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Game Description

Gunpoint PC is a 2D stealth-puzzle platformer about Richard Conway, a freelance spy who breaks into secure buildings, steals sensitive information, and tries to clear his name. Its defining idea is the Crosslink, a hacking tool that lets you rewire security devices and turn an enemy-controlled building into a puzzle box. The current storefront name remains Gunpoint, with no verified rebrand or replacement edition on the major PC stores.

Developed and published by Suspicious Developments, Gunpoint combines side-view platforming, stealth, environmental manipulation, light strategy, and a noir-inspired comedy story. It is a single-player game built around experimentation rather than reflex-heavy combat, with missions that reward planning, improvisation, and finding solutions the designer may not have expected.

How Gunpoint's Stealth-Puzzle Loop Works

Most missions begin with a simple objective: enter a building, reach a computer or item, complete the assignment, and escape. The apparent route is rarely the intended route. Windows, doors, elevators, lights, trapdoors, power outlets, security cameras, and switches all become tools in a larger chain of cause and effect.

Conway's hypertrousers give him extraordinary mobility. By charging and releasing a leap, he can cross gaps, cling to walls, travel along ceilings, and launch himself through plate glass. The movement is not just transportation. It is a way to bypass locked doors, reach unexpected angles, and turn vertical architecture into part of the puzzle.

Guards are dangerous because detection is usually decisive. A careless jump, a visible movement, or a noisy gunshot can turn a controlled infiltration into an emergency. Rather than relying on conventional takedowns, Gunpoint asks you to manipulate patrol routes, lighting, doors, and hostile equipment before the guard ever becomes a direct problem.

The result is a stealth game with a strong trial-and-error rhythm. You can test an idea, rewind after failure, and revise the plan without treating every mistake as a long restart. That generous undo structure encourages creative solutions instead of forcing players to memorize one correct sequence.

The Crosslink And Environmental Systems

The Crosslink changes the game from a straightforward platformer into a wiring puzzle. In its overlay, you can inspect how devices are connected and, where the equipment allows it, drag connections into new arrangements. A light switch might open a door, a camera might trigger an elevator, or a power source might activate a trapdoor.

These interactions are based on readable binary states such as on and off, open and closed, active and inactive. The individual rules are easy to understand, but multiple networks and overlapping devices create increasingly complex situations. The best solutions often use a guard's routine against him.

A guard who automatically restores a light can be made to activate another device. A security camera can be repurposed instead of simply disabled. One enemy can be lured into another's line of fire, while a carefully timed switch can create an opening for a silent escape. This is systemic stealth without a sprawling open world.

Gunpoint also supports several approaches to each assignment. You can aim for a quiet infiltration, use non-lethal takedowns, eliminate witnesses, move quickly, or accept a louder and more dangerous route. Specialist gadgets purchased during the campaign further support different play styles, although the core appeal remains the interaction between movement, timing, and rewired electronics.

Story, Missions, And Player Choice

The campaign follows Conway through a corporate espionage case involving murder, suspicious clients, and competing interests. The story is delivered through conversations and messages between missions, giving the campaign a sharp, economical tone rather than a cinematic presentation.

Dialogue choices let you decide what Conway tells his clients, including whether he is honest or deliberately misleading. These choices do not turn Gunpoint into a traditional role-playing game, but they give the investigation more personality and make the client relationships feel connected to the player's actions.

The main campaign contains 20 missions, with optional harder puzzles for players who want to push beyond the basic objectives. Story content can be skipped, so the game works for both players interested in the noir mystery and players primarily looking for compact, inventive level design.

Gunpoint is intentionally focused rather than expansive. Its replay value comes from alternate solutions, challenge-oriented play, achievements, and user-created levels rather than from a large progression system or endless procedural campaign.

Level Editor And Community Content

The included level editor gives Gunpoint a second life beyond the campaign. Players can construct their own buildings, wire devices together, place guards, and create scenarios based on the same stealth-puzzle rules used by the main game.

Steam Workshop integration makes it possible to browse, subscribe to, and play community-made missions. This is one of the most important PC features because it directly addresses the campaign's compact scale with a continuing supply of experimental layouts and challenge levels.

Workshop content is especially valuable for players who enjoy solving the same mechanical language in unfamiliar arrangements. Some levels emphasize precise movement, others focus on elaborate electrical chains, and community creations can stretch the editor's intended boundaries in ways the original missions do not.

