Get a PREMIUM account and get the best download speeds! LINK Now 20%OFF

Game Description

Total Tank Simulator is a PC World War II strategy and simulation game built around large-scale battles, tactical deployment, and physics-driven destruction. The current Steam listing still uses the original name, with no verified rebrand replacing it. Developed by Noobz from Poland and published by 505 Games, it combines overhead army management with optional direct control of individual units.

Command first, fight second

Each battle begins with a preparation phase. You choose a faction, assemble a force, and decide where units should enter the battlefield. Infantry, tanks, artillery, aircraft, defensive structures, and specialist units all contribute different strengths, so the opening deployment can matter as much as the fighting that follows.

Once combat starts, the game becomes a live battlefield simulation. You can observe the engagement from different camera angles, allow your forces to operate through their own tactical behavior, or take control of an individual soldier, vehicle, aircraft, or other combat unit. That switch between commander view and direct unit control is the central feature that separates Total Tank Simulator from a conventional real-time strategy game.

Direct control changes the role you play rather than replacing the strategy layer. You might command a broad assault from above, then jump into a tank to break through a defensive line, take over an infantry unit to clear a position, or fly an aircraft over the battle. The perspective is therefore flexible: strategic battlefield observation sits alongside first-person and third-person action when you possess a unit.

Physics, destruction, and battlefield chaos

The combat model is intentionally theatrical rather than a strict military simulation. Buildings can collapse, artillery reshapes the battlefield, vehicles react to impacts, and forests or structures can be destroyed during an engagement. The result is a battle space that changes as the fighting continues instead of remaining a fixed tactical board.

Unit behavior is supported by physics and battlefield interactions, which makes large clashes unpredictable. A carefully placed defensive line can hold until artillery removes its cover, while an armored push can become disorganized when terrain, explosions, and hostile fire combine. This creates situations where the best plan often needs adjustment after the first exchange.

The roster also includes deliberately unusual equipment and special tactics units. The official game description highlights examples such as paratrooper commandos, flying bombs, gliding tanks, trained animals, nuclear weapons, and other secret weapons. These additions give the sandbox a playful edge and prevent every scenario from feeling like a conventional historical reenactment.

Campaign, Sandbox, and Shadow Mode

Campaign Mode provides the structured side of the game. You choose from the available factions and progress through battles with different objectives, including defeating an opposing force, eliminating specified targets, protecting allied units, and surviving incoming waves. Between battles, performance affects the resources available for research and future force selection.

The campaign is not simply a sequence of identical deathmatches. Some missions ask you to attack, others demand defense or survival, and the route through a faction's campaign can involve choices about which battles to fight. Technology and army development give the wider campaign a sense of progression, while losses and resource decisions can influence how prepared you are for later engagements.

Sandbox Mode is the main replayability engine for players who enjoy experimentation. You can create custom battles, test different army compositions, and explore the interaction between units without following a fixed campaign objective. Shadow Mode adds another repeatable challenge by sending you against armies created from your previous victories, turning earlier successes into future opposition.

Factions and content model

The base game features six primary World War II factions: the United Kingdom, United States, Germany, France, Poland, and the Soviet Union. Each nation has its own units, strengths, weaknesses, and strategic identity. Germany leans toward advanced offensive armor, the Soviet Union emphasizes massed forces, France relies more heavily on fortifications, and the United States and United Kingdom bring different air and support advantages.

The paid Italy DLC adds Italy as a playable faction, a dedicated army, special units, a campaign, and new maps set in Sicily and southern Italy. The store catalog lists the DLC as an add-on that requires the base game, so it is separate paid content rather than part of the standard purchase.

Japan was added through a free update to the base game. That update expands the available faction lineup with Japanese units, maps, and campaign missions, while also making additional Japanese tanks available in Sandbox and Shadow modes. The overall content model is therefore a paid base game with one paid faction expansion and substantial free post-launch additions.

Steam Workshop and PC features

The PC version includes Steam Workshop support for user-created missions and modifications. The Workshop is especially relevant here because the sandbox structure invites custom scenarios, unusual unit matchups, and community-made additions that extend the game's experimentation loop beyond the supplied campaigns.

Steam also lists Steam Cloud, Steam Achievements, and Family Sharing support. The game is sold as a Steam PC title, and current storefront information identifies Steam as the relevant launcher and DRM environment. No separate anti-cheat system is advertised in the current store metadata, which fits its single-player focus.

The storefront does not advertise native full controller support, so keyboard and mouse should be treated as the primary input setup. Steam Input may provide remapping options, but that is different from a dedicated controller interface designed around every strategic and direct-control function.

Localization is broad. English, Polish, Russian, French, and German include interface, full audio, and subtitles. Italian, Spanish from Spain, Japanese, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, and Korean include interface and subtitles, but the store listing does not mark them as having full audio.

