Guns Gore and Cannoli
- Category:
- Release date:
- Game Genre:Arcade, zombie, platform, Gangster, 2D
- Developer:Crazy Monkey Studios Publisher: Nintendo
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Russian, Dutch, Portuguese (Brazil), Turkish
- Dubbing/Audio:English
- Crack:Ali213
- Game size:1.46GB
Game Description
Guns, Gore & Cannoli PC is a hand-drawn 2D run-and-gun shooter set in Prohibition-era Thugtown, where mobster Vinnie Cannoli battles zombies, rival gangsters, and soldiers hiding the truth behind an outbreak. The current Steam listing uses the punctuated name Guns, Gore & Cannoli; there is no verified rebrand or replacement edition for the original game.
Run-and-gun combat in Thugtown
The game uses a side-scrolling 2D perspective built around direct movement, platforming, shooting, and close-range attacks. Vinnie moves through streets, interiors, underground areas, and other crime-film-inspired locations while fighting enemies from both the criminal underworld and the undead population.
Its core loop is straightforward but active: advance through a level, control enemy crowds, switch weapons when the situation changes, and use the environment to create space. The combat is deliberately arcade-like rather than tactical. Success depends on positioning, timing, and keeping pressure on approaching enemies before the screen becomes overcrowded.
The arsenal includes firearms and throwable weapons designed for different ranges and crowd conditions. A pistol provides a dependable baseline, while heavier options such as the Tommy gun, shotgun, flamethrower, rocket launcher, and electric weapon offer stronger answers to dense groups or tougher targets. Grenades and Molotov cocktails add area damage and help clear clustered zombies.
Enemy variety gives the campaign its rhythm. Zombies create persistent pressure at close range, while gangsters and military forces introduce armed opposition and complicate encounters. The result is a fast-paced survival shooter with a comic tone, exaggerated violence, and a steady emphasis on controlling space rather than building a long-term character loadout.
Story, tone, and presentation
Vinnie Cannoli is searching for a missing friend while uncovering a conspiracy involving the zombie outbreak, the mafia, and government forces. The story uses betrayal, criminal rivalries, and period gangster imagery as its framework, but the presentation stays knowingly humorous instead of treating the setting as serious historical drama.
Hand-drawn 2D art is one of the game's clearest identifiers. The environments draw on speakeasies, city streets, furniture, vehicles, music, and weaponry associated with the Roaring Twenties. Cinematic-style scenes and voiced dialogue reinforce the wiseguy persona without interrupting the arcade-focused structure.
The visual direction makes the game an obvious fit for players who enjoy stylized side-scrollers with a strong period identity. It is closer to a playable cartoon crime caper than a realistic mafia game, and the gore is presented as exaggerated spectacle rather than grim horror.
Campaign and multiplayer structure
Single-player is the primary way to follow Vinnie's story, but the campaign also supports local co-op for up to four players. Cooperative play turns enemy encounters into crowded shared-screen battles, making positioning and target priority more important as additional characters fill the level.
The PC version also lists shared/split-screen PvP. This versus component is built around local arena-style matches rather than a persistent online competitive ecosystem. Players looking for a focused couch multiplayer session will find more relevance here than players expecting matchmaking, ranked play, or a large online community.
Steam's Remote Play Together support can extend the local multiplayer concept through Steam's remote-session feature, but the game's listed multiplayer identity remains shared or split-screen play. That distinction matters: this is fundamentally a couch co-op and local-versus shooter, not an online service game.
Players who want a similarly demanding hand-drawn run-and-gun experience with local cooperation can also compare it with stylized co-op shooters such as Cuphead, although that game places much more emphasis on boss encounters and precision pattern recognition.
Weapons, enemies, and replay value
Guns, Gore & Cannoli does not center on skill trees, crafting, procedural generation, or loot rarity. Its progression comes from moving through the authored campaign, learning enemy patterns, choosing the right weapon for each threat, and replaying sections with better control over crowd management.
