The Escapists
- Category:
- Release date:
- Game Genre:Simulation, RPG elements, logical elements, prison, 2D, adventure elements, arcade elements, indie games
- Developer:Mouldy Toof Publisher: Team 17
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Russian
- Dubbing/Audio:English
- Crack:3DM
- Game size:0.87GB
Game Description
The Escapists PC is a top-down prison-break sandbox that combines stealth, simulation, strategy, crafting, and light action. It remains listed under the original name on the current Steam, GOG, and Team17 storefront pages; no verified rebrand or replacement edition has taken over the game’s identity. You play as an inmate who must follow prison routines while quietly preparing a route to freedom.
The core appeal is not a linear adventure but a series of self-directed breakout problems. Every prison gives you a schedule, a layout, security restrictions, inmates to manage, and several possible ways to turn ordinary objects into escape tools.
Plan Around The Prison Routine
Each day is divided into structured activities such as roll call, meals, work, exercise, free time, and lights out. Following the timetable keeps suspicion low, but it also forces you to decide when to explore cells, search desks, buy supplies, train your inmate, or prepare an escape route.
That routine creates the game’s central tension. You are not simply looking for an exit; you are building a believable cover story while gathering the items and skills needed to reach it. Missing roll call, carrying contraband, damaging prison property, or acting suspiciously can bring guards down on you.
The top-down perspective makes the prison easy to read while still leaving room for hidden plans. You can study guard patrols, watch inmate behavior, identify weak points, and choose whether to work from inside your cell, the prison yard, the workshops, or restricted areas.
Crafting, Favors, And Improvised Tools
Crafting is one of the defining systems in The Escapists. Items that appear harmless on their own can become useful tools, concealment objects, weapons, or components for a larger escape plan. The game expects experimentation, trading, and observation rather than handing you a complete solution immediately.
Useful objects can be found in desks, purchased from inmates, earned through favors, or assembled from materials gathered around the prison. The practical challenge is not only discovering a recipe but also moving the finished item without being caught by guards or contraband scanners.
Your inmate also develops through strength, speed, and intellect. Training improves physical readiness, while studying raises the intelligence needed for more advanced crafting. These attributes turn ordinary free-time activities into part of the larger breakout plan.
Inmate relationships add another layer of risk and opportunity. Favors can earn money or improve your standing, while trading provides access to objects that may not be available through normal prison routines. A friendly inmate can be useful; an angry one can create an entirely different problem.
Multiple Routes To Freedom
The Escapists does not force one universal solution. Depending on the prison, you may work toward tunneling, cutting through barriers, exploiting vents, disguising yourself, stealing access items, or triggering a more aggressive prison takeover.
Escape routes are shaped by the facility’s security design. Outdoor areas may introduce fences, patrols, or dangerous perimeter defenses, while later prisons can demand more careful preparation and better concealment. The result is a sequence of compact sandbox puzzles rather than a conventional mission list.
Failure is part of the learning loop. A discovered tunnel, lost disguise, or badly timed fight reveals how the prison reacts, allowing you to refine the next attempt. The game rewards players who make notes, memorize routines, and treat every failed breakout as useful reconnaissance.
Base Game And Additional Prison Content
The standard release offers a set of fully operational prisons with their own schedules, layouts, security problems, and escape opportunities. Named locations include Center Perks, Stalag Flucht, Shankton State Pen, and Jungle Compound, each introducing different pressures as the campaign progresses.
Additional paid prison content expands the sandbox with locations such as Alcatraz, Escape Team, Duct Tapes are Forever, and Fhurst Peak Correctional Facility. The free Santa’s Sweatshop content is also listed as part of the game’s broader add-on lineup.
These packs are best understood as new escape environments rather than character classes, weapon collections, or a separate progression system. The value comes from learning fresh layouts, adapting to new security rules, and finding different ways to apply the same underlying prison-survival toolkit.
The Steam Complete Edition bundles the base game with the listed add-ons, while the individual storefront pages also present the base release and extra prisons separately. Check the specific edition name before buying if you want the full prison lineup rather than the standalone game.
