Solasta Crown of the Magister
Edit date: 19-04-2024, 14:36
Reason: + update 1.5.74 - 1.5.97 (06.03.2024)
- Category:
- Release date:
- Game Genre:RPG, fantasy, turn-based, Isometric view, tactical, Dungeons & Dragons, crowdfunding, indie games, classic RPG, Xbox Game Pass
- Developer:Tactical Adventures, Publisher: Tactical Adventures
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, German, Portuguese-Brazil, Russian, Simplified Chinese
- Dubbing/Audio:English
- Crack:Codex, Rune
- Game size:19.57GB
Game Description
Solasta: Crown of the Magister is a PC tactical role-playing game built around the licensed Dungeons & Dragons SRD 5.1 ruleset. The current Steam and GOG storefront name remains Solasta: Crown of the Magister; there is no verified rebrand replacing it. The separate Lightbringers Edition is a bundle containing the base game, its major content packs, and the Supporter Pack rather than a renamed successor.
Developed and published by Tactical Adventures, Solasta focuses on party construction, dungeon exploration, character progression, and precise turn-based encounters. Its strongest identity comes from treating combat as a three-dimensional tactical puzzle where lighting, elevation, reach, cover, movement, and dice results all matter.
Party-based D&D tactics in three dimensions
You control a party of four heroes rather than a single protagonist. Character creation lets you choose ancestry, class, background, personality, and ability scores, then shape each adventurer around a role within the group. Every hero also contributes personality-based dialogue, so party composition affects more than combat statistics.
Encounters use turn-based combat with initiative, attacks of opportunity, reactions, concentration, saving throws, spell preparation, and advantage or disadvantage-style rolls. The system follows the structure of tabletop D&D while adapting it for a computer interface, making positioning and action economy central to every fight.
The camera uses an isometric, top-down perspective, but the battlefields are not flat boards. Characters can climb, jump, fly, crawl, and drop through vertical spaces, while enemies can exploit the same routes. High ground, narrow passages, chasms, bridges, walls, and destructible environmental objects can turn a routine encounter into a carefully managed tactical problem.
Light is another important system. Torches and other light sources can reveal hidden threats, affect visibility, and expose a party that would otherwise move through darkness. Some enemies possess darkvision, while others react differently to illuminated or unlit areas, giving exploration and combat a shared tactical language.
Character builds, classes, and practical party roles
Solasta rewards players who build a complementary party instead of four independent damage dealers. Front-line characters need support from spellcasters, ranged attackers, healers, and utility specialists, while exploration checks can make skills and backgrounds just as valuable as weapon proficiency.
The original campaign supports familiar fantasy archetypes such as Fighters, Wizards, Rogues, Rangers, Clerics, Paladins, Sorcerers, and other tabletop-inspired classes. Later content packs add the Barbarian, Druid, Bard, Monk, and Warlock classes, along with additional ancestries including Half-Orc, Dragonborn, Gnome, and Tiefling.
Spellcasters prepare abilities before setting out, and resource management remains important because resting, healing, ammunition, crafting materials, and consumables influence how confidently the party can push through a dungeon. Magic items also introduce attunement, identification, resistances, and build decisions that become increasingly significant as the adventure progresses.
Players who enjoy a broader choice-driven fantasy CRPG may also appreciate modern party-based D&D adventures such as Baldur's Gate 3, although Solasta places more emphasis on explicit rules interactions and tactical battlefields than on cinematic presentation.
Campaigns, exploration, and the Dungeon Maker
The main Crown of the Magister campaign follows a party investigating ancient ruins, political tensions, and a dangerous threat connected to the shattered world of Solasta. Its structure moves between settlements, travel routes, wilderness locations, and large dungeon environments rather than presenting one continuous open world.
Exploration is deliberately practical. The party searches for secret areas, gathers crafting components, identifies magic items, manages rests, and decides when to spend limited resources. Many dungeons are designed around spatial problems, environmental hazards, locked routes, and encounters that reward scouting before combat begins.
The Dungeon Maker gives the PC version a second identity beyond the official campaigns. Players can create custom dungeons and campaigns by arranging rooms, enemies, treasures, lighting, decorations, music, quests, dialogues, merchants, custom items, and other encounter elements.
Custom content can also be shared with the community and played cooperatively. The editor is especially valuable for tabletop groups that want to reproduce the structure of a short adventure without manually managing every rule, map, and encounter at the table.
What the editions and DLC actually add
The base game contains the Crown of the Magister campaign and the core character, combat, exploration, and Dungeon Maker systems. Multiplayer and controller support were added through free updates rather than being restricted to a premium edition.
Lost Valley is a separate level-based campaign with a non-linear structure, faction choices, and multiple endings. It also adds subclasses and new environments that can be used in supported custom content. Its campaign is designed as an independent adventure rather than a direct continuation of the original story.
Primal Calling adds the Barbarian and Druid classes plus the Half-Orc ancestry. Inner Strength adds the Bard, Monk, and Warlock classes along with the Dragonborn ancestry. These packs primarily expand party-building options and character creation rather than replacing the original campaign.
Palace of Ice continues the main storyline with a higher-level campaign and adds the Gnome and Tiefling ancestries, new environments, enemies, and Dungeon Maker content. The Supporter Pack is supplementary, providing additional dice options and concept art rather than a new campaign.
