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Game Description

Metal Gear Rising: Revengeance on PC is a third-person character-action game from PlatinumGames and Kojima Productions, published by KONAMI. The current Steam and GOG listings retain the original name, with no verified PC rebrand or replacement edition. It follows Raiden through a single-player cybernetic revenge story built around aggressive swordplay rather than the stealth-first structure associated with most Metal Gear games.

The PC version is sold as a complete package rather than a free-to-play service. Its storefront content includes the main campaign, three additional missions, character costumes, challenge content, and optional replay systems aimed at players who want to master the combat instead of simply reaching the ending.

Combat built around parries and precision cuts

Revengeance is a fast, close-range action game where Raiden uses a High-Frequency Blade, secondary weapons, movement skills, and counterattacks against cyborg soldiers, machines, and heavily armored bosses. The camera stays behind Raiden, while encounters combine ordinary enemy groups with set-piece fights that test a specific part of the combat system.

Its defining defense is the directional parry. Rather than relying on a conventional block button, you attack toward an incoming strike at the correct moment. Successful parries interrupt enemies, create counterattack opportunities, and become essential on higher difficulties, where simply trading damage is a poor strategy.

Blade Mode slows the action and lets you control the angle of Raiden's sword. It can sever selected limbs, damage exposed components, cut environmental objects, and expose weak points that normal attacks cannot reach. The mechanic is more than a visual effect: accurate cutting often determines whether an encounter ends safely or turns into a prolonged fight.

When an enemy is vulnerable, Raiden can perform Zandatsu, cutting into the target to extract its artificial blood supply. A successful extraction restores health and Blade Mode energy, creating a combat loop in which skilled offense also functions as resource management.

Systems that reward learning enemy behavior

The game does not use a broad character-build system or a large open world. Progression is concentrated in weapon upgrades, expanded health and energy capacity, combat skills, secondary weapons, and collectible resources. The result is a focused action structure: learn an enemy's attack tells, choose the right response, then refine the encounter for a higher combat rank.

Raiden's movement includes Ninja Run, which allows him to sprint through hazards and perform acrobatic traversal actions. Offensive Defense adds a riskier evasive option, while Ripper Mode increases Raiden's cutting power after the relevant progression is unlocked. These systems give experienced players more ways to maintain momentum without turning the game into a traditional loot-driven action RPG.

The supporting cast and named threats are part of the game's identity. Desperado Enforcement LLC, World Marshal, Jetstream Sam, Blade Wolf, Sundowner, Mistral, Monsoon, and Senator Armstrong frame the campaign's escalating conflicts. The soundtrack-driven boss encounters are designed as mechanical tests, not interchangeable damage sponges.

Campaign, challenge content, and included extras

The main story is organized into mission files with combat encounters, traversal sections, stealth opportunities, cutscenes, codec conversations, and boss battles. Exploration is limited compared with an open-world action game, but optional routes and collectibles encourage repeat runs, especially for players pursuing better mission ranks.

The PC release includes the Blade Wolf and Jetstream story missions, plus the separate VR Missions content. It also includes Raiden customization options such as White Armor, Inferno Armor, Commando Armor, the MGS4 body, and the Cyborg Ninja body. The package additionally provides menu options for replaying cutscenes, reviewing codec scenes, and selecting individual boss battles.

Difficulty settings range from Easy through Normal, Hard, Very Hard, and Revengeance. Easy Assist helps new players with parrying, while the upper settings expect accurate reactions and knowledge of enemy patterns. The strongest reason to replay the campaign is not a branching narrative; it is improving ranks, collecting upgrades, learning boss counters, and attempting cleaner runs.

PC features, storefronts, and input options

Steam lists the game as single-player with achievements, Steam Cloud, and Family Sharing. It supports keyboard and mouse controls as well as gamepads, although the combat's directional parry and Blade Mode aiming are particularly comfortable when the control layout feels immediate and consistent.