Who Should Play The Escapists?
The Escapists suits players who enjoy systemic stealth, planning, inventory management, and games where the solution is discovered through experimentation. It is particularly strong for anyone who likes turning schedules, patrol patterns, crafting materials, and NPC relationships into a workable plan.
It is less suitable if you want a story-heavy prison drama, a direct action game, or a forgiving stealth experience. The game can be deliberately opaque, and some crafting discoveries require patience. Its structure is about mastery and repeated attempts, not a cinematic campaign with constant plot progression.
Players looking for a prison setting with mandatory two-player cooperation should note the difference between the games. The Escapists is a single-player experience; a story-driven prison escape such as the split-screen prison-break adventure A Way Out offers a fundamentally different co-op format.
PC Features, Workshop Content, And Storefront Differences
The PC version’s most distinctive feature is the Prison Editor. It lets players build custom prisons from the game’s available objects and layouts, validate their creations, and share them through the Steam Workshop ecosystem.
Steam lists Steam Workshop, Steam Cloud, leaderboards, achievements, trading cards, and Family Sharing among the PC platform features. Workshop support gives the game a longer tail than its built-in prisons because players can test community-created facilities and design their own breakout challenges.
The Steam release is tied to Steam’s client features for Workshop access, cloud saves, and achievements. The GOG release is advertised as DRM-free and playable without activation or an online connection, although it does not provide the same Steam Workshop integration.
Steam’s current feature listing does not advertise full controller support for The Escapists, so keyboard and mouse should be treated as the safest PC input setup. Custom Steam Input configurations may be possible, but that is different from official native controller support.
The Steam version lists interface and subtitle support for English, French, German, Spanish, Polish, Russian, and Italian. The storefront marks these as text localizations rather than full voice-over languages.
For a related top-down crafting sandbox with a stronger survival focus and cooperative play, The Survivalists Deluxe Edition offers randomized islands, resource gathering, and co-op crafting. Its structure is different, but the shared emphasis on improvised tools and player-made solutions makes the comparison useful.
The Escapists FAQ
Is The Escapists still sold under its original name?
Yes. Current Steam, GOG, and Team17 listings use The Escapists as the game’s name. There is no verified storefront rebrand replacing it with a new official title.
Is The Escapists multiplayer on PC?
No. The current Steam feature listing identifies the game as single-player. Multiplayer and co-op are associated with The Escapists 2, not the original game.
What do you do in The Escapists?
You follow prison routines, raise inmate attributes, complete favors, trade with prisoners, search for materials, craft tools, conceal contraband, and execute an escape plan. The main progression comes from solving increasingly demanding prison layouts.
Does the PC version have a prison editor?
Yes. The PC version includes the Prison Editor, with Steam Workshop support for sharing and playing custom prison maps. This is one of the clearest reasons to choose the PC release.
Does The Escapists support controllers?
Steam does not currently mark the original game as having full controller support. Keyboard and mouse are the dependable input choice, while controller use may depend on custom Steam Input mapping.
What DLC is available for The Escapists?
The storefront lineup includes the Alcatraz, Escape Team, Duct Tapes are Forever, Santa’s Sweatshop, and Fhurst Peak Correctional Facility prison add-ons. The Complete Edition bundles the base game with these additional locations.
What languages does the PC version support?
Steam lists English, French, German, Spanish, Polish, Russian, and Italian interface and subtitle support. Full audio is not listed for these languages.
System Requirements
Minimum: |
Processor: Dual Core 2.4 GHz Graphics: 512 MB GeForce 8800 GT/Radeon HD 4850 Memory: 2 GB RAM Disk space: 1 GB HDD Operating system: Windows XP |
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Trailer/Gameplay
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The Escapists (2015), 0.87GB
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Updated to version 1.37 (09.12.2016)
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DLC: Fhurst Peak Correctional Facility, Alcatraz, Escape Team, Duct Tapes are Forever, Santa's Sweatshop.
Included content: The Escapists + The Escapists: The Walking Dead + Soundtrack (mp3) + Artbook.
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