Immortal: Unchained
Edit date: 5-01-2023, 22:07
Reason: Updated till 23.07.2019
- Category:
- Release date:
- Game Genre:RPG, TPP, science fiction, TPS, shooters, action RPG, soulslike
- Developer:Toadman Interactive Publisher: Game Odyssey Limited
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Russian
- Dubbing/Audio:English
- Crack:Codex
- Game size:6.12GB
Game Description
Immortal: Unchained on PC is a hardcore sci-fi action RPG built around third-person shooting, Souls-like progression, and lethal boss encounters. The current Steam listing still uses the original name, with no verified storefront rebrand or replacement edition. Developed by Toadman Interactive and published by Game Odyssey Limited, it is a solo-focused game about mastering a dangerous arsenal rather than relying on conventional sword combat.
The central appeal is straightforward: explore hostile futuristic worlds, defeat enemies, recover resources, improve your character and weapons, then push deeper into areas designed to punish careless play. Its identity comes from combining a Souls-like death loop with deliberate ranged combat, giving players a different answer to the usual melee-first formula.
Third-person gunplay with Souls-like pressure
Immortal: Unchained uses a third-person perspective and places firearms at the center of combat. You move, aim, dodge, manage distance, and search for openings while facing enemies capable of killing you quickly. The shooting is not presented as a conventional cover-based shooter. Encounters are closer to arena duels, where positioning and timing matter as much as raw damage.
Enemies expose vulnerable areas that reward accurate attacks. Learning where to aim can shorten difficult fights, especially against larger opponents with layered defenses. This creates a weak-point targeting system that gives the reticle a tactical purpose beyond simply pointing at the nearest target.
Close-range weapons are also available, but melee is a supporting option rather than the game's defining combat language. Players can switch between firearms and melee tools when enemies crowd them or when ammunition and spacing become problems. The best approach depends on the encounter, the weapon properties available, and how confidently you can control the battlefield.
Death feeds into the familiar recover-your-resources structure associated with Souls-like games. Fallen enemies provide Bits, which function as the game's upgrade currency. If you die, your unspent Bits are left behind and can be reclaimed by returning to the location of your defeat without dying again.
Builds, weapons, and damage decisions
Character development is tied to a broad selection of attributes, equipment, and weapon choices. Rather than locking the player into a fixed class identity, the game encourages experimentation with custom builds and different approaches to ranged combat.
Weapons vary through factors such as damage behavior, scaling, ammunition use, reload characteristics, stagger potential, and elemental effects. The arsenal includes recognizable firearm roles such as assault rifles, sniper rifles, shotguns, and grenade launchers, alongside melee weapons for emergency close combat.
Elemental damage adds another layer to equipment decisions. Some weapons can apply effects such as fire, cold, or acid damage, making loadout selection relevant when a particular enemy resists one approach or becomes more vulnerable to another. This is less about collecting an endless stream of disposable loot and more about finding combinations that suit your preferred combat rhythm.
Players who enjoy the equipment-driven sci-fi Souls-like structure of The Surge and its customizable exoskeleton combat will recognize the appeal of building around weapon properties, upgrades, and enemy-specific tactics. Immortal: Unchained is more firearm-oriented, but both games make preparation part of the solution to difficult encounters.
World structure and boss progression
The story follows a living weapon known as the Prisoner, released from confinement to confront a catastrophe threatening multiple worlds. The setting blends futuristic technology with dark fantasy imagery, creating a universe of alien landscapes, ruined civilizations, undead forces, and competing agendas.
Exploration is organized around the Nexus, a central hub that connects to several distinct regions. These areas are designed with branching routes, shortcuts, hidden discoveries, and hostile encounters rather than a simple mission-to-mission structure. Progress comes from learning the environment as much as learning enemy behavior.
The game expects players to investigate instead of following a constantly explicit objective trail. Lore is delivered through conversations, environmental details, and discoveries scattered throughout the worlds. Its narrative is more interested in cosmic scale, ancient powers, and unreliable motives than in presenting a conventional military science-fiction campaign.
Boss battles are the major tests of each region. Large enemies typically demand that you read attack patterns, identify vulnerable points, manage your distance, and choose suitable damage types. Some fights favor careful sniping, while others pressure you with area attacks, aggressive movement, or enemies that reduce the safety of staying far away.
What the PC edition includes
The base PC game is sold as a paid single-player title. Steam lists the main game separately and also offers bundles that combine it with additional content. The storefront does not present Immortal: Unchained as a free-to-play game, live-service product, or online multiplayer platform.
Optional content includes Midas Touched, Primes Pack, and Storm Breaker. Storm Breaker adds a new area centered on the Sea of Scars and the Storm Break outpost, along with additional enemies, secrets, boss encounters, and weapons. The store also lists the soundtrack as free content, while bundle availability can include the main game, DLC, and a preorder bonus item.
There is no verified season-pass structure attached to the current Steam listing. Players choosing between editions should therefore compare the base game, the individual add-ons, and the available bundles rather than assume that every package includes the same extras.
