Metal Hellsinger VR
- Release date:
- Game Genre:Action, FPP, FPS, rhythm, shooters, PS Plus Premium, PS Plus Extra, boomer shooter
- Developer:Lab42, The Outsiders
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Portuguese-Brazil, Russian, Ukrainian, Japanese, Korean, Simplified Chinese
- Dubbing/Audio:English
- Crack:Codex/Rune, FLT
- Game size:9.35GB
Game Description
Metal: Hellsinger VR PC is a single-player rhythm FPS built specifically for virtual reality, combining first-person demon combat with beat-matched shooting, rapid movement, and score-chasing replay loops. Steam currently lists the game under this name, with no separate rebrand or replacement edition identified. Developed by Lab42 and The Outsiders and published by Funcom, it brings the original campaign into a motion-controlled VR format rather than offering a simple flatscreen conversion.
A rhythm shooter built around accuracy
The central loop is direct: move through the Eight Hells, fight demon and angel enemies, and fire your weapons in time with the music. Successful attacks build the soundtrack layer by layer while increasing your combat power, turning accuracy into both a musical and mechanical reward. The game is best understood as a first-person rhythm shooter with a strong score attack focus, not as a conventional campaign FPS with a soundtrack playing in the background.
VR makes every part of that loop more physical. You aim with motion controllers, manage weapons in your hands, dash around threats, and perform reload actions while maintaining the beat. Encounters can become crowded quickly, so movement, target selection, and rhythm control matter together. Players who enjoy rhythm-driven VR shooters such as Pistol Whip VR will recognize the appeal of turning timing into a combat advantage, although Metal: Hellsinger VR places much more emphasis on heavy weapons and demon arenas.
Campaign structure, weapons, and mastery systems
The main campaign follows The Unknown, a half-demon seeking revenge against the Red Judge after losing her voice. Its levels combine arena combat, traversal, enemy waves, and boss encounters across the Eight Hells. The campaign is compact by traditional FPS standards, but its structure encourages repeated runs rather than a single uninterrupted playthrough.
Each run is shaped by weapon timing, Fury building, movement, and the need to preserve your rhythm under pressure. The arsenal includes close-range and ranged options with different handling requirements, while weapon ultimates provide powerful burst attacks when charged. Quick Reload timing adds another layer of precision, rewarding players who can coordinate a reload action with the beat instead of treating ammunition management as a separate task.
After progressing through the campaign, Torment Challenges add focused variations on the combat formula. These timed scenarios impose special rules or objectives and reward successful attempts with Sigils, which can provide useful gameplay bonuses. Archdevil difficulty is available for players who want a more demanding test, while Beat Assist Mode offers a more accessible way to experience the combat rhythm without requiring every shot to be manually synchronized.
Music is part of the combat system
The soundtrack is not cosmetic. Shooting on the beat makes the music unfold and reinforces the feeling of progression within each level. The original score was created by Two Feathers and features metal vocalists including Serj Tankian, Randy Blythe, and Alissa White-Gluz. That combination gives the game a clear identity: the music determines the pacing, the visual environment responds to the rhythm, and combat success makes the track feel fuller.
The licensed-song expansion content broadens that structure with tracks from artists such as Gorillaz, Muse, Depeche Mode, Paramore, and Disturbed. The Essential Hits Pack uses licensed songs that do not support the same Song Layering feature as the original soundtrack, so the commercial tracks function as additional playable music rather than an identical replacement for the campaign’s layered compositions.
Base game and paid content
The standard purchase includes the full VR campaign, the core weapon lineup, Torment Challenges, Archdevil difficulty, Beat Assist Mode, and the single-player progression loop. Steam also lists three separate paid add-ons, with a Complete Edition bundle combining the base game and all three DLC packs.
- Dream of the Beast adds two songs, The Red Right Hand machine gun, and three outfits with passive gameplay effects.
- Purgatory adds three songs, the Telos bow, and three cosmetic skins.
- Essential Hits Pack adds eight licensed tracks from artists including Gorillaz, Muse, Depeche Mode, Paramore, and Disturbed.
