Quasimorph
Edit date: Yesterday, 13:39
Reason: Updated to version 1.0.4.582 (11.09.2026).
- Release date:
- Game Genre:Roguelike, Cyberpunk, Horror, Action, Sci-Fi
- Developer:Magnum Scriptum
- Release:ElAmigos
- Platform:PC
- Languages (subtitles):English, French, German, Spanish, Polish, Russian, Portuguese-Brazil, Turkish, Korean, Japanese, Chinese Simplified
- Crack:Codex/Rune
- Game size:0.42GB
Game Description
Quasimorph is a PC turn-based extraction roguelike that combines cyberpunk RPG systems, cosmic body horror, procedural missions, and brutal resource management. Developed by Magnum Scriptum and published by HypeTrain Digital, it remains listed under the same official name on Steam, with no verified rebrand or replacement edition on the major PC storefronts checked.
You play as the operator of a space-based PMC. Every contract is a calculated gamble: prepare a clone, choose equipment and a class chip, enter a hostile facility, complete the objective, collect useful materials, and reach extraction before the mission consumes your supplies.
How Quasimorph plays on PC
Quasimorph uses a top-down tactical perspective and turn-based combat built around action points, positioning, weapon range, ammunition, wounds, resistances, and line-of-sight decisions. It is not a conventional cover shooter presented in slow motion. Each movement and attack changes the tactical situation, so surviving often depends on controlling doorways, conserving actions, and choosing when not to fight.
The central risk is extraction. Gear and resources carried into a mission are not safely part of your campaign until you return with them. If the clone dies, the loadout and unextracted loot are lost, while the wider PMC can print another mercenary and attempt a different approach.
Contracts are structured around objectives rather than simple room clearing. You may need to retrieve an item, investigate a location, escort a target, or push through several floors while managing a limited supply of ammunition, medicine, food, and repair options.
Combat rewards preparation more than improvisation. Carrying only one damage type can leave a clone poorly equipped against resistant enemies, while overloading on supplies reduces the space available for valuable loot. The most reliable runs come from matching weapons, armor, implants, and consumables to the faction and mission conditions.
Clones, classes, and body modification
Failure is part of the progression structure, but it is not consequence-free. A dead operator can be replaced, yet the loss of carried equipment forces you to rebuild from the resources stored aboard the Magnum. This creates a persistent tension between using your best gear now and protecting it for a more dangerous contract later.
Character identity comes from class chips, unique mercenaries, weapons, armor, gadgets, and a body modification system. Augmentations can shift a clone toward a specific tactical role, but stronger tools also create trade-offs in inventory space, health management, damage coverage, or mission risk.
Quasimorph includes dozens of classes and a large equipment pool, allowing runs to develop around melee pressure, ranged firepower, stealthier positioning, support tools, or specialized damage types. The system encourages experimentation because the best build is often determined by the contract in front of you rather than by a universal character template.
Wounds and equipment condition also matter. A successful attack may not immediately solve a problem if the target remains dangerous, while damaged gear or an injured clone can turn an apparently manageable floor into a retreat decision. Reading enemy resistances and checking the state of your operator are essential habits.
The strategic layer aboard the Magnum
Mission play feeds into a broader PMC management loop. Resources recovered from stations and laboratories can support equipment production, faction relationships, technology access, and upgrades to the flagship. The ship is therefore more than a menu between missions; it is the place where successful extractions become future operational capacity.
Faction reputation affects the contracts and rewards available to you. The solar system is shaped by competing corporations, resistance groups, and hostile forces, so choosing employers is a strategic decision rather than a cosmetic story choice. Helping one faction can alter the opportunities offered by another.
Travel also carries strategic consequences because the wider faction situation can change while you move between locations. This makes the campaign less linear than a sequence of isolated dungeon runs. You are managing routes, relationships, technology, equipment, and mission timing at the same time.
The Quasimorphosis system adds another layer of danger to selected locations and missions. It connects the game's body-horror theme to its mechanics, turning supernatural threats and corruption into operational problems that must be anticipated rather than treated as simple narrative decoration.
Content model and mod support
Steam lists Quasimorph as a paid single-player game. The storefront currently shows the base game alongside one optional Supporter Pack, rather than a free-to-play structure built around a large catalogue of gameplay expansions.
The base package focuses on contracts, procedural locations, faction campaigns, clone progression, ship management, equipment experimentation, and the story surrounding the privatized Solar System. The game's long-term content comes primarily from repeated runs, strategic choices, build variation, and mastery of its interlocking systems.
PC players also get Steam Workshop support and an in-game Mod Manager. The 1.0 feature set includes a map editor and support for custom map packs, giving the PC version a meaningful user-content ecosystem beyond the default campaign.
