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Game Description

AWAY: The Survival Series is a third-person PC wildlife adventure that follows a young sugar glider through a dangerous natural world. The current Steam storefront still uses the original name, with no verified rebrand, definitive edition, free-to-play transition, or replacement PC edition. Developed by Breaking Walls and published by Breaking Walls with Game Seer Ventures, it combines story-led exploration, platforming, stealth, light combat, and nature-documentary narration.

This is not a conventional crafting-heavy survival sandbox. The focus is on moving through connected wilderness environments, reading animal behavior, avoiding predators, completing objectives, and finding optional content. Players who enjoy animal-centered survival stories may also appreciate side-scrolling wildlife survival adventures such as Endling: Extinction is Forever, although AWAY uses a fully three-dimensional perspective and a more active platforming structure.

A wildlife adventure built around movement

The main campaign places you behind a small sugar glider searching for safer territory and trying to save its family. Movement is the defining mechanic. You can run, jump, climb, and glide through forest paths, treetops, cliffs, caves, beaches, and other natural spaces while the game presents the journey like an interactive documentary.

Gliding gives AWAY its clearest mechanical identity. The sugar glider can launch from elevated surfaces, cross gaps, and use the environment to reach routes that would be inaccessible on foot. Platforming is combined with traversal decisions: a fast route may expose you to predators, while a slower path through cover can make progress safer.

The perspective remains consistently third-person, keeping the animal, surrounding terrain, and threats visible during exploration. The camera is especially important when approaching ledges, navigating vertical spaces, or judging whether a predator has spotted you.

AWAY also uses a narrated presentation. A documentary-style narrator comments on the journey and the surrounding wildlife, giving the campaign a guided tone rather than leaving the player to interpret every event without context.

Predators, prey, and survival decisions

The game frames survival through animal behavior rather than hunger meters, base construction, or equipment management. You can hunt small prey, confront larger enemies, or rely on stealth and agility to slip past apex predators. These encounters encourage players to treat the environment as a series of risks and escape routes.

Combat is situational rather than the central progression system. The sugar glider is not designed as a heavily armed action hero, so positioning and timing matter more than building a large arsenal. Some creatures can be attacked directly, while other encounters are better handled by hiding, moving quickly, or using the terrain to break line of sight.

The wilderness is populated by plants, insects, animals, and environmental details that support the documentary atmosphere. The result is closer to a directed animal adventure with survival pressure than to a traditional open-world survival game with crafting tables and permanent bases.

AWAY also includes a story mode and optional exploration content. The main route advances the sugar glider's family story, while side quests and off-path discoveries give players reasons to investigate areas beyond the most direct objective path.

Other playable animals and exploration content

One of the game's strongest differentiators is the ability to discover and play as other animals. Hidden encounters can let players control creatures such as beetles, lizards, crabs, and other species found throughout the environments.

These playable animals are not simply cosmetic swaps. They offer a different scale and movement profile, changing how the world is read and explored. A route that feels ordinary for a sugar glider can become a new space when experienced close to the ground or from the perspective of a much smaller creature.

The optional content supports a broader exploration loop built around locating hidden animals, pursuing side objectives, and revisiting spaces with a stronger understanding of their paths and threats. Players looking for a large systemic sandbox may find the structure more directed than expected, but the extra discoveries make the environments more than a straight corridor between story scenes.

AWAY also includes a dedicated Camera Mode for capturing landscapes and wildlife. It provides a natural fit for players who enjoy observation, environmental photography, and collecting unusual views of the game world rather than rushing through every objective.

Content model and current PC edition

The PC version is a paid single-player game. Steam lists the base game alongside a separate soundtrack add-on and a soundtrack bundle. The available storefront content does not present a season pass, gameplay expansion catalog, or free-to-play structure.

The core experience is therefore concentrated in the campaign, optional side quests, hidden playable animals, exploration activities, and camera features. AWAY is best approached as a compact, authored adventure rather than an endlessly expanding survival service game.

The storefront identifies the title as Action, Adventure, Casual, and Indie. Those labels fit the game's combination of platforming, wildlife encounters, environmental exploration, and accessible story progression more accurately than the survival label alone.

