Wolcen Lords of Mayhem
Edit date: 18-09-2024, 11:40
Reason: Updated to version 1.1.7.16.12 (17.09.2024)
- Category:
- Release date:
- Game Genre:RPG, fantasy, hack'and'slash, Isometric view, crowdfunding, indie games, co-op, action RPG
- Developer:
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, German, Spanish, Polish, Russian, Portuguese-Brazil, Hungarian, Simplified Chinese, Korean
- Dubbing/Audio:English
- Crack:Codex/Rune
- Game size:14.92GB
Game Description
Wolcen: Lords of Mayhem is a dark-fantasy PC action RPG with isometric hack-and-slash combat, free-form character development, equipment-driven builds, and a campaign that leads into repeatable endgame activities. The game was originally revealed as Umbra, but Steam, Epic Games Store, and the developer now use Wolcen: Lords of Mayhem as the official name. Current storefront messaging presents the PC version primarily as a single-player experience because multiplayer support has been discontinued.
Classless combat with a deliberate action-RPG rhythm
Wolcen uses the familiar action-RPG loop of exploring hostile zones, fighting enemy groups, defeating bosses, collecting equipment, and refining a character around increasingly specialized abilities. Its camera is isometric, while movement and combat are built around direct positioning, active skills, resource management, and readable enemy attacks.
The game does not lock characters into traditional classes. Instead, weapons determine available skill types, allowing melee, ranged, and magical approaches to develop from the equipment you choose. Weapon combinations also provide different stances and attack patterns, so changing gear can alter both the character sheet and the feel of combat.
Wolcen's combat has more movement emphasis than a purely click-and-watch loot crawler. Stamina-powered dodge rolls help avoid dangerous attacks, while dashes can close distance or reposition during a fight. Enemy abilities use visual markers and animation cues, making timing and movement relevant when facing stronger creatures.
Build crafting through the Gate of Fates
The signature progression system is the Gate of Fates, a rotating passive skill tree divided into 21 themed sections. Its rings can be turned to open different routes, letting players combine offensive, defensive, warrior, ranger, and sorcerer-oriented bonuses instead of following a fixed class path.
This structure supports hybrid builds, but it is not the only source of customization. Characters also allocate attribute points, equip items with varied affixes, and improve active skills through modifier choices. A skill can gain a different damage type, added functionality, buffs, debuffs, or a substantially different operating pattern.
Wolcen also uses a Rage and Willpower resource opposition system. Spending one resource can influence the other, creating a reason to plan ability rotations instead of repeatedly using a single attack. Stamina remains separate and is tied to movement tools, especially the dodge roll.
For PC players who enjoy comparing long-term build routes, this free-form approach sits between class-based dungeon crawlers and more experimental theorycrafting systems. It is less rigid than a conventional class roster, but the number of interactions can make equipment, skill modifiers, and passive choices difficult to evaluate without testing them in combat.
Apocalyptic Forms and skill experimentation
Every character can access an Apocalyptic Form, a temporary transformation powered by an in-combat gauge. Four celestial incarnations are available, and each provides its own active abilities plus a powerful ultimate. The transformation grants temporary protection from crowd-control effects and incoming damage, making it a limited burst window rather than a permanent alternate class.
Active skills can be leveled and modified independently of a traditional class identity. That makes it possible to build around a preferred ability, then use modifiers and gear to change how it deals damage or interacts with enemies. Unique items can also break normal weapon-skill expectations and open build concepts that are not obvious from the starting equipment.
Equipment ranges across common, magical, rare, legendary, and unique items. Gems, sockets, affixes, and crafting reagents give unwanted drops a potential role beyond selling them, although the system is designed for players who enjoy sorting through large amounts of loot and comparing small statistical differences.
Campaign, Stormfall, and the endgame loop
The story campaign follows one of the Children of Heimlock, a soldier raised by Grand Inquisitor Heimlock alongside Valeria and Edric. The narrative moves through the Republic, the Brotherhood of Dawn, Stormfall, and supernatural forces connected to the setting's fallen Primordials.
Wolcen's campaign is organized into three acts with cutscenes, optional objectives, secondary areas, and several distinct environments. The story provides the initial structure, but the game's lasting focus is character improvement: collecting better equipment, modifying skills, refining passive routes, and testing the result against stronger encounters.
After the campaign, players can develop Stormfall by unlocking buildings that provide permanent bonuses, additional crafting methods, extra skill slots, and access to missions. The endgame also includes repeatable challenges and area modifiers, giving optimized characters a reason to keep pursuing better gear.
Wrath of Sarisel is a special challenge built around dangerous encounters and group scoring. Although it was originally designed as cooperative content, current storefront information makes clear that the multiplayer service is no longer available. Buyers should therefore approach Wolcen as a single-player action RPG rather than a current online co-op game.
Commercial model and current PC status
Wolcen: Lords of Mayhem is a paid base game on PC. The current Steam listing presents the game itself alongside soundtrack add-ons, rather than a large catalog of active gameplay expansions or a season-pass structure. The official site still presents the core campaign, crafting, endgame, appearance customization, and challenge content as the main package.
