City Tales: Medieval Era Download
- Release date:29 January 2026
- Game Genre:City Builder, Strategy, Economic, RTS, Medieval, Indie, Cozy
- Developer:Irregular Shapes
- Release:FitGirl
- Platform:PC
- Languages (subtitles):English, French, German, Russian, Simplified Chinese, Ukrainian, Spanish - Spain
- Dubbing/Audio:English
- Crack:Skidrow
- Game size:0.65GB
City Tales: Medieval Era is a calm, medieval city builder where you play as the ruler guiding the growth of your own kingdom. You are not here to spam perfect grids or chase frantic battles. You build, you plan, and you watch your settlement develop into a lived-in place with its own little routines. And yes, the game leans into story, so it is not just numbers and production chains.
What you actually do in City Tales: Medieval Era
You start small and expand step by step. You gather resources, put up houses, and work the land through farming. More attractive districts bring more newcomers. More newcomers bring more needs. That loop is the heart of it: growth feels good, until you realize your people now want basic goods, services, and simple comforts.
To keep things running, you provide facilities and social spaces. You can found temples, organize markets, and even make sure your population has some entertainment. It is the kind of game where a "quiet" decision like placing a district well can matter as much as raw output. Ever built a pretty neighborhood and then immediately had to support it with supplies? Yep, that kind of vibe, much like in Going Medieval.
Freeform building instead of a grid
City Tales: Medieval Era drops the typical strategy grid in favor of freehand building. You shape the contours of districts and settlements with a planning tool, and your town adapts to what you draw. That means the size and shape of your city is not locked to squares. You can go wide, you can go compact, you can follow terrain-like curves, or just do what feels right.
Here is the neat part: residents adapt the style of their homes and shops to the outlines you create. You are not only placing buildings, you are defining the spaces they belong to. It can feel a bit like sketching a town and then watching it become real.
Procedural structures and a unique-looking town
Every structure is built procedurally, giving each building a unique look. The result is that your city does not feel like a copy-paste pattern. Two towns built from the same goals can still look different. If you like taking screenshots of your settlement after a good planning session, this system is clearly meant for you.
Narrative companions: roles, requests, and bonuses
This is not just a sandbox. The game emphasizes narrative, driven by special characters with specific roles. Early on, you have a small roster of companions, and you assign them to each starting project. Sometimes they will come to you with requests. It is the kind of system that nudges you into decisions you might not otherwise make. "Do I expand now, or do I help this person first?"
Over time, companions unlock bonuses and train future citizens. So your progress is not only about buildings and supply, but also about who you bring along and how you use them. If you enjoy city builders that sprinkle in character-driven goals, this is a key part of the identity.
Look and tech basics
City Tales: Medieval Era runs on Unity and uses a colorful art style. It is a bright take on the medieval theme rather than a grim one. If you want a city builder that feels more "cozy kingdom" than "mud and misery," it fits that mood.
Who is it for?
- You want a peaceful medieval city builder with an economic loop.
- You like freeform planning more than strict grid layouts.
- You enjoy towns that look organic, helped by procedural buildings.
- You want some narrative structure and character roles, not just pure sandbox.
In the end, City Tales: Medieval Era is about drawing your kingdom into existence, meeting the needs of a growing population, and letting story-driven companions shape the way you expand. If that sounds like your kind of slow, satisfying build, it is worth a look.
Download Game!
Trailer
Screenshots
System Requirements
City Tales: Medieval Era – Fluffy Edition (2026), 0.65GB
FitGirl Release
Languages: ENG/MULTI7
Original Size: 2.1 GB
Repack Size: 649 MB
Version: v1.0.0.4 + 2 DLCs/Bonuses
1. Extract files.
2. Install the game.
3. Play the game. If you like this game, BUY IT!City Tales: Medieval Era – Fluffy Edition Download
🔒 Premium access required
To see and use the download links, you must be logged in and have an active PREMIUM account.
- Based on City.Tales.Medieval.Era.Supporter.Pack-SKIDROW ISO release: sr-citytalesmedievalerasupporterpack.iso (2,265,104,384 bytes)
- Game version: v1.0.0.4; 2 DLCs (Fluffy Companions & Supporter Pack) are included and activated
- Alternative Goldberg crack/emu is available in NoDVD folder after installation. Use it if SKIDROW one doesn’t work for you
- 100% Lossless & MD5 Perfect: all files are identical to originals after installation
- Bonus OST in FLAC format ripped, NOTHING re-encoded. Bonus OST in MP3 format & ArtBook are included by default
- Significantly smaller archive size (compressed from 2.1 to 649 MB)
- Installation takes one minute
- After-install integrity check so you could make sure that everything installed properly
- HDD space after installation: 3 GB
- Language can be changed in game settings
- At least 2 GB of free RAM (inc. virtual) required for installing this repack
Minimum: | Recomended: |
| Processor: Ryzen 3 1300X/Intel Core i3 9100 Graphics: AMD Radeon RX 470 / Nvidia GeForce GTX 960 Memory: 8 GB RAM Disk space: 12 GB available space Operating system: Windows 10/11 | Processor: Ryzen 5 1600X / Intel Core i5 8400 Graphics: AMD Radeon RX 580 / Nvidia GeForce GTX 1060 Memory: 16 GB RAM Disk space: 16 GB available space Operating system: Windows 10/11 |
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