That combination makes Quasimorph more suitable for players who enjoy learning a ruleset and revisiting it than for players looking for a short, linear campaign with a fixed combat sequence.
Who should play Quasimorph?
Quasimorph is a strong match for players who enjoy permadeath pressure, tactical inventory decisions, procedural missions, difficult extraction rules, and science-fiction settings with grotesque consequences. It is especially appealing if you like games where retreating with partial loot can be a better result than chasing one more room.
It also suits players who enjoy turning failure into information. A lost clone can reveal which ammunition type was missing, which faction was too advanced for the current equipment, or which route made extraction impossible. The game expects you to adjust rather than simply repeat the same loadout.
The experience is less suitable for anyone seeking cooperative progression, fast real-time firefights, or a forgiving RPG where equipment loss is rare. Quasimorph is deliberately demanding, and its interface exposes a large amount of information that must be interpreted before committing to a fight.
Players who want a less extraction-focused but still highly tactical roguelike may prefer cooperative turn-based roguelike combat in games such as Inkbound. The two games share procedural decision-making, but Quasimorph is built around solo contracts, persistent logistics, and losing the gear carried into a failed mission.
PC features, controls, and localization
The Steam version includes full controller support for Xbox controllers and USB-connected DualShock and DualSense devices. Keyboard and mouse remain a natural choice for inventory management and detailed tactical inspection, while controller play gives the game a more comfortable option for players using a couch or handheld setup.
Quasimorph is also listed as Steam Deck Verified, with Steam Cloud, Family Sharing, Workshop integration, and achievements included on the PC storefront. It is presented as a single-player experience, with no verified co-op, online PvP, or split-screen mode.
Interface and subtitle localization covers English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish from Spain, and Brazilian Portuguese. The storefront does not list full voice audio for these languages, so players should treat the localization as text and interface support rather than a dubbed campaign.
No separate anti-cheat system or external launcher is identified in the verified storefront information. The dependable platform description is therefore Steam distribution with Workshop, Cloud, controller, Family Sharing, and handheld compatibility features.
Similar tactical games on PC
Quasimorph occupies an unusual space between extraction games, roguelikes, and tactical RPGs. Its closest comparisons are not ordinary shooters because the important decisions happen through action points, equipment preparation, faction relationships, and the consequences of a failed extraction.
For a darker squad-management alternative built around scavenging, injuries, and permanent losses, punishing turn-based warband tactics like Mordheim: City of the Damned offer similar pressure without Quasimorph's science-fiction extraction structure.
Players primarily interested in procedural dungeon exploration and flexible character builds can also look toward traditional turn-based roguelike dungeon crawlers such as Tangledeep. Quasimorph is harsher about mission logistics and carried equipment, while Tangledeep places more emphasis on class skills, exploration, and long-term character experimentation.
The key distinction is that Quasimorph makes every deployment an economic decision. You are not simply asking whether you can win the next fight; you are asking whether the objective, loot, ammunition cost, faction consequences, and extraction risk justify entering the facility at all.
Quasimorph FAQ
Is Quasimorph still the official PC name?
Yes. The current Steam listing uses Quasimorph, and no verified rebrand, renamed edition, or replacement storefront title was found during the PC storefront check.
What genre is Quasimorph?
It is a turn-based extraction roguelike RPG with tactical combat, procedural generation, cyberpunk science fiction, faction strategy, ship management, and cosmic body-horror elements.
What happens when a clone dies?
The clone is lost, along with the equipment and loot carried during the failed mission. You can print a new mercenary, but rebuilding the loadout requires using resources that survived in the Magnum's storage.
Does Quasimorph have multiplayer or co-op?
No verified multiplayer mode is listed. The Steam storefront identifies Quasimorph as a single-player game, with no listed cooperative campaign, online PvP, or split-screen support.
Does the PC version support mods?
Yes. The PC version includes Steam Workshop support, an in-game Mod Manager, a map editor, and custom map pack functionality.
Which languages does Quasimorph support?
The interface and subtitles support English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish from Spain, and Brazilian Portuguese. Full audio is not listed for these languages.
System Requirements
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Minimum:
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Processor: Intel Core i3 3.0 GHz
Graphics: NVIDIA GeForce GTX 760 / AMD Radeon R9 280X
Memory: 2 GB RAM
Disk space: 300 MB available space
Operating system: Windows 7, 8, 10
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Trailer/Gameplay
Screenshots




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Quasimorph (2026), 0.42GB
ElAmigos release, game is already cracked after installation (crack by Codex/Rune).
Updated to version 1.0.4.582 (11.09.2026).
1. Extract files.
2. Burn or mount the image.
3. Install the game.
4. ElAmigos release, game is already cracked after installation.
5. Play the game. If you like this game, BUY IT!
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