Weapon switching is therefore more important than permanent character development. Explosive tools can break up groups, automatic weapons maintain pressure, and heavier weapons can quickly change the balance of a difficult encounter. The game rewards players who treat ammunition and range as practical combat resources rather than firing every weapon indiscriminately.
Replay value comes from cooperative sessions, local PvP, achievement hunting, and the appeal of mastering a compact arcade campaign. It is a good match for players who prefer a clear start-to-finish action structure over an open-ended progression system.
PC features and storefront details
On Steam, the game is sold as a paid base title rather than a free-to-play product. The storefront listing does not present a season pass, a large DLC catalog, or a separate definitive edition for the original game. The main package is the campaign, local multiplayer modes, and the standard Steam integration associated with the listing.
- Steam Achievements, with 21 achievements listed for the game
- Steam Cloud support for compatible save synchronization
- Steam Trading Cards
- Remote Play Together for supported remote local-play sessions
- Single-player, shared/split-screen co-op, and shared/split-screen PvP
- Interface and subtitle support in English, French, German, Spanish, Dutch, Portuguese, Russian, Italian, and Polish
English is the listed full-audio language, while the other supported languages provide interface and subtitle localization. There is no verified Cabinet Mode, multi-monitor display feature, mod browser, dedicated-server tool, or formal anti-cheat system listed for the PC version, so those features should not be assumed.
Who should play Guns, Gore & Cannoli?
This is a strong fit for PC players who want arcade run-and-gun action, cartoon violence, a distinctive gangster setting, and local multiplayer. It works particularly well as a short-session co-op game because its rules are easy to understand: move, shoot, dodge, switch weapons, and keep the horde away.
It is less suitable for players seeking online matchmaking, deep progression, competitive infrastructure, or a realistic crime simulation. The campaign is authored and linear in spirit, and the replay loop is based on mastery and multiplayer rather than an evolving build system.
Guns, Gore & Cannoli FAQ
What is the current official PC name?
The current Steam listing is titled Guns, Gore & Cannoli. The name is also commonly typed without punctuation as Guns Gore and Cannoli, but there is no verified rebrand of the original PC game.
Is Guns, Gore & Cannoli a single-player game?
Yes. It includes a solo campaign following Vinnie Cannoli, and the same campaign can be played in local cooperative multiplayer with up to four players.
Does the PC version support online co-op?
The listed multiplayer modes are shared or split-screen co-op and PvP. Steam also lists Remote Play Together, which supports remote sessions built around local multiplayer functionality, but the game is not presented as a conventional online matchmaking title.
Does it have versus multiplayer?
Yes. The PC listing includes shared/split-screen PvP, allowing local players to compete in arena-style matches alongside the cooperative campaign.
What languages are supported?
The PC version lists nine languages: English, French, German, Spanish, Dutch, Portuguese, Russian, Italian, and Polish. English includes full audio; the other listed languages provide interface and subtitle support.
Does the game use character builds or loot progression?
No. Its progression is based on campaign advancement, weapon selection, enemy management, achievements, and replaying encounters for mastery. It does not use a conventional skill-tree, crafting, or loot-tier system.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i3 660 3.3 GHz/AMD Phenom II X4 955 3.2 GHz Graphics: 256 MB GeForce 8600/Radeon X1800 XL Memory: 4 GB RAM Disk space: 2 GB HDD Operating system: Windows XP/Vista/7/8/10 | Processor: Intel Core i5 2400 3.1 GHz/AMD FX-6100 3.3 GHz Graphics: 1 GB GeForce GTX 550 Ti/Radeon HD 6770 Memory: 8 GB RAM Disk space: 2 GB HDD Operating system: Windows XP/Vista/7/8/10 |
Screenshots
Trailer/Gameplay
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Guns, Gore & Cannoli (2015), 1.46GB
ElAmigos release, game is already cracked after installation (crack by Ali213).
Updated to version 1.2.12 (09.05.2017).
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