UberSoldier
- Category:
- Release date:
- Game Genre:Action, FPP, World War II, FPS, shooters
- Developer:Burut
- Platform:PC
- Languages (subtitles):English
- Dubbing/Audio:English
- Game size:1.96GB
Game Description
UberSoldier is a single-player World War II first-person shooter built around supernatural combat rather than strict military realism. The current Steam and Epic storefronts use UberSoldier, while ÜberSoldier remains the legacy stylization used in the original branding and manual. Developed by Burut CT and published by Strategy First, it follows resurrected soldier Karl Stoltz as he turns against the Nazi program that brought him back to life.
A linear WWII shooter with supernatural firepower
UberSoldier uses a conventional first-person shooter structure: move through authored missions, follow objectives, collect weapons, and fight through soldiers, scientists, elite guards, and experimental enemies. The campaign is divided into 12 missions, with environments that include military facilities, research locations, urban combat areas, and set-piece sequences.
The standard gunplay is based on period weapons rather than modern loadouts. Karl can use a selection of 16 WWII firearms, including pistols, submachine guns, automatic rifles, sniper weapons, grenades, and anti-tank equipment. Weapon handling is direct and arcade-oriented, with normal firing, alternate aiming, reloading, weapon slots, and the ability to pick up replacements during missions.
Objectives are supported by a compass and mission display, so the game generally points you toward the next combat area instead of relying on open-ended exploration. The campaign also includes mounted weapons and vehicle-style sequences, including submarine combat and anti-aircraft defense, which interrupt the otherwise ground-based FPS loop.
The time shield changes every firefight
UberSoldier's defining mechanic is the time shield. Activating it creates a protective sphere around Karl that stops incoming bullets in mid-air. The shield can catch enemy fire and friendly fire, turning a dangerous crossfire into a temporary tactical advantage.
Stopped bullets are not merely visual effects. The shield allows Karl to manipulate the suspended projectiles and send them back toward opponents. This gives the game a distinctive rhythm: activate the shield when a group opens fire, survive the attack, then use the captured bullets to clear the position.
The shield is not an unlimited substitute for positioning. Its power and duration are connected to Karl's emotional progression system, so players benefit from using accurate and aggressive combat techniques rather than simply holding the activation button whenever enemies appear. Headshots are especially important because they feed one of the permanent upgrades.
Headshots, knife kills, and permanent upgrades
The emotion system gives UberSoldier more structure than a basic corridor shooter. Karl can develop two abilities by performing specific actions within a short time window. These upgrades persist through the rest of the campaign rather than disappearing after a single encounter.
- Anger is triggered by three headshots in a limited period and increases the power of the time shield, including the energy available for returning stopped bullets.
- Rage is triggered by stabbing three enemies within a limited period and increases Karl's maximum health.
The system rewards deliberate target selection. A player who consistently lands headshots improves the defensive and offensive value of the time shield, while a player willing to enter close range can build additional health through knife kills. The game does not require every kill to be made with the same weapon, but the relevant actions must be completed before the timer expires.
Knife combat is a separate close-range option rather than a quick button layered over firearms. When the knife is equipped, Karl cannot use another handheld weapon, making a knife streak a calculated risk. That risk is worthwhile when an encounter gives enough isolated targets to build the maximum health upgrade.
Enemies, set pieces, and campaign structure
The enemy roster mixes ordinary German troops with resurrected guards, flamethrower-equipped soldiers, technicians, officers, telekinetic experiments, and aggressive creatures created by the resurrection program. Some opponents are dangerous because of their weapons, while others rely on high health, close-range pressure, or unusual abilities.
Allies appear during parts of the campaign, including resistance fighters and Russian prisoners of war. They can assist Karl in combat, but UberSoldier remains a solo campaign rather than a squad-command game. The player is still responsible for navigation, weapon choice, shield timing, and completing the active objective.
Difficulty settings include Easy, Medium, and Hard. The manual presents Easy as an option for players unfamiliar with FPS games, Medium for experienced shooter players, and Hard for players seeking a more demanding run. Quick-save, quick-load, auto-save, tutorials, subtitles, and objective displays can be configured through the game's menus.
Players looking for a more polished alternate-history war shooter can compare its supernatural first-person combat with alternate-history WWII FPS action like Wolfenstein 2009. UberSoldier is more linear and mechanically unusual, while that comparison offers broader combat spaces and a more developed power system.