The Lightbringers Edition packages the base game with Lost Valley, Primal Calling, Inner Strength, Palace of Ice, and the Supporter Pack. The separate Complete Your Collection bundle is intended for existing owners who need the included content they do not already have.
Who Solasta suits best
Solasta is a strong fit for PC players who enjoy rules-driven character building, deliberate turn-based combat, dungeon puzzles, party synergy, and tabletop-style decision making. It is also unusually suitable for players who want to experiment with custom campaigns after finishing the official adventures.
The game is less suitable for anyone seeking a fast action RPG, a fully voiced cinematic narrative, or a role-playing experience where combat can usually be bypassed through improvisation. Solasta’s dialogue and story support the adventure, but the tactical systems are clearly the primary attraction.
Its learning curve is manageable for players familiar with modern D&D-inspired games, although the large number of class abilities, conditions, spell interactions, resistances, and equipment rules rewards careful reading. Higher difficulty settings make preparation and party composition increasingly important.
PC features, multiplayer, and storefront details
The PC version includes online co-op for two to four players. Multiplayer works with the official Crown of the Magister and Lost Valley campaigns, supported custom campaigns, and content synchronized around the host’s owned DLC. A save can be continued in single-player or multiplayer, allowing a group to join for selected encounters rather than requiring a completely separate campaign.
Cross-platform multiplayer is supported across compatible PC storefront versions, Mac on Steam, and Xbox versions. There is no split-screen mode, and the game is not structured as a competitive multiplayer title.
Solasta supports mouse and keyboard as well as controller input on PC. The Dungeon Maker remains more naturally suited to a mouse-driven interface because its creation tools involve detailed editing of maps, quests, dialogue, loot, and encounter logic.
Steam lists Steam Workshop, Steam Cloud, achievements, Family Sharing, and a level editor. GOG lists its edition as DRM-free with no activation or online connection required for play. The exact launcher and platform services depend on the storefront where the game is owned.
English is the full-audio language listed for the PC package. Interface and subtitle support also covers French, German, Simplified Chinese, Brazilian Portuguese, and Russian.
Similar tactical CRPGs on PC
Players who prefer a classic party RPG with deeper dialogue, faction reputation, and real-time-with-pause combat can compare Solasta with story-rich isometric CRPGs such as Pillars of Eternity. Solasta is more explicitly built around D&D-style combat rounds and vertical positioning, while Pillars gives greater weight to worldbuilding and companion writing.
For another turn-based fantasy game with environmental interactions, co-op, and extensive quest experimentation, systemic party RPGs like Divinity: Original Sin 2 are a useful comparison. The two games share tactical encounters and flexible party building, but Solasta is more faithful to tabletop-style action economy, spell rules, and battlefield geometry.
Solasta: Crown of the Magister FAQ
Is Solasta: Crown of the Magister still the current name?
Yes. The main Steam and GOG product listings continue to use Solasta: Crown of the Magister. Lightbringers Edition is a bundle, not a rebrand, replacement title, or separate sequel.
Is Solasta single-player or multiplayer?
It supports both single-player and online co-op for two to four players. Co-op covers the official campaigns and compatible Dungeon Maker campaigns, while there is no split-screen mode.
Does Solasta have controller support on PC?
Yes. Controller support was added through a free update, although the Dungeon Maker’s detailed creation tools remain easier to manage with mouse and keyboard.
What does the Lightbringers Edition include?
It includes the base game, Lost Valley, Primal Calling, Inner Strength, Palace of Ice, and the Supporter Pack. The package unlocks the additional campaigns, classes, subclasses, ancestries, and related content from those releases.
Does Solasta follow official Dungeons & Dragons rules?
It is based on the licensed Dungeons & Dragons SRD 5.1 ruleset. The computer adaptation includes its own implementation details, balance decisions, subclasses, encounters, and Dungeon Maker systems, so it should be viewed as a faithful tactical interpretation rather than a complete tabletop rulebook conversion.
Does Solasta have a campaign beyond the main story?
Yes. Alongside Crown of the Magister, the official content includes the standalone Lost Valley campaign and the continuation campaign Palace of Ice. Custom campaigns made through the Dungeon Maker provide an additional source of adventures and replay value.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i5-3570K 3.4 GHz / AMD FX-4300 3.8 GHz Graphics: 2 GB GeForce GTX 950 / Radeon R9 285 Memory: 8 GB RAM Disk space: 30 GB HDD Operating system: Windows 7/8.1/10 | Processor: Intel Core i5-7400 3.0 GHz / AMD Ryzen 3 1300X 3.5 GHz Graphics: 6 GB GeForce GTX 1060 / 8 GB Radeon RX 590 Memory: 8 GB RAM Disk space: 40 GB HDD Operating system: Windows 10 |
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Solasta: Crown of the Magister (2021), 19.57GB
ElAmigos release, game is already cracked after installation (crack by Codex/Rune).
Updated to version 1.5.46 (25.05.2023).
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+ update 1.5.74 - 1.5.97 (06.03.2024) & crack (by Codex/Rune), 904MB
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DLC: Palace of Ice, Inner Strength, Lost Valley, Primal Calling, Loaded Dice Package, Kickstarter Backer Items, Digital Kickstarter Edition Content.
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