Who will enjoy Total Tank Simulator?

This is a strong fit for players who want to stage large battles, watch systems collide, and intervene directly when a particular unit becomes important. Fans of sandbox simulators, physics-based warfare, experimental strategy, and accessible World War II settings will find the combination easy to understand but broad enough to support repeated scenarios.

It also suits players who enjoy the contrast between planning and spectacle. You can spend time arranging a combined-arms force, then stop worrying about perfect control and watch the battlefield develop through unit behavior, explosions, and collapsing structures. The direct-control option adds involvement without forcing you to micromanage every soldier.

Players seeking a historically rigorous wargame, detailed logistics, strict chain-of-command simulation, or competitive multiplayer should approach it cautiously. The design favors fast experimentation, exaggerated weapons, and emergent destruction over precise operational realism. It is a single-player sandbox and campaign experience rather than an online war game.

Similar PC games and genre alternatives

For players who primarily want enormous custom battles and the ability to observe or enter the action, physics-driven sandbox battles like Ultimate Epic Battle Simulator 2 offer a useful comparison. Total Tank Simulator is more focused on World War II factions, campaign progression, and unit rosters, while the broader sandbox alternative places greater emphasis on scale and unusual matchups.

Those looking for a more traditional World War II real-time strategy framework may prefer deception-focused WWII RTS gameplay in R.U.S.E. Total Tank Simulator is less concerned with economic expansion and formal strategic deception, but it offers more immediate battlefield spectacle and a more playful relationship with military hardware.

The key distinction is control philosophy. Total Tank Simulator asks whether you want to design the battle, watch it unfold, or personally operate one of the units inside it. That combination makes it closer to a tactical toybox than to a conventional campaign-driven wargame.

Total Tank Simulator FAQ

Has Total Tank Simulator been renamed?

No verified rebrand has replaced the original name. The current Steam PC listing remains Total Tank Simulator. Total Tank Simulator 2 is a separate project, not a renamed edition of the original game.

Is Total Tank Simulator multiplayer?

No. The current Steam feature list identifies it as a single-player game. Its replay value comes from Campaign, Sandbox, Shadow Mode, Steam Workshop content, and repeated custom battles rather than online co-op or competitive matches.

What modes are included?

The main modes are Campaign, Sandbox, and Shadow Mode. Campaign provides faction-based missions and progression, Sandbox supports custom battles, and Shadow Mode pits you against armies based on your previous victories.

What is included in the paid DLC?

The paid Italy DLC adds the Italian faction, more than 30 new units, special units, a dedicated campaign, and new maps. Japan was added through a free update rather than a separate paid expansion.

Does the game support mods?

Yes. Steam Workshop support allows players to browse and subscribe to community-made missions and mods. This is one of the game's most important PC features because it expands the custom-battle and sandbox structure.

Which languages are supported?

The game supports 12 listed languages: English, Polish, Russian, French, Italian, German, Spanish from Spain, Japanese, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, and Korean. Full audio is available for English, Polish, Russian, French, and German; the other listed languages provide interface and subtitle support.

System Requirements

Minimum:
Recomended:
Processor: Intel Core i5 2.5 GHz
Graphics: 1 GB GeForce GTX 560
Memory: 8 GB RAM
Disk space: 3 GB HDD
Operating system: Windows 7
Processor: Intel Core i7 3.0 GHz
Graphics: 2 GB GeForce GTX 1050
Memory: 8 GB RAM
Disk space: 3 GB HDD
Operating system: Windows 10

Screenshots

crack Total Tank Simulator free downloadtorrent gratis gamesfull version for freeelamigos Total Tank Simulator download

Trailer/Gameplay


Total Tank Simulator is a PC World War II strategy sandbox where you deploy armies, watch physics-driven battles unfold, and take direct control of individual soldiers, tanks, aircraft, and specialist units. Campaign, Sandbox, and Shadow Mode support different kinds of play, while Steam Workshop adds community content. It suits players who prefer chaotic experimentation and battlefield spectacle over strict historical simulation or multiplayer.

Download

Total Tank Simulator (2020), 2.30GB
ElAmigos release, game is already cracked after installation (crack by Codex). 

Updated till 23.11.2020; 
Change language in game options.

1. Extract files.
2. Burn or mount the image.
3. Install the game.
4. ElAmigos release, game is already cracked after installation.
5. Play the game. If you like this game, BUY IT!


Total Tank Simulator Download


🔒 Premium access required

To see and use the download links, you must be logged in and have an active PREMIUM account.

* Unlock downloads via Torrent and TeraBox.


DLC: Italy.


Torrent Download

The best torrent download speeds are with qBittorrent!

Information
Users of Guest are not allowed to comment this publication. Please Log in or Register to post comments.
Number of comments: 0