GOG currently lists the same game under the unchanged title and provides an optional Galaxy client alongside an offline installer. The GOG edition is marked DRM-free, so Galaxy is not required to launch the game or play offline. Steam remains the conventional launcher-based option, with its platform features integrated into the purchase.

Steam lists English interface, subtitles, and full audio, with French, Italian, German, Spanish from Spain, Brazilian Portuguese, and Japanese interface and subtitle support. This makes the PC version accessible across several major language markets, but the storefront language table should be checked before purchase if a specific audio track is important.

Who should play Metal Gear Rising on PC?

Revengeance is a strong fit for players who want a compact, highly replayable character-action game with precision parries, dramatic bosses, and a distinctive cutting mechanic. It suits fans of stylish combat more than players looking for stealth simulation, open-world exploration, cooperative missions, or long-term equipment farming.

The learning curve is real. New players must understand that parrying is a core attack and defense action, while Blade Mode is most effective when used with purpose rather than activated indiscriminately. If you prefer games that explain every system gradually and allow defensive blocking, the early encounters may feel unusually demanding.

For a broader action-RPG comparison, players who enjoy fast melee combat with science-fiction spectacle may also appreciate stylized PlatinumGames action RPGs such as NieR:Automata, although NieR:Automata has a much larger world, different progression priorities, and a more expansive narrative structure.

Similar character-action games on PC

The closest comparison is not another Metal Gear title but a stylish action game built around timing, weapon variety, and encounter mastery. Players looking for a broader combo system and multiple playable combat styles can explore spectacle fighters such as Devil May Cry 5, which offers more character switching and combo expression than Revengeance.

Players who prefer a shorter, more concentrated action campaign may find Revengeance's structure easier to approach than a large action RPG. Its combat is deliberately theatrical, but the important distinction is that every major system feeds back into timing, positioning, and resource recovery rather than inventory management.

Another useful comparison is PlatinumGames action design in The Wonderful 101: Remastered. The perspective and controls are very different, but both games emphasize aggressive encounter solutions, escalating spectacle, and repeat play built around improving execution.

Metal Gear Rising: Revengeance FAQ

Has Metal Gear Rising: Revengeance been renamed on PC?

No verified PC rebrand was found. Steam and GOG currently list the game as METAL GEAR RISING: REVENGEANCE, while PlatinumGames' official work page uses the same title.

Does the PC version include the DLC missions?

Yes. The PC package includes the Blade Wolf mission, Jetstream mission, and VR Missions, along with Raiden's listed armor and body customization options.

Is Metal Gear Rising: Revengeance multiplayer or co-op?

No. The PC storefront listings identify it as a single-player game. The included VR Missions and boss-select options add replay value, but they do not provide online co-op, split-screen play, or competitive multiplayer.

Is the GOG version DRM-free?

Yes. GOG lists the game as DRM-free and states that Galaxy is optional. Players can use the offline installer without requiring an online connection to launch the game.

What is the real gameplay loop?

You progress through mission files, fight enemies and bosses, collect upgrades, learn parry timings, use Blade Mode and Zandatsu efficiently, then replay stages to improve combat ranks and complete optional challenges. It is a mastery-driven action game, not an open-ended loot game.

System Requirements

Minimum:
Processor: Intel Core i5 2400
Graphics: Nvidia Geforce GTS 450
Memory: 2 GB RAM
Disk space: 24 GB HDD
Operating system: Windows XP/Vista/7/8

Screenshots

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Trailer/Gameplay

Metal Gear Rising: Revengeance is a third-person character-action game from PlatinumGames and Kojima Productions, still sold under its original PC name. Raiden fights cyborg armies through directional parries, precision Blade Mode cuts, Zandatsu executions, and demanding boss battles. The complete PC package suits players who want stylish single-player combat, challenge runs, and replayable mission mastery.

Download

Metal Gear Rising: Revengeance (2014), 23.41GB
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Updated till 07.03.2014 (Update 2). 
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