Netherworld Covenant
- Category:
- Release date:
- Game Genre:Action RPG, Roguelike, Soulslike, Isometric, Dark Fantasy, Indie, Singleplayer
- Developer:MadGoat Game Studio
- Release:FitGirl
- Platform:PC
- Languages (subtitles):English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish, Russian, Japanese, Korean, Turkish, Portuguese, Spanish
- Crack:Rune
- Game size:1.29GB
Game Description
Netherworld Covenant PC is a dark-fantasy 3D isometric action roguelike built around precision combat, procedural labyrinths, and spectral allies. Current Steam and Epic Games Store listings use the same name, with no verified rebrand, replacement edition, or alternate storefront title. MadGoat Game Studio developed the game, while Infini Fun and CriticalLeap are credited as publishers.
The game is a paid single-player release with a downloadable demo listed on Steam. No separate DLC packs or season passes are listed in the current storefront information, so the main content model is a standalone base game with its classes, modes, progression systems, and updates included in the purchased edition.
Precision combat in a shifting labyrinth
Netherworld Covenant combines the deliberate timing of a Soulslike with the repeatable structure of a roguelike. You enter procedurally generated labyrinths, fight corrupted heroes and demonic lords, gather resources, and build a stronger combat setup before the next attempt. Death is part of the progression loop rather than a simple failure state.
Combat favors observation over button mashing. The survivor can use parries, dodges, and the Ethereal Dash to avoid attacks, reposition, or create an opening for a counterstrike. Enemy patterns, attack timing, spacing, and resource use all matter, particularly during encounters with bosses whose attacks can punish a poorly timed commitment.
The isometric camera gives a clear view of the arena while keeping movement and positioning central to each fight. The result is closer to a tactical action RPG than an arena survivor game: success comes from reading threats, choosing when to attack, and using the right defensive tool before the enemy’s pressure becomes overwhelming.
Soul Companions and build decisions
The defining system is the Soul Companion mechanic. The Nether Lantern allows the protagonist to form pacts with fallen allies and call on their abilities during combat. The four named spectral companions are the Swordsman, Ranger, Guardian, and Rogue, each representing a different combat function.
These companions are more than passive bonuses. Their powers can support distinct approaches, including phasing through obstacles, ambushing enemies from the netherworld, or avoiding otherwise fatal attacks through dimensional movement. Switching between spectral abilities adds a layer of decision-making that separates Netherworld Covenant from more conventional isometric hack-and-slash games.
Long-term progression is tied to the sanctuary camp between worlds, where players can gather allies, improve abilities, forge weapons, and manage resources. The game also uses Aura and Relic systems to shape runs, while accessories, secondary weapons, randomized events, and class choices create room for experimentation.
Players who enjoy the risk-and-reward structure of roguelike action RPGs such as Hand of Fate may recognize the appeal of rebuilding a run after each defeat, although Netherworld Covenant puts much more emphasis on real-time timing and positional combat.
Classes, weapons, and official modes
The official 1.0 content expanded the playable roster with five classes: Berserker, Mage, Hunter, Shield Guard, and Useless Person. Four additional weapons were also introduced: the Double-Bladed Axe, Staff, Bow, and Spear. These additions broaden the available attack ranges and give repeated runs more room for different loadout preferences.
Beyond the standard progression loop, the game includes Boss Rush and Chaos Mode. It also features the Iron Crown Frenzy and Corruption Mode difficulty options. Chaos Mode is particularly relevant for players who want a more unpredictable run structure, while Boss Rush focuses the experience around repeated high-pressure encounters.
The enemies draw from a dark medieval fantasy setting. Corrupted lords, fallen knights, primordial demons, and other entities warped by malevolent soul energy serve as major threats. Story information is delivered through fragmented dialogue and the camp’s ongoing investigation into the catastrophe that destroyed the protagonist’s former allies.
Who should play Netherworld Covenant?
Netherworld Covenant is aimed at players who want hardcore solo combat inside a replayable roguelike structure. It suits people who enjoy learning enemy patterns, testing different builds, and improving through repeated attempts rather than following a relaxed power fantasy from the opening minutes.
