Rogue Lords
Edit date: 6-01-2023, 17:48
Reason: Updated to version 1.1.04 (12.05.2022)
- Category:
- Release date:
- Game Genre:RPG, fantasy, turn-based, roguelike, alternative history, XVII century
- Developer:Cyanide Studio / Leikir Studio, Publisher: Nacon / Bigben Interactive
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, Italian, German, Spanish, Polish, Russian, Portuguese-Brazil, Japanese, Simplified Chinese
- Dubbing/Audio:English
- Crack:Codex
- Game size:1.45GB
Game Description
Rogue Lords PC is a dark-fantasy turn-based roguelike RPG in which you command the Devil from behind the scenes. Current Steam, Epic Games Store, and Nacon listings still use the original Rogue Lords name; no verified PC rebrand or renamed definitive edition replaces it. You lead a team of infamous Disciples through branching events, tactical battles, resource decisions, and repeated runs designed around mastering an unusually flexible set of demonic powers.
The premise immediately separates Rogue Lords from standard party RPGs. The Devil cannot simply win through stronger attacks, so you manipulate the rules of the world, build combinations between legendary villains, and recover ancient artefacts while the Sanctua Lumen and its Demon Hunters work to destroy your influence.
How the roguelike campaign plays
Each run is structured around a world map with branching routes and different event types. You choose where to travel, whether to pursue battles or rewards, and when to spend limited resources on improving your party. The map is presented as a stylized 2D adventure space rather than a free-roaming 3D environment.
Events are more than short combat transitions. Interactive encounters can alter your resources, party condition, terror, or the influence of the Sanctua Lumen. Some decisions are affected by probability, but the Devil's powers let you interfere when a risky outcome threatens an otherwise strong run.
Combat is turn-based and built around a party of three Disciples. Their abilities consume a shared pool of Action Points, while many powerful skills need to be recharged after use. That creates a deliberate rhythm: one character may spend the team's resources on a major attack, while another uses a recharge ability or prepares a status effect for the next round.
Enemies and Disciples are managed through both physical and spiritual defenses. Winning consistently means reading the opposing team, controlling status effects, and deciding whether to focus on direct damage, Spirit damage, protection, or a longer setup that enables a stronger combination later.
Disciples, skills, and party synergies
The roster draws from gothic fiction, folklore, and supernatural mythology. Dracula, Bloody Mary, Lilith, Hecate, Baron Samedi, the White Lady, the Headless Horseman, and Frankenstein with his Creature all bring different identities to the campaign.
Every Disciple has a distinct story, skill set, and role in combat. The party is not assembled around generic warrior, healer, and mage labels. Instead, you combine character-specific abilities, status interactions, relic effects, and upgrades to create a team that can survive the current chapter.
Skills and relics are central to progression. Souls collected during a run can be exchanged for new abilities, upgrades, and artefacts. Because the available rewards change between attempts, a reliable strategy in one run may not be available in the next, forcing you to adapt your party around what the map provides.
The game also rewards planning outside battle. Certain Disciples are better suited to particular event choices, while terror and other run-wide pressures influence the bonuses and risks attached to your progress. That makes party selection a strategic decision before combat even begins.
Players who enjoy punishing party composition and long-term consequences may find useful genre overlap with gothic turn-based roguelikes such as Darkest Dungeon, although Rogue Lords is more focused on supernatural rule manipulation than on roster attrition and stress management.
The Devil Mode difference
Rogue Lords' defining mechanic is the Devil's ability to interfere with the game itself. By sacrificing part of your own health or spending a limited demonic resource, you can alter situations that ordinary characters would have to accept.
In battle, these powers can manipulate health bars, shift status effects, and change the balance between allies and enemies. A dangerous debuff may become useful when transferred to an opponent, while a nearly defeated Disciple can be kept alive long enough to complete a critical combo.
The Devil can also affect the overworld. Portals can change how you move across the map, and event probabilities can be influenced when a choice has become too dangerous. This is not a conventional ultimate ability or a simple emergency heal. It is a second layer of decision-making that asks whether changing the rules now will leave you too weak later.
That resource pressure is important. Using demonic powers freely can make individual encounters easier, but the campaign is balanced around deciding when cheating is worth the cost. The strongest runs come from treating Devil Mode as a strategic reserve rather than an automatic solution.
Content model and current PC editions
The PC storefronts list Rogue Lords as a premium base game rather than a free-to-play title. The standard PC edition contains the main campaign, the Disciples, the world-map events, the turn-based combat system, the progression loop, and the Devil's powers.
Steam currently lists an optional Supporter Pack as additional content. It is associated with the Blood Moon Edition bundle, but the bundle does not represent a renamed gameplay edition or a replacement for the standard Rogue Lords product. The Supporter Pack is supplementary content, not a separate campaign expansion.
No verified season pass, recurring battle pass, or large set of gameplay expansions is identified in the current PC storefront information. Players should therefore approach Rogue Lords as a self-contained premium roguelike with optional supporter material rather than as an expanding live-service game.
