I Am Fish
- Category:
- Release date:
- Game Genre:Arcade, TPP, 3D platformers, humorous, adventure elements, indie games, Xbox Game Pass
- Developer:Bossa Studios, Publisher: Curve Games / Curve Digital
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Russian, Portuguese-Brazil, Korean, Japanese, Simplified Chinese, Traditional Chinese
- Crack:Codex
- Game size:2.23GB
Game Description
I Am Fish is a third-person, physics-based adventure game for PC about four fish escaping a pet-shop aquarium and crossing Barnardshire to reach the open ocean. The current Steam listing still uses the original name, with no verified rebrand or replacement edition. Developed by Bossa Studios and published by Curve Games, it focuses on awkward movement, environmental hazards, and checkpoint-based platforming rather than combat or conventional exploration.
How I Am Fish Plays
The central loop is simple: move through a hazardous level, find the next safe body of water, and reach the checkpoint before your improvised container breaks or your fish runs out of air. The challenge comes from managing momentum and positioning instead of relying on precise traditional platforming controls.
Fish bowls, jars, mop buckets, pint glasses, and other makeshift water carriers turn ordinary locations into oversized obstacle courses. A kitchen, village, road, rooftop, sewer, or market becomes a dangerous route when your character can only survive in water. Falling too far, landing badly, remaining out of water, or colliding with a hazard sends the fish back to the most recent checkpoint.
The camera stays in a third-person perspective, giving you a clear view of the fish, its container, and the surrounding geometry. The game is deliberately demanding, and progress often comes from learning how a particular object behaves rather than simply memorizing a jump.
Four Fish, Four Movement Styles
The four playable fish are not cosmetic variations. Each one changes the way you approach obstacles and gives its own chapters a distinct rhythm.
- Goldfish: A straightforward swimmer that relies on water movement, jumps, and careful navigation inside rolling containers.
- Pufferfish: Can inflate into a ball and roll or bounce across land, creating a more physical route through dry sections.
- Piranha: Uses its bite to interact with objects and alter parts of the environment, making its challenges more puzzle-oriented.
- Flying Fish: Can launch from water and glide through the air, requiring careful control over distance and landing spots.
These abilities are tied closely to level design. The pufferfish is built around rolling and bouncing, while the piranha’s bite creates opportunities to manipulate hazards or open routes. The flying fish must repeatedly judge whether a leap will reach a puddle, fountain, pool, or other safe landing zone.
Players who enjoy physics-driven problem solving may also appreciate creative third-person puzzle games such as Human: Fall Flat, although I Am Fish is more focused on solo precision and survival than cooperative experimentation.
Physics, Hazards, and Checkpoint Mastery
Physics simulation is the defining system. You push against the side of a bowl to build momentum, adjust your angle before a drop, and use the environment to redirect movement. Small changes can have large consequences, especially when the container is perched on a narrow surface or moving toward traffic.
Hazards include roads, rooftops, fragile glass, wildlife, seagulls, deep-fat fryers, hostile humans, and contaminated water. Some dangers are immediate, while others are threats you must anticipate several moves ahead. The game’s humor comes from placing cute fish in situations where a minor mistake can produce a dramatic failure.
Checkpoints make the structure more approachable than a pure one-life challenge. A failed attempt does not erase the entire chapter, so the mastery loop becomes local: test a route, understand the physics, and refine the next section. That design suits players who enjoy repeated attempts but may frustrate anyone looking for smooth, highly predictable platforming.
Content Structure and Ownership
I Am Fish is a paid single-player game rather than a live-service title. The main purchase provides the story-driven fish escape campaign, with progression organized around the separate characters and their journeys toward the sea.
Steam lists one piece of additional content, the I Am Fish Soundtrack. There is no verified season pass, character pack, licensed expansion lineup, or multiplayer content attached to the current PC listing. The game’s value is therefore concentrated in its campaign, physics challenges, achievements, and replaying difficult sections to improve your approach.
Steam also lists 29 achievements, giving completion-focused players an additional reason to revisit levels after reaching the main objective. These goals complement the campaign’s exploration and precision without changing its core mechanics.
Who Should Play I Am Fish?
I Am Fish is a good fit for PC players who enjoy unusual physics, comic failure states, compact adventure campaigns, and platforming built around environmental interaction. It has a clear premise and a distinctive mechanical identity: every level asks you to think about water, momentum, containers, and safe landings.
It is less suitable for players who expect responsive character movement, combat systems, open-world freedom, or relaxed aquatic exploration. The game’s controls are intentionally awkward, and some sections demand patience with rolling objects, slippery surfaces, and imperfect-looking movement. That friction is part of the design, not a hidden progression system to overcome.
If you prefer a broader physics sandbox with vehicles, jobs, and cooperative activities, sandbox comedy games like Wobbly Life offer a different route through the same general appeal of unpredictable physical interactions.
PC Features and Language Support
The PC version is listed on Steam with single-player support, Steam Achievements, Steam Cloud, and Family Sharing. The storefront also carries the Controller tag, so gamepad play is supported alongside standard keyboard-and-mouse input. There is no multiplayer, split-screen, or online co-op mode listed for the PC edition.
The Steam listing identifies the game as an Adventure and Simulation title and also tags it as a 3D platformer, physics game, precision platformer, third-person game, and comedy experience. Those labels are useful because I Am Fish sits between several categories: it is not a conventional simulator, but its movement depends heavily on physical behavior and environmental rules.
Interface and subtitle localization covers English, Simplified Chinese, French, Italian, German, Spanish from Spain, Japanese, Korean, Brazilian Portuguese, Russian, and Traditional Chinese. Steam lists no full voice-audio localization, so the language support is primarily for interface text and subtitles.
I Am Fish FAQ
Is I Am Fish still called I Am Fish on PC?
Yes. The current Steam storefront continues to list the game as I Am Fish. No verified rebrand, definitive edition, or replacement PC storefront name was found.
Is I Am Fish multiplayer?
No. The PC listing identifies it as a single-player game. It does not list online multiplayer, local co-op, or split-screen support.
What are the four fish in I Am Fish?
You play as a goldfish, pufferfish, piranha, and flying fish. Their movement abilities differ: the pufferfish inflates and rolls, the piranha bites objects, and the flying fish glides between bodies of water.
What makes I Am Fish difficult?
The difficulty comes from momentum-based physics, fragile containers, limited time out of water, environmental hazards, and demanding landings. The checkpoint system lets you retry local sections instead of restarting the entire campaign.
Does I Am Fish support a controller on PC?
Steam includes the Controller tag for the PC version, and the game is designed around direct movement and camera control that can be played with a gamepad or keyboard and mouse.
What languages does I Am Fish support?
The PC version supports interface and subtitle text in 11 languages, including English, French, German, Italian, Spanish, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese, and Traditional Chinese.
Does I Am Fish have DLC?
The current Steam listing shows the I Am Fish Soundtrack as additional content. No substantial gameplay expansion, season pass, or multiplayer add-on is listed.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i5-3470 3.2 GHz Graphics: 4 GB GeForce GTX 960 Memory: 8 GB RAM Disk space: 12 GB HDD Operating system: Windows 7 64-bit | Processor: Intel Core i7-6700 3.4 GHz Graphics: 6 GB GeForce RTX 2060 Super Memory: 16 GB RAM Disk space: 12 GB HDD Operating system: Windows 10 64-bit |
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I Am Fish (2021), 2.23GB
ElAmigos release, game is already cracked after installation (crack by Codex).
Updated to version 1.1.8 (25.10.2021).
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