Oninaki
- Category:
- Release date:
- Game Genre:RPG, TPP, fantasy, Isometric view, action RPG, jRPG
- Developer:Tokyo RPG Factory Publisher: Square-Enix / Eidos
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, German, Japanese
- Dubbing/Audio:Japanese
- Crack:Codex, Hoodlum
- Game size:2.42GB
Game Description
Oninaki PC is a single-player action RPG from Tokyo RPG Factory and Square Enix, built around real-time hack-and-slash combat, a grim reincarnation setting, and a combat system that lets Watcher Kagachi fight through the souls of fallen warriors. The current Steam listing still uses the original name ONINAKI; no verified rebrand, definitive edition, or free-to-play transition is shown.
A Watcher Between Two Worlds
Oninaki follows Kagachi, a Watcher tasked with guiding the Lost toward reincarnation. The world is divided between the Living World and the Beyond, a parallel realm where unresolved emotions give rise to dangerous Fallen.
Exploration is structured around connected areas selected from a world map rather than one continuous open world. Story scenes, conversations, and investigations lead into combat zones where Kagachi searches for Lost souls, confronts monsters, and advances the central mystery surrounding death, grief, and reincarnation.
The game uses a top-down action perspective with free movement and real-time encounters. It is closer to a character-driven dungeon-crawling action RPG than to a traditional turn-based JRPG, so positioning, attack timing, and choosing the right Daemon matter more than party command menus.
The Daemon Battle System
Kagachi does not rely on a conventional party. Instead, he binds with Daemons, powerful souls that grant him a weapon, a distinct moveset, active abilities, passive effects, and a particular combat identity.
You can carry up to four Daemons and switch between them during battle. This is the defining combat loop: use a fast close-range fighter to cut through groups, shift to a spear or ranged weapon for different spacing, then bring in a heavier option when an enemy exposes an opening.
Each Daemon changes how Kagachi moves and attacks. Weapon styles include close-range blades, spears, firearms, scythes, and other specialized tools, with abilities mapped to combat inputs and governed by cooldowns. The result is a flexible action system in which a new Daemon feels like unlocking a new playable archetype rather than merely adding another party member.
Enemy traits encourage experimentation, although the game does not turn every encounter into a strict elemental puzzle. The practical advantage comes from matching a Daemon's reach, mobility, attack pattern, and special skills to the enemies filling the arena.
Players who enjoy dark fantasy hack-and-slash RPGs such as Nights of Azure will recognize the appeal of switching combat options while managing a story focused on supernatural threats.
Progression Through Weapons, Skills, and Memories
Every Daemon has its own skill tree. Using a Daemon in combat earns the resources needed to unlock new attacks, passive bonuses, movement improvements, and other upgrades. Development is therefore tied directly to playtime with that specific weapon style.
The system creates a useful tension between specialization and variety. Concentrating on one Daemon produces a reliable combat tool more quickly, while rotating through the roster gives access to broader tactical options and reveals more of each soul's history.
Skill-tree progression also unlocks Daemon memories. These scenes provide fragments about a Daemon's former life and the circumstances surrounding its death, connecting mechanical upgrades with optional character context.
Kagachi's own growth is only part of the build process. The more meaningful decisions concern which four Daemons to carry, which abilities to equip, how to spend Daemon-specific resources, and when to change styles during an encounter.
Weapons are central to the game's equipment structure. Rather than managing a large conventional armor set, players focus on weapon drops, upgrades, Daemon development, and the skill combinations that make each combat style more effective.
Story-Driven Content With A Darker Tone
Oninaki's setting treats reincarnation as the foundation of society. Grief is not simply a personal response to death; within the game's world, it can bind souls to the living realm and prevent them from moving on.
That premise gives the adventure a more serious tone than a typical colorful fantasy quest. Kagachi's work involves listening to the living, confronting the consequences of unresolved emotions, and severing the bonds that keep Lost souls trapped.
The main progression combines story events, exploration, combat areas, Lost-soul encounters, and Daemon development. It is not a score-attack game or an endlessly randomized roguelike. The core mastery loop is completing the narrative while refining a stable of weapon-based combat styles.
Optional exploration and post-story challenges add reasons to continue improving Daemons and collecting stronger weapons. These systems will appeal most to players who enjoy completing progression trees and revisiting combat with a more developed toolkit.
For a more traditional party-based comparison, real-time fantasy JRPG combat in Trials of Mana offers a useful contrast: Oninaki replaces a conventional party with interchangeable Daemon weapon styles.
