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Game Description

Deliver At All Costs is an isometric PC action-adventure built around physics-driven deliveries, absurd cargo, and a destructible 1950s-inspired world. The current storefront name remains Deliver At All Costs, with no verified rebrand or replacement edition on Steam, Epic Games Store, or GOG. Developed by Studio Far Out Games and published by KONAMI, it combines a linear mystery with open-ended driving routes and comic destruction.

You play as Winston Green, a courier with a volatile temper and a suspicious past. His employer, We Deliver, sends him across several semi-open-world locations where ordinary delivery work quickly becomes a test of vehicle control, cargo management, and improvisation.

Chaotic deliveries in a destructible world

The central loop is straightforward: accept a job, collect an unusual package, reach the destination, and deal with everything that goes wrong along the way. The complications are the point. Deliveries can involve a giant marlin, fragile watermelons, helium balloons, hazardous explosives, or cargo that changes how the vehicle handles.

Driving uses an isometric camera and deliberately playful vehicle physics. You can cut across streets, fields, beaches, and shortcuts instead of following a fixed route. Fences, signs, small structures, traffic, and other environmental objects can be smashed aside, making destruction both a movement tool and a source of slapstick failure.

The game is not a conventional racing title. Speed matters during some assignments, but successful deliveries also depend on protecting cargo, controlling momentum, recovering from damage, and understanding the special rule attached to each mission. A package may roll away, attract hostile attention, restrict your turning, or force you to use the environment creatively.

Mission variety, gadgets, and vehicle improvisation

Deliver At All Costs is structured across 13 chapters and three acts, with each act set around its own map. The campaign mixes primary deliveries with optional encounters, exploration, collectible resources, hidden vehicles, and short challenges that reward players who investigate instead of driving directly from marker to marker.

Mission design is the game's strongest mechanical differentiator. One assignment may ask you to keep unstable cargo in place, while another turns the pickup into a target that must survive incoming attacks. The objective is rarely just “drive there.” Each delivery introduces a different physical problem, then lets you solve it through route choice, careful driving, or controlled destruction.

Between missions, Winston can find cash and materials, repair his truck, and build gadgets. These upgrades include delivery-focused tools and auxiliary equipment that alter how the pickup behaves or help it survive difficult situations. The system is practical rather than a deep character-build framework: gadgets support specific delivery problems instead of creating multiple permanent playstyles.

Players who enjoy a more conventional vehicle-destruction loop can compare it with destructive racing games such as Wreckfest. Deliver At All Costs is less concerned with competitive racing and more interested in turning every route into a moving physics puzzle.

A story campaign with a strange noir edge

The delivery work sits inside a narrative about Winston's identity and the events surrounding his mysterious past. Its setting draws on 1950s Americana, noir imagery, nuclear-era anxiety, and exaggerated pulp humor. The tone shifts between broad comedy during missions and a more serious mystery in the story scenes.

This contrast is important to the experience. The world invites you to flatten obstacles with a pickup truck, yet the campaign also expects attention to its characters, investigations, and unfolding revelations. Players looking only for a destruction sandbox may find the story interruptions frequent, while players who want a narrative reason for the chaos get more structure than the premise initially suggests.

Optional Encounters, secrets, hidden vehicles, and destructible resource containers give the maps reasons to revisit them. Completed missions can also be replayed through the journal, which is useful for achievement hunting or for repeating a delivery after learning how its cargo and hazards work.

What is included on PC?

The standard PC purchase includes the complete single-player game. The separate Digital Deluxe Edition adds the original soundtrack by Solid Sounds, while the soundtrack is also available as a standalone add-on. The game uses a one-time purchase model and does not advertise microtransactions or a live-service progression system.

A playable demo covers the opening portion of the campaign, including the first two chapters. That makes it possible to test the driving feel, isometric camera, destruction model, and mission format before committing to the full game.