The strongest fit is a player who likes the mechanical overlap between Soulslike combat and action roguelites. The game asks for careful attacks, measured dodges, and deliberate resource allocation. It is less suitable for anyone looking primarily for cooperative play, a traditional party RPG, or a fast, automatically attacking bullet-heaven format.
Players searching for a broader dark-fantasy roguelike with a different perspective can also compare its procedural combat loop with first-person fantasy roguelikes such as City of Brass. The two games share repeated dungeon runs and melee-focused danger, but Netherworld Covenant is built around isometric positioning, companion powers, and Soulslike defensive timing.
PC features, controller support, and localization
The PC version is available through Steam and the Epic Games Store, with Windows and macOS support listed on Epic. Steam lists Steam Cloud, Steam Achievements, Family Sharing, and single-player functionality. The storefront information does not advertise multiplayer, online co-op, split-screen, dedicated servers, or an anti-cheat system.
Controller support is listed on Epic, and developer guidance recommends official PlayStation and Xbox controllers. Steam updates also added controller-layout options and described the game as optimized for controllers and Steam Deck. Keyboard and mouse input is available on PC, but players using multiple connected input devices may encounter input switching conflicts, making controller configuration worth checking before a long session.
Text localization covers 13 languages on Steam: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish from Spain, Russian, Japanese, Korean, Turkish, Brazilian Portuguese, and Latin American Spanish. Full audio is not listed as a supported localization feature, so the game should be treated primarily as a text-localized release.
Content model and replay value
The purchased game includes the main solo campaign structure, randomized labyrinths, class progression, Soul Companions, difficulty options, Boss Rush, and Chaos Mode. There is no verified free-to-play transition, recurring monetization system, or separate paid expansion lineup in the current storefront data.
Its replay value comes from mastery rather than an endless service model. Players return to improve their timing, understand boss patterns, test Aura and Relic combinations, and find stronger ways to combine class abilities with spectral companions. The camp provides continuity between attempts, while randomized maps and changing run rewards prevent every expedition from following the same route.
For a lighter but still dark roguelike comparison, action roguelikes with base-building layers such as Cult of the Lamb offer a very different structure. Netherworld Covenant keeps its focus on combat, resource decisions, and the tension of returning to hostile labyrinths.
Netherworld Covenant FAQ
Is Netherworld Covenant a Soulslike or a roguelike?
It is both, but its progression structure is roguelike while its combat emphasizes Soulslike ideas such as timing, parries, dodges, positioning, and punishing enemy patterns.
Does Netherworld Covenant support multiplayer or co-op?
No. Current storefront information lists the game as single-player, with no verified online co-op, local co-op, or split-screen mode.
What are Soul Companions?
Soul Companions are spectral allies bound through the Nether Lantern. The named companions are the Swordsman, Ranger, Guardian, and Rogue, and their abilities support different combat strategies during labyrinth runs.
Does the PC version support controllers?
Yes. Controller support is listed for the PC storefront release, and official guidance recommends PlayStation or Xbox controllers. Steam also provides controller-layout options and Steam Deck optimization information.
Does Netherworld Covenant have DLC?
No separate DLC packs or season passes are verified in the current Steam and Epic storefront information. The game is presented as a paid standalone base game with its listed classes, weapons, modes, and progression systems.
What languages does Netherworld Covenant support?
Steam lists interface and subtitle support for English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish, Russian, Japanese, Korean, Turkish, Brazilian Portuguese, and Latin American Spanish.
System Requirements
Minimum: |
Processor: Intel i3+ Graphics: GeForce GTX 1050 Ti Memory: 4 GB RAM Disk space: 3 GB available space Operating system: Windows 10 (64-bit) |
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Netherworld Covenant (2025), 1.29GB
FitGirl Release
Languages: RUS/ENG/MULTI13
Original Size: 2.3 GB
Repack Size: 1.3 GB
Version: v1.0.0 (911)
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- Game version: v1.0.0 (911)
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