A Game of Thrones Genesis
- Category:
- Release date:
- Game Genre:Strategy, Fantasy, RTS, Books, Game of Thrones, Multiplayer, Singleplayer, Internet
- Developer:Cyanide Studio
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish
- Dubbing/Audio:English, German
- Crack:Reloaded
- Game size:1.76GB
Game Description
A Game of Thrones: Genesis on PC is a real-time strategy game built around Westerosi politics, military pressure, economic control, and covert manipulation. The current Steam listing uses the title A Game of Thrones - Genesis; no verified rebrand, remaster, definitive edition, or replacement storefront name was found. Cyanide Studios developed it, while the current Steam listing credits 1C-SoftClub as publisher and older materials credit Focus Home Interactive.
This is not a conventional castle-building RTS. Its strongest identity comes from making diplomacy and deception as important as battlefield strength, giving players several ways to pursue the Iron Throne instead of simply destroying every opposing base.
Westeros Through a Strategic Map
The game uses a top-down real-time strategy perspective in which you control characters, armies, settlements, and political relationships across maps representing Westeros. The central objective in House vs House play is to reach 100 Prestige Points or eliminate an enemy House's Great Lords and descendants.
That victory structure changes how you read the battlefield. Wealth, alliances, religious control, enemy casualties, and special challenges can all contribute to prestige, so a player who wins the economic or political contest may not need to win every direct engagement.
Matches begin in a period of development and peacetime. You establish relationships with towns and castles, create income, produce food, extend your influence, and prepare the agents that will shape the next phase of the conflict.
Aggressive actions gradually move the peace and war gauge toward open conflict. Once war begins, armies become the main tool for taking settlements allied to another House, while covert agents and diplomatic units continue to influence the political condition of the map.
Four Ways to Undermine a Rival House
The game divides its strategic identity across military, economic, diplomatic, and underhand actions. These are not separate campaigns or abstract menus; they are connected systems that compete for your attention during a live match.
Envoys form alliances with neutral or enemy towns and castles. Those relationships provide access to income and territory, but they are vulnerable to hostile interference. A Noble Lady can make an alliance more secure through marriage, while enemy agents can attempt to break or steal that influence.
Spies reveal hidden information, inspect suspicious settlements, detect traitors, and create secret agreements. A secret agreement can let you benefit from a structure while another House believes it still controls the relationship, creating a delayed political trap when war is declared.
The Rogue can provoke rebellions or buy loyalty, the Assassin can remove individual targets, and Guards protect important characters from hostile manipulation. Enemy units can also be captured and ransomed, giving combat a political and economic consequence beyond simple destruction.
Military units still matter. Armies are needed to take settlements during wartime, defend key locations, pressure enemy territory, and finish a rival whose political position has already weakened. The important distinction is that combat is one instrument inside a wider contest rather than the entire game.
Houses, Prestige, and Match Objectives
The campaign and House vs House mode present eight playable Houses: Targaryen, Stark, Tully, Arryn, Tyrell, Baratheon, Martell, and Lannister. Each House has its own historical identity, and House bonuses are specifically associated with House vs House play.
Prestige is earned through several recurring titles. A House can gain an advantage by holding the strongest income, maintaining the most alliances, creating the most victims through killing and deception, or controlling a sept.
Additional challenges appear during House vs House matches. Completing one immediately awards prestige and replaces it with another objective, encouraging players to adapt rather than follow one fixed opening every time.
The game also supports pacts between Houses in matches with enough participants. These can provide non-aggression or shared vision, but breaking a pact carries a prestige penalty. Since every player still wants the Iron Throne, cooperation is useful but never fully trustworthy.
The single-player campaign contains 20 missions covering major conflicts and historical events across the long history of Westeros. Missions unlock as you progress, and their difficulty can be adjusted individually, making the campaign a structured introduction to the game's systems rather than an open-ended sandbox.
Content Model and Current PC Listing
The current PC storefront presents one paid base game with single-player and multiplayer functionality. The listing does not advertise a free-to-play transition, a season pass, a modern expansion program, or a separate definitive edition.
Its content is divided between the story campaign, solo House vs House matches against AI, online House vs House play, ranked matches, tutorials, and replay viewing. The tutorial covers alliances, underhand actions, deception, peacetime, war, victory conditions, and pacts.
The replay system records completed matches so you can review successful attacks, failed diplomatic moves, and the timing of major strategic decisions. That feature is particularly useful because the game often hides the reason a political position collapsed until you inspect the sequence of events afterward.