The campaign structure also means there is no conventional open-world checklist or standard party-RPG endgame. Its replay value comes from different routes, event outcomes, party combinations, skill and relic availability, and learning how to spend the Devil's resources more effectively on future attempts.
Who Rogue Lords suits
Rogue Lords is a strong fit for PC players who enjoy turn-based tactical combat, unpredictable event chains, dark fantasy settings, and systems that reward experimentation. It is especially appealing if you like assembling unusual parties and turning apparently bad situations into controlled advantages.
The game is less suitable for players looking for real-time combat, cooperative party play, or a purely character-driven RPG in which the same companions steadily become stronger. The story has a clear gothic identity, but the primary loop remains tactical decision-making across repeated runs.
It also demands patience with layered systems. Shared Action Points, skill recharge timing, physical and spiritual damage, relic selection, event probabilities, terror, and Devil Mode all compete for attention. The payoff is flexibility, but the game expects you to understand how those systems interact instead of relying on a single dominant attack pattern.
Players who prefer card-driven run planning can compare its ability-and-relic synergies with single-player roguelike deckbuilders such as Slay the Spire. Rogue Lords is not a traditional card game, however; its focus is a fixed party of villains whose skills must be coordinated in battle and during map events.
PC platform features and ecosystem
Rogue Lords is available on PC through Steam and the Epic Games Store. Steam lists single-player support, Steam Achievements, Steam Trading Cards, Steam Cloud, and Family Sharing. The Epic listing identifies Windows as the PC platform and requires an Epic account for that storefront.
The current store metadata lists English full audio with text support in English, French, Italian, German, Spanish from Spain, Simplified Chinese, Japanese, Polish, Russian, and Brazilian Portuguese. This makes the PC version more accessible to international players, although English is the only listed voiced language.
Neither current storefront feature list advertises a dedicated multiplayer mode, online co-op, split-screen play, or Steam Remote Play Together. Rogue Lords should be treated as a solo strategy game. The store listings also do not identify a separate anti-cheat system.
Controller support is not highlighted as a dedicated storefront feature, so keyboard and mouse remain the safest expectation for navigating menus, selecting map events, and managing detailed combat information. The game is designed around deliberate inputs rather than reflex movement or action-game aiming.
For another dark turn-based experience built around controlling an evil faction and assembling specialized combat units, villain-focused strategy RPGs like Iratus: Lord of the Dead are a natural comparison. Iratus emphasizes building undead minions and managing a dungeon, while Rogue Lords puts more weight on famous Disciples, narrative events, and direct manipulation of the rules.
Rogue Lords FAQ
Has Rogue Lords been renamed on PC?
No verified PC rebrand has been found. Steam, Epic Games Store, Nacon, and Cyanide references continue to use Rogue Lords. The Blood Moon Edition is a bundle connected to the Supporter Pack, not a replacement title.
Is Rogue Lords a multiplayer or co-op game?
No. The current PC storefront listings identify Rogue Lords as a single-player game. There is no listed online co-op, local co-op, split-screen campaign, or competitive multiplayer mode.
What kind of game is Rogue Lords?
It is a dark-fantasy roguelike RPG with turn-based combat, branching map events, party building, skill and relic progression, and resource management. The main strategic twist is that you play as the Devil and can alter combat and event rules.
What does Devil Mode do?
Devil Mode lets you interfere with situations that would normally be fixed. Depending on the circumstance, you can manipulate health bars, reposition status effects, open map portals, or improve the odds of an event outcome. These powers are limited by a resource cost, so they must be used selectively.
How many Disciples can be used in combat?
Your active party contains three Disciples. The available characters have different skills, stories, and tactical identities, so party selection and synergy planning are major parts of each run.
Does Rogue Lords have paid gameplay DLC?
The current PC storefront information lists the premium base game and an optional Supporter Pack. No verified season pass or broad collection of gameplay expansions is listed for PC. The Supporter Pack should be treated as supplementary material rather than a separate campaign.
Is Rogue Lords similar to a deckbuilder?
It shares the roguelike focus on changing builds, uncertain rewards, and run-based mastery, but it is not a conventional card deckbuilder. Its combat revolves around Disciple skills, shared Action Points, recharge timing, relics, and Devil powers.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core 2 Duo E6750 2.66 GHz / AMD Phenom II X2 550 3.06 GHz Graphics: 1 GB GeForce GTX 650 / Radeon HD 7770 Memory: 4 GB RAM Disk space: 3 GB HDD Operating system: Windows 7 64-bit | Processor: Intel Core i5-3470 3.2 GHz / AMD FX-8350 4.0 GHz Graphics: 2 GB GeForce GTX 660 / Radeon R9 270X Memory: 8 GB RAM Disk space: 3 GB HDD Operating system: Windows 10 64-bit |
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Rogue Lords (2021), 1.45GB
ElAmigos release, game is already cracked after installation (crack by Codex).
Updated to version 1.1.04 (12.05.2022).
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