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Game Description

We Are Football is a PC football management simulation from Winning Streak Games, built around club administration, tactical planning, player development, and a 3D match presentation. The original game is still listed under its own name; WE ARE FOOTBALL 2024 is a separate sequel rather than a storefront rebrand. That distinction matters if you are comparing editions, databases, and available add-ons.

Manage the whole club, not just the starting eleven

The main loop combines the work of a manager and sporting director. You choose an established men's or women's club, or guide a smaller team through the divisions, then balance recruitment, training, staff, finances, infrastructure, supporters, and board expectations.

Progress runs through a weekly schedule. You prepare training, review squad condition, respond to negotiations and club events, set up the next match, and adjust priorities when injuries, morale, form, or financial pressure change the situation. This gives the game a faster rhythm than management simulations designed around long administrative inboxes.

Matches are viewed through a 3D match engine rather than played as an action game. Your influence comes from formations, playing styles, tactical instructions, substitutions, and decisions during important match situations. You can watch fuller 3D sequences, use a quicker calculation, or review how tactical choices shaped the result.

Player psychology and development

Player attributes are only one part of squad building. Every footballer has a psychological profile, personal relationships, interests, and a role within the team hierarchy. A technically strong squad can still underperform if its personalities clash or its leaders lose confidence.

Training is organized around realistic plans and groups rather than a single abstract development button. You can work on team preparation, individual improvement, fitness, and tactical priorities while monitoring how workload affects performance and satisfaction.

Each player has an individual skills tree, creating a longer development path for prospects and established starters alike. The youth department also supports early talent discovery through scouting and development structures, making academy planning a meaningful part of a multi-season career.

Men's and women's football

Women's football is a full management mode rather than a cosmetic team option. It uses the same broad management framework while presenting different economic conditions and some distinct events, giving club finances and squad planning a different shape.

The game does not include official football licenses. Names, badges, kits, and competition structures therefore depend on the supplied data and on player-created databases. For catalog purposes, this is a major difference from license-focused football products and one of the most important facts to understand before starting a save.

The included editor is the practical answer to that limitation. You can edit countries, men's and women's leagues, clubs, players, managers, staff, referees, sponsors, crests, shirts, promotion rules, relegation rules, cups, and playoffs. Custom graphics can also be integrated, while automatic team and player creation helps populate new structures.

Content, modes, and add-ons

The original release offers three useful ways to begin: choose a club freely, create a club, or enter a career setup shaped by a settings quiz. These options make it possible to start with a familiar challenge, build a club identity from scratch, or let the game establish a tailored starting point.

The base game also includes international competition simulation, expandable 3D club grounds, a stadium and facilities layer, manager skill progression, detailed statistics, fan reactions, and an optional manager private-life system involving family and children.

WE ARE FOOTBALL - National Teams is a separate paid add-on for the original game. It adds men's and women's national-team management, international competitions, and a larger selection of national sides, but it does not add official player names. The editor remains central for customizing data.

There is no subscription or free-to-play structure indicated for the original PC edition. The storefront presents the game as a paid package, with the National Teams content sold separately or through a bundle. The sequel, WE ARE FOOTBALL 2024, is sold as its own product and should not be treated as an upgrade label for the original.

PC features and multiplayer reality

On PC, the game supports Steam Workshop, Steam Cloud, achievements, the level editor, Family Sharing, and Steam Remote Play Together. Workshop and editor support are especially relevant because they let players reshape databases, competitions, graphics, and club identities instead of relying solely on the default setup.

The management interface is primarily designed for mouse and keyboard use. Full controller support is not prominently advertised for the original edition, so players should expect a menu-driven PC experience rather than a controller-first sports game.

Multiplayer is local or shared-screen rather than a traditional online career league. The listing supports shared/split-screen PvP, while the game's design is suited to hotseat-style management in which players take turns making decisions. Remote Play Together can extend that local format over the internet, but it is not the same as a persistent online multiplayer service.

Steam lists interface support for English, French, Italian, German, Spanish from Spain, Polish, Russian, and Simplified Chinese. Full audio is listed for English and German, with the other supported languages focused on interface and text localization.

Who should play We Are Football?

We Are Football suits players who want a quick-moving football career with substantial management depth. It is a good fit if you care about club finances, training design, youth development, personality clashes, custom leagues, and watching tactical decisions play out without manually controlling passes or shots.

It is also a strong choice for editors and database creators. The ability to rewrite league systems, add personal graphics, and build men's or women's competitions gives the PC version a flexible sandbox that many licensed sports games do not provide.

Players looking for official club identities, real-world player databases, a large online ecosystem, or direct on-pitch control should look elsewhere. For a more traditional, data-heavy football management structure, deep long-form football management careers like Football Manager 2017 provide a useful comparison, while We Are Football places more emphasis on accessible pacing, club atmosphere, and customization.

Similar football management games on PC

The closest comparison is not an action football game but another manager simulation. We Are Football sits between streamlined career management and a detailed club sandbox, with more visible facilities and personal-life systems than many menu-heavy rivals.

Its player-behavior focus also distinguishes it from the more conventional squad-building approach found in football management games with off-pitch player routines like Lords of Football: Royal Edition. The two share an interest in morale and player behavior, but We Are Football gives much more attention to league structures, editing, finances, and tactical administration.

That makes the original game most attractive to players who want to shape an entire football ecosystem. It is less about collecting licensed stars and more about creating a sustainable club, then testing that structure over successive seasons.

We Are Football FAQ

Is We Are Football the same game as We Are Football 2024?

No. The original WE ARE FOOTBALL and WE ARE FOOTBALL 2024 are separate PC products. The newer title is a sequel, not a verified rebrand that replaces the original storefront listing.

Does We Are Football include real teams and players?

No official football licenses are included. The editor lets you change club, player, league, badge, kit, and competition data, and community databases can be used through the game's supported customization tools.

Can you manage women's football?

Yes. The game includes men's and women's football management. The main systems are shared, while financial conditions and some events create different challenges in women's careers.

Does the original game have multiplayer?

Yes, but the format is local or shared-screen management rather than a persistent online career mode. Steam Remote Play Together can be used to share that local-style experience remotely.

What does the National Teams add-on include?

The paid add-on adds men's and women's national-team management and international competitions. It does not provide official player names, so the included editor remains necessary for customized real-world data.

Is We Are Football suitable for beginners?

Yes, the game is designed to be approachable without sacrificing management depth. Its weekly structure, settings quiz, adjustable options, and immediate feedback make it easier to enter than some specialist football managers, although the club systems still reward careful long-term planning.

System Requirements

Minimum:
Recomended:
Processor: Dual Core 2.6 GHz
Graphics: 1 GB GeForce GTX 460
Memory: 4 GB RAM
Disk space: 2 GB HDD
Operating system: Windows 7/8/10 64-bit
Processor: Dual Core 3.3 GHz
Graphics: 2 GB GeForce GTX 660
Memory: 8 GB RAM
Disk space: 2 GB HDD
Operating system: Windows 10 64-bit

Trailer/Gameplay


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We Are Football (2021), 11.46GB
ElAmigos release, unprotected game (crack is not necessary). 

Updated till 03.01.2023 (v1.16); 

Unofficial patch by FM-Zocker [build 27.11.2022] is included as a setup option 
(it offers licensed teams and players for all leagues).

1. Extract files.
2. Burn or mount the image.
3. Install the game.
4. ElAmigos release, game is already cracked after installation.
5. Play the game. If you like this game, BUY IT!


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DLC: National Teams (v2.01).

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