Gothic 2 The Chronicles of Myrtana Archolos
Edit date: 6-01-2023, 16:57
Reason: + update 1.2.1 - 1.2.3 (20.05.2022)
- Category:
- Release date:
- Game Genre:RPG, TPP, fantasy, Polish, action RPG
- Developer:
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, Polish + incomplete: German
- Dubbing/Audio:Polish
- Crack:not necessary
- Game size:4.88GB
Game Description
The Chronicles Of Myrtana: Archolos is a PC third-person action RPG and total-conversion mod for Gothic II: Gold Edition. It is often searched as Gothic 2: The Chronicles of Myrtana - Archolos, but Steam and GOG currently use The Chronicles Of Myrtana: Archolos. There is no verified storefront rebrand replacing that name.
This is a free game listing, but it is not a standalone commercial production in the usual sense. The Steam and GOG versions require ownership of Gothic II: Gold Edition, while Archolos supplies its own world, campaign, characters, quests, progression, and gameplay systems.
A New Gothic World With Its Own Identity
Archolos takes place on a large island east of mainland Myrtana, away from the familiar prison colony and city environments of the original games. Vineyards, farms, villages, mines, coastal routes, taverns, and the major city of Archolos create a setting that feels connected to Gothic lore without simply reusing the earlier adventure.
You play as Marvin, a young refugee trying to survive amid war, political pressure, restrictive royal laws, merchant interests, and competing local factions. He is not presented as a chosen hero. The central role-playing question is whether Marvin will use force, cooperate with others, or exploit the opportunities created by a society under strain.
The campaign is built around dialogue-led exploration, real-time combat, investigation, and decisions that can affect characters and local situations. The game expects players to listen carefully, revisit locations, and understand relationships rather than follow a constant chain of marked objectives.
Quests, Choices, and a Reactive Island
Archolos contains more than 170 quests, with multiple ways to complete many objectives. Some situations can be solved through combat, while others depend on persuasion, exploration, crafting, faction access, or finding the right person at the right time.
The world also includes roughly 200 random events that Marvin may encounter during his travels. These encounters help the island feel less like a collection of quest hubs and more like a place where unrelated problems can unfold while you are moving between larger objectives.
Characters are designed with personal motives, backstories, social positions, and competing interests. The strongest quests often come from understanding why an NPC wants something, who benefits from a decision, and which apparent solution may create a different problem later.
Exploration is intentionally demanding. Dangerous creatures and hostile people can occupy routes that appear useful early in the campaign, so retreating, preparing, or returning later is often more sensible than forcing every encounter.
Combat and Character Development
Combat uses the familiar Gothic foundation of third-person real-time fighting, but Archolos expands the surrounding progression systems. Melee weapons, bows, crossbows, spells, scrolls, armor, attributes, and learned abilities all contribute to the way Marvin handles danger.
Weapon training and attribute investment matter because character power is not determined by level alone. Players develop Marvin through learning points, teachers, equipment, and decisions about which disciplines deserve investment. A fighter who spends time training handles the same weapon differently from an inexperienced character.
The game supports several broad approaches, including strength-based melee, dexterity-focused weapons, ranged combat, magic, and mixed builds. It does not force a rigid modern class screen. Your practical role emerges through the skills you learn, the equipment you obtain, and the trainers you locate.
Combat remains closer to old-school European action RPG design than to a modern spectacle fighter. Positioning, attack timing, enemy behavior, equipment quality, and knowing when not to engage are more important than simply rushing into every battle.
Crafting, Travel, and Content Structure
Archolos adds a crafting system that includes alchemy, cooking, and writing magic scrolls. These activities are integrated into character preparation and exploration rather than treated as detached mini-games. Resources found during travel can become useful supplies, equipment improvements, or tools for solving specific problems.
The economy and item statistics were rebalanced around long-term Gothic player feedback. More than 100 new weapons and armors provide additional equipment variety, while progression is designed to reward deliberate exploration instead of making every item feel disposable.
Travel is broader than in the original games. Players can use magic teleports, boats, and mercenary caravans to move around the island. These options reduce unnecessary backtracking without removing the importance of learning the geography and deciding which routes are safe.
The standard package is a substantial single-player campaign with professional voice acting, a purpose-built soundtrack, new locations, new characters, and a complete total-conversion story. Steam also lists free soundtrack and voice-over content, including Polish and Russian voice-over packs.
The developers have announced a future Mod of the Decade Edition, also referred to as version 2.0, alongside an optional free Hardcore Mode. The current official information does not provide a confirmed availability date, so players should treat those additions as planned content rather than assume they are already part of the active storefront build.
Who Should Play Archolos?
Archolos is a strong choice for players who want a large old-school RPG with exploration, faction tension, dangerous early encounters, and quests that trust the player to interpret dialogue. It especially suits Gothic fans who want a new island and new protagonist while retaining the series' progression philosophy.