The PC storefronts list the same core single-player experience across Steam, Epic Games Store, and GOG. Steam lists a third-party EULA, while Epic play is tied to the Epic Games launcher ecosystem. The game does not include online multiplayer, co-op, split-screen, or competitive modes.

PC controls, language, and accessibility

Full controller support is available on Steam, and the developers recommend a gamepad for the driving-heavy design. Keyboard and mouse play is supported, with Steam also listing a keyboard-only option. The game is marked as playable on Steam Deck, giving handheld PC players another supported way to run the campaign.

English is the only full-audio language. Interface text and subtitles are available in English, French, Italian, German, Spanish from Spain, Latin American Spanish, Brazilian Portuguese, Japanese, Simplified Chinese, and Traditional Chinese.

Steam also lists save-anytime functionality, subtitle options, camera comfort settings, custom volume controls, and an option to play without quick-time events. These features matter because the game alternates between free driving, timed deliveries, story sequences, and physical interactions.

Who should play Deliver At All Costs?

This is a good fit for players who want single-player vehicle chaos, unusual mission objectives, destructible scenery, and a short-form campaign that keeps changing its rules. It suits people who enjoy experimenting with routes and physics more than optimizing a conventional racing line.

It is a weaker match for players seeking realistic trucking simulation, deep vehicle tuning, online delivery co-op, or a fully persistent open world. The maps are large enough to explore, but the campaign remains mission-led and the upgrade system is relatively focused.

For a lighter cooperative delivery sandbox, physics-based package games like Totally Reliable Delivery Service offer a different kind of chaos. That game emphasizes shared comedy and multiplayer mishaps, whereas Deliver At All Costs is strictly a solo action adventure with a defined story.

Deliver At All Costs FAQ

Has Deliver At All Costs been renamed on PC?

No verified storefront rebrand has replaced the current name. Steam, Epic Games Store, GOG, and publisher materials use Deliver At All Costs.

Is Deliver At All Costs multiplayer or co-op?

No. The PC version is a single-player-only game without online co-op, local multiplayer, split-screen, or competitive modes.

How is the campaign structured?

The story is divided into 13 chapters across three acts and several semi-open-world maps. Optional encounters, secrets, hidden vehicles, gadgets, and mission replay add activities beyond the critical path.

Does the game have a free-roam mode?

The maps can be explored between assignments, and completed areas contain optional activities and secrets. The main progression remains tied to the campaign and its delivery missions rather than a separate competitive free-roam mode.

What does the Deluxe Edition include?

The Digital Deluxe Edition includes the base game and the Deliver At All Costs original soundtrack. The soundtrack can also be purchased separately.

Does Deliver At All Costs support controllers on PC?

Yes. Steam lists full controller support, and a gamepad is recommended for the vehicle-focused controls. Keyboard and mouse input is also supported.

What languages are available?

English has full voice audio. Subtitles and interface text also support French, Italian, German, Spanish, Brazilian Portuguese, Japanese, Simplified Chinese, and Traditional Chinese, with both Spain Spanish and Latin American Spanish listed separately.

System Requirements

Minimum:
Recommended:
Processor: Intel Core i5-11400F
Graphics: GTX 1660 SUPER, Intel Arc A580, B580
Memory: 16 GB RAM
Disk space: 10 GB available space
Operating system: Windows 10 (64-bit)
Processor: Intel Core i7
Graphics: NVIDIA GeForce 2070
Memory: 16 GB RAM
Disk space: 10 GB available space
Operating system: Windows 11 (64-bit)

Screenshots


Trailer/Gameplay



Deliver At All Costs is a single-player isometric action-adventure where Winston Green takes impossible delivery jobs through a destructible 1950s-inspired world. Drive through streets, smash obstacles, manage bizarre cargo, build truck gadgets, and uncover a noir mystery across 13 chapters. It suits PC players who want physics-driven vehicle chaos with a defined story rather than online co-op or realistic logistics.

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Deliver At All Costs (2025), 3.15GB
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Number of comments: 1
  1. Szilee
    ViP
    184
    1

    Coool Game! Ty Thor! 🥰