while GOG Galaxy is required for online multiplayer on that storefront. That distinction matters if you want a self-contained offline installation or plan to play the cooperative campaign online.
English provides the full audio track. Text and interface localization cover English, French, Italian, German, Spanish, Dutch, Polish, Russian, Turkish, Brazilian Portuguese, Japanese, Korean, and Traditional Chinese according to the current storefront data. Players should therefore expect broad subtitle support but English-led voice presentation.
Who should play it?
This is a good fit for PC players who want side-scrolling shooting, immediate controls, exaggerated gore, and multiplayer that supports both local gatherings and online sessions. It also works for players who prefer a defined campaign with replay value coming from higher difficulty, cleaner movement, better weapon selection, and cooperative experimentation.
It is less suitable for anyone looking for an open-world zombie game, role-playing progression, stealth systems, or a large inventory economy. The attraction is not building a permanent character; it is mastering a sequence of energetic encounters and surviving increasingly crowded fights.
Players who prefer boss-focused precision platforming may find a useful contrast in challenging run-and-gun games like Cuphead. Cuphead concentrates more heavily on pattern learning and boss phases, while Guns, Gore and Cannoli 2 prioritizes weapon swapping, enemy crowds, environmental hazards, and four-player teamwork.
Guns, Gore and Cannoli 2 FAQ
Is Guns, Gore and Cannoli 2 still the current PC name?
Yes. Steam and GOG currently use Guns, Gore and Cannoli 2 as the storefront name. The ampersand version, Guns, Gore & Cannoli 2, is a punctuation variant rather than a separate rebrand.
Does the PC game support four-player co-op?
Yes. The campaign supports up to four players through local co-op and online co-op. Solo play is also available for players who want to complete the campaign alone.
Is the co-op campaign different from the single-player campaign?
The same campaign structure is used, but enemy pressure and screen activity increase with more players. Shared pickups make weapons, ammunition, and health resources more cooperative during group play.
Does it support controllers on PC?
Steam lists full controller support, making gamepads suitable for both solo play and local multiplayer. Steam also lists Remote Play on TV as a supported platform feature.
Is the GOG version DRM-free?
Yes. GOG presents the game as DRM-free for offline play. GOG Galaxy is needed for online multiplayer through the GOG version, while the offline game can be installed without depending on Galaxy.
What gameplay structure should players expect?
Expect a linear arcade campaign built from side-scrolling combat stages, boss fights, environmental hazards, and wave-survival encounters. Replay value comes from mastering movement, choosing weapons under pressure, raising the challenge, and coordinating with other players rather than from procedural levels or a role-playing build system.
System Requirements
Minimum: |
Processor: Intel Core i3 1.7 GHz Graphics: 256 MB Radeon HD 5450 Memory: 4 GB RAM Disk space: 2 GB HDD Operating system: Windows Vista/7/8 64-bit |
Screenshots
Trailer/Gameplay
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Guns, Gore and Cannoli 2 (2018), 1.23GB
ElAmigos release, game is already cracked after installation (crack by Codex).
Updated to version 1.0.8 (04.09.2018).
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4. ElAmigos release, game is already cracked after installation.
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