It also works for newcomers who enjoy demanding fantasy role-playing and do not mind learning systems through experimentation. Familiarity with Gothic lore adds context, but the campaign is built around Marvin and Archolos rather than being a simple retelling of an earlier hero's story.
Players seeking a heavily guided cinematic RPG, instant access to powerful abilities, or completely frictionless combat may find the design too opaque. The game expects patience, manual navigation, careful saving, and a willingness to accept that some choices can close off convenient solutions.
For another third-person RPG built around factions, trainers, exploration, and a difficult early game, Piranha Bytes-style open-world role-playing like ELEX provides a useful comparison, even though its science-fiction setting and jetpack traversal create a different experience.
PC Storefronts, Controls, and Localization
Steam lists Archolos as a single-player community-made mod with achievements and a third-party EULA. The Steam listing is a separate product page from Gothic II, but ownership of Gothic II: Gold Edition is still required. No online multiplayer, local co-op, or competitive mode is advertised.
GOG lists the project as DRM-free and supports offline installation without requiring GOG Galaxy. Steam users will use the Steam client and its library integration. Neither major storefront presents Archolos as a live-service game, and no multiplayer anti-cheat system is advertised for the solo campaign.
Keyboard and mouse are the safest officially documented control baseline. The current storefront listings do not advertise native full controller support, so players who prefer a gamepad should verify their preferred input setup before committing to a long playthrough.
Steam lists interface and subtitle support for English, Polish, German, Italian, Russian, Spanish from Spain, Latin American Spanish, Czech, Hungarian, and Ukrainian. Full audio is specifically listed for Polish and Russian, while the other listed languages primarily provide interface and subtitle localization.
For a more historically grounded alternative focused on deliberate combat, social consequences, and skill-based progression, medieval open-world RPGs such as Kingdom Come: Deliverance share Archolos' interest in preparation and learning how the world works before trying to dominate it.
Similar Games on PC
The closest mechanical reference is Gothic II itself, because Archolos preserves the series' third-person combat, trainer-based growth, faction logic, and dangerous exploration while replacing the setting and campaign with a new total conversion.
ELEX is a useful comparison for players who value Piranha Bytes' approach to faction identity, non-linear exploration, equipment gates, and enemies that are not calibrated to make every area immediately comfortable.
Kingdom Come: Deliverance is less fantastical and uses a first-person perspective, but it appeals to a similar audience of players who prefer grounded progression, social systems, practical preparation, and quests that do not always explain every consequence in advance.
The Chronicles Of Myrtana: Archolos FAQ
Is Gothic 2 The Chronicles of Myrtana Archolos the current official name?
No. Steam and GOG currently list the game as The Chronicles Of Myrtana: Archolos. “Gothic 2 The Chronicles of Myrtana Archolos” is a common search variant that describes its connection to Gothic II, but it is not the current storefront title.
Is Archolos free to play?
Archolos is listed as free, but it is a total-conversion mod that requires ownership of Gothic II: Gold Edition. The additional soundtrack and voice-over packs listed on Steam are also free content rather than a paid season-pass structure.
Do I need to play Gothic II first?
Prior Gothic knowledge helps with lore references and the underlying design language, but Archolos follows Marvin and a new island. Players can approach it as a separate campaign while still benefiting from familiarity with Gothic's factions, combat, and progression systems.
Does Archolos have multiplayer or co-op?
No. Archolos is a single-player RPG. Companions and NPCs are part of the campaign's story and quest systems, not online or split-screen co-op partners.
What makes Archolos different from a normal Gothic II mod?
It is a large total conversion with a new open world, new protagonist, professional voice acting, more than 170 quests, new crafting activities, new equipment, expanded travel, random events, and an original campaign that fits the broader Gothic setting.
Is Hardcore Mode already included?
The developers have described Hardcore Mode as an optional free addition planned for the Mod of the Decade Edition. The current official announcement does not confirm that the future edition is available, so players should distinguish announced content from the currently listed Archolos package.
System Requirements
Minimum: | Recomended: |
| Processor: Dual Core 2.0 GHz Graphics: 256 MB GeForce 8600 Memory: 2 GB RAM Disk space: 6 GB HDD Operating system: Windows 7 | Processor: Intel Core i5-750 2.66 GHz / AMD Phenom II Graphics: 2 GB GeForce GTX 680 / 3 GB Radeon R9 280X Memory: 4 GB RAM Disk space: 6 GB HDD Operating system: Windows 10 |
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Gothic II - The Chronicles of Myrtana: Archolos (2002/2021), 4.88GB
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Updated to version 1.2.1 (02.02.2022).
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+ update 1.2.1 - 1.2.3 (20.05.2022), 176MB
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