What Is Included On PC

The standard Steam edition includes the complete single-player game, its campaign, the level editor, Steam Workshop access, Steam Cloud, Steam Achievements, and Remote Play Together. Steam lists 42 achievements, captions, and English interface, audio, and subtitles.

Gunpoint is sold as a paid base game rather than a free-to-play release. Steam also lists a demo and two separate extras packs, while the Special Edition adds the soundtrack and optional in-game developer commentary for each mission.

The Exclusive Edition adds the soundtrack, developer commentary, extra composer tracks, a making-of feature, and the Prototype Pack containing nine playable development versions. These editions are supplementary packages, not renamed replacements for the core game.

There is no verified official co-op campaign or competitive multiplayer mode. Remote Play Together is a Steam platform feature, but Gunpoint itself remains designed as a single-player experience rather than a two-player stealth game.

PC Controls, Platforms, And Localization

Gunpoint is best suited to keyboard and mouse, particularly because movement and Crosslink manipulation depend on directional control plus precise cursor interaction. The Steam listing does not advertise native full controller support, so gamepad players should expect to rely on Steam Input remapping rather than a purpose-built controller interface.

Steam lists Windows, macOS, and Linux versions, although the storefront carries a compatibility notice for macOS 10.15 Catalina and later. The current official language listing is narrow: English interface, English audio, and English subtitles, with captions available for the dialogue.

The game uses Steam features for achievements, cloud saves, Workshop content, and remote play. No separate launcher or anti-cheat system is identified on the current store listing, and the title is presented as a conventional single-player Steam release.

Players who prefer a mouse-driven espionage game with a more tactical, turn-based structure may also enjoy turn-based spy infiltration games like Invisible, Inc., although Gunpoint is more immediate, more platform-focused, and less dependent on procedural campaign systems.

Who Should Play Gunpoint?

Gunpoint is a strong fit for players who enjoy compact puzzle campaigns, stealth games with clear rules, environmental hacking, dark comedy, and levels that support multiple solutions. It is also a good choice for players who like studying a system, testing a risky idea, and then refining it until the execution feels effortless.

It is less suitable for anyone looking for a long action campaign, open-world exploration, deep character builds, or sustained gunplay. Firearms exist, but shooting is loud and dangerous; the game's best moments usually come from avoiding direct combat or arranging the environment so that enemies defeat themselves.

Gunpoint FAQ

Is Gunpoint still called Gunpoint on PC?

Yes. The current Steam storefront continues to list the game as Gunpoint. No verified rebrand, definitive replacement, or current alternate storefront name has been identified.

Is Gunpoint a stealth game or a puzzle game?

It is both, but its primary identity is a stealth puzzle game. You infiltrate buildings and avoid guards, yet the central challenge is rewiring devices, manipulating patrol behavior, and creating a safe route to the objective.

Does Gunpoint have multiplayer or co-op?

Gunpoint has no official co-op campaign or competitive multiplayer mode. It is structured as a single-player game, while Steam Remote Play Together is listed as a platform feature rather than a dedicated multiplayer mode.

Does the PC version include custom levels?

Yes. The PC release includes an in-game level editor and Steam Workshop support, allowing players to create, share, subscribe to, and play user-made missions.

Does Gunpoint support controllers?

Keyboard and mouse are the safest choice. Steam does not list native full controller support, so controller users may need a Steam Input configuration to map gamepad controls to the game's keyboard and mouse actions.

What languages are available in Gunpoint?

The current Steam language listing shows English for the interface, full audio, and subtitles. Captions are available, but no wider official localization list is shown.

System Requirements

Minimum:
Processor: Core 2 Duo 2 GHz
Graphics: 512 MB
Memory: 2 GB RAM
Disk space: 500 MB HDD
Operating system: Windows XP/Vista(SP2)/7

Screenshots

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Trailer/Gameplay

Gunpoint is a 2D stealth-puzzle game where freelance spy Richard Conway infiltrates guarded buildings, rewires security systems, and escapes through windows, vents, and improvised routes. Its compact noir campaign supports multiple solutions, optional harder puzzles, dialogue choices, specialist gadgets, and a level editor with Steam Workshop missions. Ideal for PC players who value clever systems over long campaigns or heavy gunplay.

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Gunpoint (2013), 0.33GB
ElAmigos release, game is already cracked after installation (crack by Codex). 

Updated to the latest version (09.2014).

Included bonus content: Soundtrack (mp3).

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