What is included on PC?
The current PC product is a paid standalone game, not a free-to-play title. The Steam storefront lists the base game as single-player and does not list a separate DLC catalog for UberSoldier. A separate UberSoldier Gold Edition bundle combines the first game with UberSoldier II, but that bundle should not be confused with an expanded version of the original campaign.
There is no verified multiplayer, co-op, split-screen, or competitive mode for the first UberSoldier. The current Steam feature list identifies single-player functionality, and the original game design is built around one player controlling Karl through the campaign.
The Steam version is notable for removing the original StarForce DRM. That matters because the boxed-era copy protection is one of the reasons older owners may remember compatibility problems. The current digital Steam edition is therefore a different practical option from installing a surviving retail disc.
Input is centered on keyboard and mouse. The manual documents remappable movement, jump, crouch, use, time shield, objective, weapon selection, aiming, reload, melee, quick-save, and quick-load controls. A controller is not listed as a dedicated Steam feature, so PC players should approach this version as a mouse-and-keyboard FPS rather than assume native gamepad support.
Languages and PC presentation
The Steam listing supports nine interface languages: English, French, German, Polish, Russian, Czech, Italian, Spanish from Spain, and Traditional Chinese. Full audio is listed for English, German, Russian, and Italian, while the other supported languages provide interface and subtitle localization.
The options menu includes configurable resolution, detail levels, brightness, mouse sensitivity, inverted mouse input, subtitles, tutorials, blood effects, sound acceleration, and EAX support where the audio hardware supports it. These settings are useful for adapting the older PC presentation, but the game should still be understood as a legacy shooter with period design conventions rather than a modern remaster.
The most important audience distinction is simple: UberSoldier is aimed at players who enjoy compact, linear FPS campaigns, exaggerated Nazi science-fiction, period weapons, and unusual defensive abilities. It is a poor fit for players expecting multiplayer, open-world exploration, modern stealth systems, deep character builds, or a realistic military simulation.
Related PC shooters
For a more historically grounded campaign with authored battlefield scenarios, classic WWII FPS missions such as Medal of Honor: Allied Assault provide a useful contrast. That game emphasizes military spectacle and squad-based scenarios, whereas UberSoldier focuses on one resurrected protagonist and supernatural combat tools.
Players who prefer occult themes, aggressive first-person combat, and a stronger supernatural atmosphere can also look at standalone alternate-history shooters like Wolfenstein: The Old Blood. The overlap is strongest in the combination of Nazi experimentation, first-person action, and horror elements, but The Old Blood offers more contemporary stealth and exploration design.
UberSoldier FAQ
Is UberSoldier the same game as ÜberSoldier?
Yes. UberSoldier is the current storefront spelling used on Steam and Epic. ÜberSoldier is the legacy stylization associated with the original branding, manual, and franchise listing. No separate verified rebrand or definitive edition replaces the original game.
Is UberSoldier multiplayer or co-op?
No. The first UberSoldier is a single-player FPS. It does not provide campaign co-op, split-screen, or competitive multiplayer.
What makes UberSoldier different from a normal WWII shooter?
The central difference is the time shield, which freezes bullets around Karl and lets him use the suspended projectiles against enemies. The emotion system adds permanent shield and health improvements through headshot and knife-kill streaks.
Does the Steam version still use StarForce?
The current Steam edition states that the original StarForce DRM has been removed. It is therefore distinct from the old retail installation experience associated with that copy-protection system.
Does UberSoldier support controllers on PC?
Dedicated controller support is not listed among the current Steam features. The documented PC control scheme is keyboard and mouse, with extensive remapping for movement, weapons, melee, the time shield, objectives, and saving.
How is the campaign structured?
It is a linear, mission-based single-player campaign with 12 missions, weapon pickups, objective markers, allied combat sequences, mounted weapons, and occasional submarine or anti-aircraft set pieces. Progression comes from permanent emotion upgrades rather than a conventional skill tree or loot system.
What languages are available?
The Steam version lists English, French, German, Polish, Russian, Czech, Italian, Spanish from Spain, and Traditional Chinese for the interface. English, German, Russian, and Italian also have full audio listed, while the remaining languages include subtitles.
System Requirements
Minimum: |
Processor: AMD HD 4550 Graphics: Gtx970 Memory: 500 MB RAM Disk space: 5 GB available space Operating system: Windows 7 |
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