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Game Description

Last Day of June is a third-person narrative puzzle adventure for PC about love, loss, and the attempt to change one devastating chain of events. Current Steam and GOG listings retain the original name, with no verified rebrand, definitive edition, or free-to-play transition. Developed by Ovosonico and published by 505 Games, it combines painterly environments, environmental interaction, and a time-altering story structure built around June's paintings.

A story built around one day

The game follows Carl as he returns to the memory of a tragic day involving June. Rather than presenting a conventional adventure campaign, Last Day of June asks you to understand how ordinary actions connect, then search for a sequence that might produce a different outcome.

The central experience is deliberately compact and focused. You explore a small community, interact with objects, observe characters, and uncover the relationships between apparently unrelated incidents. There is no combat, inventory management, or open-world filler. The emphasis stays on observation, cause and effect, and emotional storytelling.

How the painting puzzles work

June's paintings provide the gateway into the game's unusual puzzle system. Each painting represents the perspective of another character and lets you revisit part of the same day from a different viewpoint. These sections function as environmental puzzles rather than traditional logic screens.

You guide characters through a series of actions, adjust their immediate circumstances, and watch how one decision changes what becomes possible elsewhere. A harmless activity can move a person away from danger, while solving one problem may create a new obstacle for another character. The resulting chain-reaction structure makes the order of your choices as important as the choices themselves.

Progress comes from recognizing relationships between events. The game expects experimentation, but it does not use complex controls or reflex challenges. If you enjoy narrative puzzles with a clear visual language, the perspective-shifting design has more in common with story-driven perspective puzzles like Maquette than with a traditional point-and-click adventure.

Perspective, pacing, and presentation

Third-person exploration gives you a readable view of the village, home, roads, and surrounding spaces. Movement is intentionally simple, with interaction points and environmental clues doing most of the mechanical work. The presentation uses a soft, painterly style that makes the world feel like a series of living illustrations.

The visual design supports the story without relying on large exposition dumps. Characters are expressive despite their stylized appearance, and locations gain meaning as you understand how each person fits into June's final day. Music is also central to the identity of the game, with the project inspired by Steven Wilson's song “Drive Home.”

The structure does require repetition. Revisiting scenes is part of the fiction and helps reveal how the timelines connect, but players who prefer constant novelty may find the repeated sequences slow. Last Day of June is best approached as a reflective story puzzle, not as a fast-moving action adventure.

Content model and PC editions

This is a premium single-player game rather than a live-service or replay-focused title. Current Steam and GOG listings present the core experience as a standalone purchase, and no season pass, multiplayer mode, or separate DLC campaign is listed as part of the PC offering.

The two main PC storefront versions have different ecosystem advantages. The Steam edition includes Steam Achievements, Steam Trading Cards, Family Sharing, and Remote Play on TV. The GOG edition is presented as DRM-free, supports an offline installer, and does not require GOG Galaxy to play.

That makes the game a straightforward choice for players who want a contained story rather than a long-term progression system. There are no character builds, gear tiers, skill trees, or alternate combat routes to manage. The lasting challenge is understanding the puzzle logic and seeing how the narrative resolves.

Who should play it?

Last Day of June suits PC players who value atmosphere, short-form storytelling, visual experimentation, and puzzles tied directly to character relationships. It is especially appropriate for players who prefer thoughtful exploration over combat, and for anyone looking for an emotional game that can be completed in focused sessions.

It is less suitable if you want deep mechanical systems, unrestricted exploration, fast movement, or a large amount of optional content. The interaction model is intentionally limited, and the game guides you toward a specific narrative goal rather than offering a broad set of role-playing choices.

Players drawn to compact narrative adventures may also find useful overlap with cinematic story games such as What Remains of Edith Finch, particularly in the way both use unusual presentation and exploration to deliver personal stories. The mechanics are different, but the audience overlap is strong.

Language support and storefront features

Steam lists interface and subtitle support for English, French, Italian, German, Spanish, Japanese, Korean, Brazilian Portuguese, and Russian. Full audio is not broadly localized; the PC listings identify English text and subtitle support rather than a large dubbed-language selection.

The game is designed for solo play. Steam lists single-player functionality along with achievements, trading cards, Family Sharing, and Remote Play on TV. No verified online co-op, split-screen mode, competitive mode, or dedicated multiplayer feature is advertised for the PC version.

For players who prefer a quiet, self-contained experience, the storefront differences are more relevant than hardware-specific extras. There is no verified Cabinet Mode, mod workshop, dedicated server tool, or ultrawide-focused feature to factor into a purchase decision.

Similar narrative puzzle games on PC

The closest comparisons are games that connect exploration and puzzle-solving to a strong emotional or cinematic presentation. Third-person puzzle adventures like RiME share the emphasis on environmental discovery and wordless visual communication, although RiME is more focused on traversal and world exploration.

Maquette is a closer mechanical comparison because its puzzles are tied to the structure of a relationship, while What Remains of Edith Finch is a useful reference for players who prioritize experimental storytelling over combat. None of these games reproduces Last Day of June's exact cause-and-effect loop, which is built around changing the behavior of multiple characters across the same sequence of events.

Last Day of June FAQ

Is Last Day of June still the official PC name?

Yes. Current Steam and GOG listings continue to use Last Day of June. No verified storefront rebrand, renamed classic edition, or definitive edition was found.

What type of game is Last Day of June?

It is a third-person adventure puzzle game with cinematic storytelling, environmental interaction, time-altering decisions, and a strong focus on emotional narrative.

Does Last Day of June have multiplayer or co-op?

No. The PC version is listed as single-player. Steam Remote Play on TV is available as a platform feature, but that does not make the game a co-op experience.

How does the time-travel puzzle system work?

Carl uses June's paintings to revisit the same day through the perspectives of other characters. You alter their actions and choices, then observe how those changes affect the wider chain of events.

Is the PC version available without DRM?

The GOG edition is listed as DRM-free and can be installed through an offline installer without GOG Galaxy. The Steam edition uses the Steam ecosystem and includes platform features such as achievements and trading cards.

What languages are supported?

Steam lists English, French, Italian, German, Spanish, Japanese, Korean, Brazilian Portuguese, and Russian interface or subtitle support. English is the listed full-audio language.

Is there DLC or a season pass?

Current PC storefront listings present Last Day of June as a standalone premium story game. No DLC campaign, season pass, or multiplayer expansion is listed for the PC edition.

System Requirements

Minimum:
Recomended:
Processor: Intel Core i3 2.6 GHz/AMD A6 3.0 GHz
Graphics: 2 GB GeForce 750Ti/Radeon R9 270
Memory: 4 GB RAM
Disk space: 2 GB HDD
Operating system: Windows 7/8
Processor: Intel Core i5 6400 2.7 GHz/AMD A10 2.7 GHz
Graphics: 4 GB GeForce GTX 970/Radeon R9 290
Memory: 8 GB RAM
Disk space: 2 GB HDD
Operating system: Windows 10

Screenshots

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Trailer/Gameplay

Last Day of June is a third-person narrative puzzle adventure about Carl, June, and the attempt to change one tragic chain of events. Explore a painterly village, enter June’s paintings, control supporting characters, and solve cause-and-effect puzzles across the same day. It suits PC players who prefer emotional storytelling, quiet exploration, and a focused single-player experience over combat or open-world progression.

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Last Day of June (2017), 1.25GB
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