The storefront lists 75 Steam Achievements, Steam Leaderboards, Family Sharing, single-player support, and multiplayer support. The official store page does not list local split-screen or couch co-op.
Who Should Play It?
A Game of Thrones: Genesis is aimed at PC players who want an unusual RTS built around betrayal, influence, and asymmetric information. It suits players who enjoy manipulating the map before committing to a major battle.
It is a particularly clear fit for fans of political strategy, hidden alliances, assassination mechanics, and objective-based multiplayer. Players who treat every neutral town as a potential diplomatic asset will get more from it than players looking only for fast army production.
The game is less suitable if you expect modern base construction, a large technology tree, extensive unit customization, or a campaign focused on famous television characters. Its world is drawn from the broader A Song of Ice and Fire setting, but its primary focus is strategic history and House-level competition.
Players seeking a more conventional medieval RTS with squad positioning and direct battlefield tactics may prefer squad-based medieval warfare games such as Ancestors Legacy. That comparison is useful because Genesis emphasizes political control while Ancestors Legacy puts more weight on formation movement and terrain during combat.
PC Features, Input, and Online Play
The PC version runs through Steam and requires product activation through that ecosystem. The current listing identifies Tages Solidshield third-party DRM with a five-machine activation limit.
Steam advertises keyboard-and-mouse PC play, achievements, leaderboards, Family Sharing, and online multiplayer. It does not currently advertise full controller support, ultrawide support, split-screen multiplayer, mod tools, dedicated servers, or a cabinet-style display mode.
Online House vs House matches support up to eight players, with AI filling available Houses when appropriate in the mode setup. Ranked play is also listed in the manual, although the long-term usefulness of the online ecosystem should be treated separately from the game's built-in rules.
The storefront lists interface text in English, French, German, Italian, and Spanish. It does not list full voice audio or subtitle localization as separate supported features, so players should understand that the confirmed language support is for the interface.
For players who want a broader medieval kingdom simulator with diplomacy, economic management, and real-time battles, large-scale medieval strategy such as Knights of Honor II: Sovereign offers a useful point of comparison, although its structure is much more focused on ruling a kingdom across a broad campaign map.
Similar PC Strategy Games
There are few direct substitutes for Genesis because its defining combination of real-time combat, secret agreements, prestige titles, and underhand agents is unusually specific.
Ancestors Legacy is the closer match for players who want medieval real-time battles, but it is centered on squad tactics rather than political espionage. Knights of Honor II: Sovereign is a better fit for players who want diplomacy and realm management on a larger strategic scale.
Stronghold HD is another useful contrast for players interested in medieval warfare, but its core loop revolves around settlement economy, castle construction, and siege defense instead of Westerosi intrigue. Genesis is the more specialized choice when covert influence matters as much as military strength.
A Game of Thrones: Genesis FAQ
Is A Game of Thrones: Genesis still sold under the same name?
Yes. The current Steam listing uses A Game of Thrones - Genesis, with a hyphen in the storefront title. No verified rebrand, remaster, definitive edition, or replacement name was found for the PC listing.
Is A Game of Thrones: Genesis a traditional base-building RTS?
Not exactly. You manage resources, recruit units, control territory, and fight in real time, but the game does not center on constructing a large network of production buildings. Its main strategic systems are alliances, income, food, agents, secret agreements, prestige, and military control.
How do you win House vs House matches?
The primary victory route is reaching 100 Prestige Points. Prestige comes from titles, challenges, wealth, alliances, victims, and control of a sept. You can also win by killing the enemy Great Lords and their descendants.
Does the PC version support multiplayer?
Yes. The game supports online House vs House matches for up to eight players, along with ranked play. The confirmed PC feature listing does not advertise local split-screen or couch co-op.
What makes the underhand system different from normal RTS espionage?
Underhand units directly alter political control. Spies can create secret agreements, Rogues can encourage rebellion, Assassins can remove important characters, and Noble Ladies can affect the security of alliances. These actions can change the strategic balance without requiring a conventional army attack.
Which languages are confirmed on the PC storefront?
The current listing confirms interface support for English, French, German, Italian, and Spanish. It does not separately confirm full audio or subtitle tracks for those languages.
System Requirements
Minimum: |
Processor: AMD/Intel Dual-Core 2.2 GHz Graphics: 256 MB, DirectX 9, Shaders 3.0; Radeon X1600 XT / Intel HD / GeForce 6600 GT or higher Memory: 1024 MB (XP) / 2048 MB (Vista/7) Disk space: 10 GB Operating system: Windows XP SP2 / Vista SP1 / Windows 7 |
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A Game of Thrones: Genesis (2011), 1.76GB
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