What Is Included On PC?
The PC version is a paid single-player game distributed through Steam. The storefront does not present Oninaki as a live-service title, and the current listing does not show a season pass or broad expansion program.
Steam lists the game with Steam Cloud, Family Sharing, Steam Achievements, and Steam Trading Cards. It also lists a separate no-price pre-purchase bonus DLC entry, but the core storefront presentation is the standalone game rather than a collection of paid character packs or recurring content.
The commercial structure is straightforward: buy the base game, play the complete narrative campaign, and use the built-in progression systems to develop Kagachi and his Daemons. There is no multiplayer economy or co-op content to account for.
PC Features, Controls, and Localization
Oninaki is designed for keyboard and mouse as well as gamepad play, with SteamDB recording full controller support. A controller is a natural fit for its analog movement, quick Daemon switching, attack chains, and ability inputs.
The storefront lists English, French, German, and Japanese interface and subtitle support. Japanese is the only listed language with full audio support, so players wanting the original voice track can select Japanese voices while using their preferred supported text language.
Steam is the required PC storefront and launcher. Square Enix also provides a PC installer and third-party plug-in disclosure for the Windows version, while the Steam listing itself records a third-party EULA. No separate Square Enix launcher or dedicated anti-cheat system is listed for the game.
The PC ecosystem includes Steam achievements, cloud saves, and Family Sharing, but the storefront does not advertise mod tools, split-screen, online co-op, ultrawide-specific presentation, or cabinet-style display features.
Who Should Play Oninaki?
Oninaki is a good fit for players who want a compact, story-led action RPG with an unusual metaphysical setting and a combat roster built from interchangeable weapon spirits. Its strongest hook is the ability to change fighting styles without changing protagonists.
It also suits JRPG players who prefer real-time battles, optional character lore, and progression that rewards trying different abilities. The Daemon memories give completion-minded players a reason to invest in the full roster rather than treating every new weapon as disposable.
Players seeking deep party tactics, extensive crafting, online multiplayer, or a large open-world sandbox should look elsewhere. Oninaki keeps its focus on linear story progression, dungeon-like combat areas, weapon experimentation, and the emotional consequences of its reincarnation system.
Its deliberate combat rhythm may also divide action-game fans. The game offers variety through Daemon switching and skill trees, but it is not built around the speed, precision, or encounter density of a dedicated character-action game.
Oninaki FAQ
Is Oninaki still called ONINAKI on PC?
Yes. The current Steam storefront uses ONINAKI, and no verified PC rebrand or replacement edition was found on the major storefronts checked. It is not presented as Oninaki Definitive Edition or under a new official title.
Is Oninaki multiplayer or co-op?
No. The PC version is listed as single-player. There is no online co-op, local co-op, split-screen mode, or competitive multiplayer feature listed for the game.
How does combat work in Oninaki?
Kagachi fights in real time by binding with Daemons. You can equip up to four at once and switch between them during encounters, giving access to different weapons, attacks, movement options, active abilities, and passive effects.
Does every Daemon have its own progression?
Yes. Each Daemon has an individual skill tree that unlocks combat abilities, passive improvements, and memories as you use that Daemon and collect its associated resources.
What languages are supported on PC?
Steam lists English, French, German, and Japanese text support. Japanese is also listed for full voice audio, while English, French, and German are listed with subtitles and interface text but without full audio.
Does Oninaki have DLC or a season pass?
The current Steam listing presents a paid base game and does not show a season pass or major expansion catalog. Steam data does identify a separate no-price pre-purchase bonus DLC entry, but the main game is sold as a standalone single-player RPG.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i3-3210 3.2 GHz / AMD Ryzen 3 1200 3.1 GHz Graphics: 1 GB GeForce GTX 750 / Radeon R7 260X Memory: 4 GB RAM Disk space: 3 GB HDD Operating system: Windows 7(SP1)/8.1/10 64-bit | Processor: Intel Core i5-6400 2.7 GHz / AMD Ryzen 3 1200 3.1 GHz Graphics: 2 GB GeForce GTX 950 / Radeon RX 460 Memory: 8 GB RAM Disk space: 3 GB HDD Operating system: Windows 7(SP1)/8.1/10 64-bit |
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Trailer/Gameplay
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Oninaki (2019), 2.42GB
ElAmigos release, game is already cracked after installation (crack by Codex or Hoodlum).
Updated to version 1.0.2 (23.08.2019)
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