The game uses single-player progression as its current foundation. Earlier descriptions and store tags may still mention multiplayer or co-op because those features were part of the original product identity, but that wording should not be treated as evidence of an active online service today.
Players searching for “Wolcen Umbra” are looking for the same project under its former development name. There is no current storefront rebrand replacing Wolcen: Lords of Mayhem; Wolcen: Lords of Mayhem remains the official commercial title.
PC controls, storefronts, and localization
The PC version is distributed through Steam and Epic Games Store. It supports keyboard and mouse as well as controller input, and the Epic listing specifically notes that players can switch between keyboard-and-mouse and gamepad controls. The control scheme can be adjusted, which is useful for players who prefer direct movement with a controller but still want mouse precision for inventory management.
Steam lists English interface, subtitles, and full audio, while German, French, Russian, Simplified Chinese, Brazilian Portuguese, Spanish, Polish, Hungarian, Korean, and Japanese are available for interface and subtitle localization. Audio availability is more limited than text support, so players should distinguish between translated menus, subtitles, and full voice acting.
Wolcen is built with CryEngine and places noticeable emphasis on detailed armor, weapon visuals, dye customization, and asymmetric equipment appearance. Players can alter armor and weapon visuals, use a large dye collection, and choose different shoulder and glove appearances on each side of the character.
Who should play Wolcen?
Wolcen suits PC players who want a cinematic dark-fantasy setting, active dodge-based combat, and a character system that allows unusual combinations of weapons, skills, passives, and equipment. It is especially relevant for players who enjoy experimenting with builds without selecting a permanent class at character creation.
It is a weaker fit for anyone primarily seeking a living online service, current multiplayer matchmaking, or a large ongoing expansion program. The present version is best understood as a self-contained single-player ARPG with a campaign and post-campaign character-building loop.
Players who prefer a broader offline build ecosystem can compare its classless experimentation with dark isometric loot RPGs such as Grim Dawn, which takes a more established dual-class and faction-driven approach.
Similar action RPGs on PC
Wolcen shares its core structure with traditional Diablo-style games: isometric combat, randomized equipment, escalating character power, and repeatable encounters built around improving a favored build. Its main distinction is the combination of weapon-based skill access and the rotating Gate of Fates rather than a conventional class-and-subclass roster.
Players looking for a lighter, more colorful hack-and-slash alternative can also compare its dungeon-crawling foundation with co-op loot adventures in the Torchlight III tradition. Torchlight III is more class-led and approachable, while Wolcen emphasizes darker presentation, active resource tension, and build experimentation.
For a more traditional classic reference point, Diablo-style games remain the clearest comparison, but Wolcen is not simply a clone. Its dodge system, skill modifiers, Apocalyptic Forms, and passive-tree rotation give it a distinct mechanical identity even when the broader loot loop is familiar.
Wolcen: Lords of Mayhem FAQ
Is Wolcen: Lords of Mayhem the same game as Umbra?
Yes. Umbra was the earlier name used during development and crowdfunding. The project was renamed Wolcen: Lords of Mayhem, and that remains the official storefront and publisher name.
Does Wolcen still have multiplayer on PC?
No. Multiplayer support has been discontinued. Current buyers should treat the game as a single-player action RPG, even though older store tags, descriptions, and guides may still refer to online co-op.
Does Wolcen have traditional character classes?
No fixed class selection is required. Weapons determine available skill types, while the Gate of Fates, attributes, active-skill modifiers, and equipment shape the final build.
What is the Gate of Fates?
The Gate of Fates is Wolcen's rotating passive skill tree. It contains 21 themed sections, and rotating its rings changes which passive routes are available for a character's specialization.
How does Wolcen's endgame work?
After the campaign, players improve Stormfall, unlock account or character bonuses, take on repeatable missions and challenges, gather crafting materials, and pursue stronger equipment. The focus is build refinement rather than a separate multiplayer ladder.
Does Wolcen support controllers on PC?
Yes. The PC versions support gamepads as well as keyboard and mouse, and the control method can be changed during play. Mouse and keyboard remain useful for detailed inventory and equipment management.
Which languages are supported?
English has interface, subtitle, and full-audio support. Additional interface and subtitle languages include German, French, Russian, Simplified Chinese, Brazilian Portuguese, Spanish, Polish, Hungarian, Korean, and Japanese.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i5-4570T 2.9 GHz/AMD FX-6100 3.3 GHz Graphics: NVIDIA GeForce GTX 560 Ti / AMD Radeon HD 6850 Memory: 8 GB RAM Disk space: 18 GB HDD Operating system: Windows 7/8.1/10 64-bit | Processor: Intel Core i7-4770S 3.1 GHz/AMD FX-8320 3.5 GHz Graphics: NVIDIA GeForce GTX 1060/AMD Radeon RX 570 Memory: 16 GB RAM Disk space: 18 GB HDD Operating system: Windows 7/8.1/10 64-bit |
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Trailer/Gameplay
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Wolcen: Lords of Mayhem (2020), 14.92GB
ElAmigos release, game is already cracked after installation (crack by Codex/Rune).
Updated to version 1.1.7.16.12 (17.09.2024); 8 DLC are included.
Change language in game options.
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4. ElAmigos release, game is already cracked after installation.
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