Who should play Immortal: Unchained?
This is a strong fit for players looking for a single-player challenge with science-fiction aesthetics, boss learning, and ranged combat that borrows the pressure of the Souls-like format. It suits players who enjoy retrying encounters, revisiting areas for missed secrets, and adjusting their build when a weapon or damage type is not working.
It is less suitable for anyone expecting a traditional third-person shooter with generous ammunition, forgiving checkpoints, or a purely reaction-based power fantasy. The game asks you to manage resources, study attack patterns, and accept that progress often comes from understanding a failure rather than simply increasing damage.
Players who want seamless co-op, competitive modes, or a shared online world should look elsewhere. The PC storefront lists single-player only, with no co-op or PvP mode presented as part of the current product feature set.
PC controls, launcher, and localization
Steam lists full controller support, alongside keyboard and mouse play. The PC edition supports controller navigation throughout the game, making it suitable for players who prefer analog movement and trigger-based aiming in a third-person action RPG.
Steam features include cloud saves, achievements, trading cards, Family Sharing, and Remote Play on TV. The game is distributed through Steam, and the storefront does not list a separate publisher launcher, anti-cheat system, dedicated server tool, or mod-support feature. Those omissions matter because Immortal: Unchained is built as an offline-style solo experience rather than a service-dependent multiplayer game.
Localization covers interface and subtitles in English, French, Italian, German, Spanish, Polish, Russian, and Simplified Chinese. English is the only language listed with full audio, while the other supported languages provide text localization. That makes the game accessible to a broad PC audience without suggesting that every language includes dubbed dialogue.
Similar PC games and its niche
Immortal: Unchained occupies a narrow space between third-person shooters and Souls-like action RPGs. Its closest identity is not simply “a shooter with difficult enemies”; it is a resource-and-progression game where firearms, weak points, elemental damage, and boss-specific preparation replace the usual emphasis on swords and shields.
For a darker melee-focused alternative, Estencel offers a gothic Souls-like combat loop built around exploration and close-range survival. The comparison is useful because both games emphasize hostile environments, repeated attempts, character improvement, and learning through combat, even though Immortal: Unchained shifts the moment-to-moment focus toward firearms.
The most important distinction is structural. Immortal: Unchained is not a looter shooter with endless online activities, and it is not a cover shooter designed around squad tactics. It is a finite solo action RPG whose replay value comes from build experimentation, alternate weapon choices, optional discoveries, and the mastery loop created by demanding encounters.
Immortal: Unchained FAQ
Is Immortal: Unchained still the current PC name?
Yes. The current Steam product listing uses Immortal: Unchained. No verified rebrand, renamed definitive edition, or replacement storefront identity was found during the storefront check.
Is Immortal: Unchained multiplayer or co-op?
No. Steam lists the PC version as single-player. There is no verified co-op, split-screen, PvP, or online campaign mode in the current product information.
Does the PC version support a controller?
Yes. Steam lists full controller support, and the PC version is designed for third-person movement and aiming with a gamepad as well as keyboard and mouse.
What is included in the paid DLC?
The available add-ons are Midas Touched, Primes Pack, and Storm Breaker. Storm Breaker is the substantial content expansion, adding the Sea of Scars and Storm Break area, new enemies, secrets, boss encounters, and weapons. The soundtrack is listed separately as free content.
Does Immortal: Unchained have a campaign or endless score mode?
It has a solo action RPG progression structure rather than an endless score-attack format. You explore connected regions, activate progression points, collect Bits, improve equipment, uncover lore, and defeat regional bosses while gradually advancing through the setting.
Which languages are supported on PC?
The interface and subtitles support English, French, Italian, German, Spanish, Polish, Russian, and Simplified Chinese. English is listed with full audio; the other languages are text-only localizations.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core2 Quad Q9500 @ 2.83GHz or AMD Phenom II X4 940 Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770 /w 2GB VRAM Memory: 6 GB RAM Disk space: 32 GB HDD Operating system: Windows 7 64-bit, Windows 8/8.1 64-bit, Windows 10 64-bit* | Processor: Intel Core i7-4790K @ 4.00 GHz or AMD FX-9590 @ 4.7 GHz Graphics: NVIDIA GeForce GTX 780 or AMD GPU Radeon R9 290 Memory: 8 GB RAM Disk space: 32 GB HDD Operating system: Windows 7 64-bit, Windows 8/8.1 64-bit, Windows 10 64-bit* |
Screenshots
Trailer/Gameplay
Download
Immortal: Unchained (2018), 6.12GB
ElAmigos release, game is already cracked after installation (crack by Codex).
Updated till 23.07.2019;
Installation time with 4 threads CPU and normal HDD - 8 minutes.
Credits to Razor12911.
1. Extract files.
2. Burn or mount the image.
3. Install the game.
4. ElAmigos release, game is already cracked after installation.
5. Play the game. If you like this game, BUY IT!Immortal: Unchained Download
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DLC: Storm Breaker, Midas Touched, Launch Bonus, Soundtrack.
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