This is a paid game with optional paid DLC rather than a free-to-play service. There is no multiplayer or co-op mode listed for the PC version, so the content is designed around solo campaign clears, challenge completion, leaderboard-style score improvement, and repeating levels to improve timing.
PC VR features and supported hardware
On PC, Metal: Hellsinger VR is listed as VR only and runs through Steam with Steam Cloud, Steam Achievements, Family Sharing, and a third-party EULA. The storefront identifies OpenXR on SteamVR support for Index Controllers, Meta Quest Touch Controllers, and HTC VIVE Wands. That makes headset and controller compatibility a more important purchasing consideration than traditional mouse-and-keyboard support.
The game supports interface and subtitle localization in English, French, Italian, German, Spanish from Spain, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, and Ukrainian. English is the listed full-audio language. Players should also expect a physically active experience: aiming, dashing, turning, and repeated weapon actions are central to the design, while comfort options such as Beat Assist can reduce the timing barrier for newcomers.
Compared with demon-focused VR shooters like DOOM VFR VR, this game places less emphasis on conventional shooter freedom and more on maintaining a performance rhythm. Compared with music-focused VR action such as Beat Saber VR, it demands target tracking, weapon discipline, enemy prioritization, and arena survival instead of slicing incoming notes.
Who should play Metal: Hellsinger VR?
This is a strong fit for players who enjoy metal soundtracks, high-speed VR combat, and games where mechanical improvement is more important than long-form exploration. It particularly suits players who like replaying a level to improve a multiplier, optimize weapon use, complete optional challenges, or climb a score table.
It is less suitable for anyone looking for co-op, a large open world, extensive character customization, or a long RPG progression system. The campaign is deliberately focused, and the satisfaction comes from mastering its rhythm-based combat rather than collecting large quantities of equipment. Motion-sensitive FPS players should also be comfortable with fast movement and frequent visual action before committing to extended sessions.
Metal: Hellsinger VR FAQ
Is Metal: Hellsinger VR the current PC name?
Yes. The current Steam listing uses Metal: Hellsinger VR. It is presented as a dedicated VR game in the Metal: Hellsinger franchise, not as a renamed edition of the original flatscreen release.
Is Metal: Hellsinger VR single-player only?
Yes. The PC storefront lists single-player features and does not list online multiplayer, local co-op, or split-screen modes.
Does the base game include the full campaign?
Yes. The base purchase includes the full VR campaign across the Eight Hells, along with Torment Challenges, Archdevil difficulty, and Beat Assist Mode. The three DLC packs add music, weapons, outfits, or skins rather than replacing the main campaign.
Can beginners play without perfect rhythm accuracy?
Yes. Beat Assist Mode is included for players who want a more forgiving rhythm experience. It lowers the precision barrier, while higher difficulties and challenge content remain available for players who want stricter timing requirements.
Does the PC version support common VR controllers?
The Steam listing identifies OpenXR through SteamVR with Index Controllers, Meta Quest Touch Controllers, and HTC VIVE Wands. The game is designed around tracked VR controllers rather than standard flatscreen input.
Does Metal: Hellsinger VR have co-op or a campaign editor?
No co-op mode or campaign editor is listed. Its replay value comes from difficulty levels, Torment Challenges, Sigil bonuses, score improvement, and optional music DLC.
System Requirements
Minimum: | Recomended: |
| Processor: Intel® Core™ i5-7500 / AMD Ryzen™ 5 1600 Graphics: NVIDIA® GeForce® GTX 1660 / AMD Radeon™ RX 580 Memory: 12 GB RAM Disk space: 30 GB available space Operating system: Windows 10 (requires a 64-bit processor and operating system) | Processor: Intel® Core™ i7-7700 / AMD Ryzen™ 5 3600 Graphics: NVIDIA® GeForce® RTX™ 2080 / AMD Radeon™ RX 6700 XT Memory: 16 GB RAM Disk space: 30 GB available space Operating system: Windows 11 (requires a 64-bit processor and operating system) |
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Metal Hellsinger VR (2024), 9.35GB
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DLC: Dream of the Beast, Essential Hits Pack, Purgatory.
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