Steam lists 21 achievements, giving completion-focused players additional objectives tied to exploration, movement, discovery, and campaign progress.

PC controls, language support, and platform features

AWAY is distributed on PC through Steam. The Steam listing identifies the game as single-player and also lists Steam Achievements, Remote Play on TV, Remote Play Together, and Family Sharing. Remote Play features should not be confused with a dedicated co-op mode: the game itself is designed as a solo adventure.

Full controller support is available, and the storefront specifically recommends an Xbox controller or an equivalent gamepad. That recommendation makes sense for a movement-heavy game where gliding, climbing, camera control, and directional traversal are central to the experience.

Keyboard and mouse support is available through the PC release, while controller play is likely the more natural choice for players who want smoother analog movement during platforming and wildlife encounters.

Steam lists interface and subtitle support for English, French, Italian, German, Spanish from Spain, Brazilian Portuguese, and Russian. Full audio is listed for English and French, while the other supported languages provide interface and subtitle localization.

No multiplayer campaign, competitive mode, split-screen mode, dedicated server tools, mod workshop, or anti-cheat requirement is listed for the PC storefront. The available information also does not verify a separate PC launcher beyond Steam or a named third-party DRM system, so those features should not be assumed.

Who should play AWAY on PC?

AWAY is a good fit for players who want a story-driven animal adventure with a clear route, light survival tension, and a strong environmental theme. It is particularly suited to people who enjoy third-person platforming, nature documentaries, wildlife observation, and games that treat traversal as the main attraction.

The game also works for players who prefer a contained experience over a huge crafting sandbox. You are not expected to build a permanent shelter, manage a large inventory, maintain a settlement, or survive through a complex hunger-and-temperature simulation.

Players seeking deep combat systems, extensive character builds, open-ended base construction, online co-op, or procedural replayability should set their expectations accordingly. AWAY's appeal comes from its presentation, animal perspective, authored environments, and unusual movement mechanics rather than long-term system complexity.

AWAY: The Survival Series FAQ

Is AWAY: The Survival Series still the official PC name?

Yes. The current Steam listing uses AWAY: The Survival Series. No verified renamed edition, remaster, definitive edition, or replacement PC storefront title was found during the storefront check.

Is AWAY a traditional survival-crafting game?

No. It is better described as a third-person action-adventure with survival themes. The game emphasizes gliding, platforming, stealth, hunting, predator encounters, exploration, side quests, and documentary-style narration rather than crafting, base building, or resource-heavy survival management.

Can you play as animals other than the sugar glider?

Yes. Hidden playable animals include creatures such as beetles, lizards, and crabs. These discoveries provide different perspectives and movement styles within the game's environments.

Does AWAY have multiplayer or co-op?

No dedicated multiplayer or co-op campaign is listed. Steam identifies the PC version as single-player, although the storefront also lists Remote Play features.

Does the PC version support controllers?

Yes. Steam lists full controller support and recommends an Xbox controller or equivalent. Controller input is particularly suitable for gliding, climbing, platforming, and camera movement.

What languages are supported on PC?

The PC version lists English, French, Italian, German, Spanish from Spain, Brazilian Portuguese, and Russian for interface and subtitles. Full audio is listed for English and French.

System Requirements

Minimum:
Recomended:
Processor: Intel Core i5
Graphics: 2 GB GeForce GTX 660 / Radeon R9 270
Memory: 6 GB RAM
Disk space: 15 GB HDD
Operating system: Windows 10
Processor: Intel Core i7-4790 3.6 GHz / AMD Ryzen 5 1600 3.2 GHz
Graphics: 8 GB GeForce GTX 1070
Memory: 6 GB RAM
Disk space: 15 GB HDD
Operating system: Windows 10

Screenshots

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Trailer/Gameplay

AWAY: The Survival Series is a third-person wildlife adventure for PC, not a traditional crafting sandbox. Play as a sugar glider, glide through dangerous environments, avoid predators, hunt prey, complete side quests, and discover other playable animals. It suits players who want a narrated nature-documentary experience with platforming, exploration, stealth, and a focused single-player story.

Download

AWAY: The Survival Series (2021), 5.35GB
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