Grow Up
Game Description
Grow Up PC is a physics-driven 3D platformer and exploration game starring B.U.D., a wobbly robot searching an alien planet for the scattered parts of his parental spacecraft, M.O.M. The current Steam listing still uses the name Grow Up, with no verified rebrand or renamed definitive edition. Its storefront metadata lists Reflections, a Ubisoft Studio as developer and Infogrames and Atari as publishers.
A vertical sandbox built around movement
Grow Up is structured around vertical exploration rather than combat. B.U.D. climbs, jumps, rolls, bounces, glides, and launches himself between floating islands while searching for ship parts, crystals, plant species, and navigation points.
The defining interaction is B.U.D.'s deliberately awkward physical movement. His animations are procedural, so every landing, grab, stumble, and fall has momentum behind it. That makes simple traversal feel less like precision platforming and more like controlling a small machine that is constantly negotiating gravity.
Players can switch to Ball mode to boost, bounce, and roll across the terrain. This is useful for crossing open ground quickly and recovering from awkward landings without turning every mistake into a long climb.
Grow Up has no traditional combat loop. The challenge comes from reading the environment, choosing a route, managing B.U.D.'s movement, and deciding whether to climb carefully or take a risky glide across a gap.
Star Plants, floraforms, and the Floradex
The main progression system revolves around Star Plants. These enormous plants extend upward through the planet's floating regions, and B.U.D. can guide their shoots toward glowing energy rocks so they continue growing toward higher areas.
That objective gives the open world a practical structure. You are not simply climbing one tower from bottom to top. You move laterally between regions, locate the relevant plant routes, and use the surrounding landscape to reach ship parts and higher islands.
Alien vegetation provides a second layer of traversal. When B.U.D. discovers a new plant species, it can be recorded in the Floradex 3000. Seeds stored in the backpack allow discovered floraforms to be spawned in suitable locations.
Different floraforms support different movement options. Some plants bounce B.U.D. upward, others launch him across the environment, and some provide temporary platforms or alternative routes. The system encourages experimentation, although the world often places useful plants near the areas where they are needed.
Power crystals improve B.U.D.'s abilities, while optional challenges test movement skills through checkpoints and aerial routes. These activities give completion-focused players reasons to revisit areas after the main path has opened up.
Gliding changes the scale of exploration
Grow Up expands the movement toolkit early enough that the game feels more like an aerial playground than a strict climbing simulator. The Power Glider lets B.U.D. travel between floating islands, while the jetpack provides controlled bursts of upward movement.
A sky brake helps reduce the danger of long falls, and later improvements make it easier to combine gliding, jetpack control, and environmental launch points. The result is a traversal loop based on momentum: gain height, choose a landing zone, correct your direction, and use the next plant or island as a springboard.
This design makes Grow Up more accessible than a game built entirely around careful hand-over-hand climbing. It also changes the tension. Falling is still inconvenient, but the expanded movement options mean that recovery is often part of the fun rather than a complete reset.
Players who enjoy open-ended movement and peaceful discovery may find a similar rhythm in third-person exploration adventures like The Pathless, although Grow Up replaces combat and hunting with climbing, plant manipulation, and aerial navigation.
What you actually do in the world
The central campaign task is to locate M.O.M.'s scattered ship parts and return them to the moon. B.U.D. is assisted by P.O.D., a companion connected to the mission and the planet's plant life.
Between major objectives, the planet supports a collection-driven exploration loop. You can scan floraforms, gather crystals, find optional collectibles, unlock movement improvements, and complete challenges that reward more ways to customize or maneuver B.U.D.
The structure is closer to a compact open-world platforming sandbox than to a linear level-based game. There are no enemy factions, weapon builds, or conventional role-playing systems. Progress comes from learning how the world connects and using new movement tools to reach previously inconvenient locations.
Because the game is built around discovery, it does not provide the same kind of constant objective pressure as an action-adventure campaign. It is better suited to players who enjoy setting their own short-term goals, such as reaching a distant island, finding a crystal, or testing a new plant combination.
Content model and editions
The PC version is presented as a paid single-player game. Steam also lists a bundle combining Grow Up with its predecessor, Grow Home, but Grow Up itself is not presented as a free-to-play title.
No separate season pass, licensed expansion lineup, or substantial DLC catalog is listed for the current Steam product page. The main content is contained in the planet, its Star Plants, floraforms, crystals, ship-part objectives, optional challenges, and Steam achievement set.
There is no cooperative campaign or split-screen mode. The Steam feature list identifies single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing, and Remote Play on TV.
Who should play Grow Up?
Grow Up is a strong fit for PC players who want a colorful science-fiction platformer with unusual physics, low combat pressure, and a world designed around traversal. Its playful presentation and forgiving recovery tools also make it approachable for players who prefer exploration over precision challenge.
The game is less suitable if you want demanding combat, tightly scripted platforming, deep character progression, or a large amount of narrative. B.U.D.'s movement is intentionally loose, and some jumps can feel unpredictable until you understand how his momentum works.
Fans of experimental platformers will get the most from the game. The appeal is not mastery of a fixed obstacle course; it is learning how climbing, gliding, plants, and physics interact across a strange open environment.
For a more puzzle-oriented 3D platforming alternative with colorful worlds and ability-based exploration, relaxed third-person adventures such as Omno offer a useful comparison, though Grow Up is more focused on vertical movement and physical traversal.
PC features and practical details
Grow Up is a third-person PC game designed around a controller. The Steam listing specifically notes that it is best played with a gamepad, which suits the analog movement and camera control better than a keyboard-only setup.
Steam currently lists six supported interface languages: English, French, German, Spanish-Spain, Portuguese-Brazil, and Russian. The catalog information identifies English as the spoken language, with the remaining supported options focused on interface and text localization.
The visible storefront page requires agreement to a third-party EULA. It identifies Steam Cloud, Family Sharing, Steam achievements, trading cards, and Remote Play on TV, but does not present Grow Up as a multiplayer game or advertise mod support.
For PC players, the most important distinction is input feel. A controller makes it easier to manage B.U.D.'s analog movement, glider direction, jetpack bursts, and camera while airborne. The game is playable as a conventional solo desktop experience, but its design clearly favors relaxed controller-based traversal.
Grow Up FAQ
Is Grow Up still called Grow Up on PC?
Yes. The current Steam listing uses the name Grow Up, and no verified rebrand, remastered edition, or replacement storefront title was identified. It remains associated with Reflections, a Ubisoft Studio, while the current Steam metadata lists Infogrames and Atari as publishers.
What kind of game is Grow Up?
Grow Up is a third-person 3D platformer and exploration sandbox. Its main systems are climbing, gliding, rolling, plant-powered traversal, crystal collection, and guiding Star Plants toward energy rocks.
Does Grow Up have multiplayer or co-op?
No. Grow Up is a single-player game. Steam lists Remote Play on TV, but that feature does not turn the game into a cooperative campaign or split-screen experience.
How does progression work in Grow Up?
Progress is based on finding M.O.M.'s ship parts, growing Star Plants, collecting power crystals, discovering floraforms, completing movement challenges, and improving B.U.D.'s traversal options. There is no combat skill tree or conventional equipment grind.
Can B.U.D. fly in Grow Up?
B.U.D. can travel through the air using the jetpack, sky brake, and Power Glider. These tools work alongside launch plants and Star Plants, allowing him to cross gaps and reach floating islands without relying exclusively on climbing.
Which languages are supported on PC?
The current Steam listing identifies English, French, German, Spanish-Spain, Portuguese-Brazil, and Russian among the supported languages. English is listed as the spoken language in the available catalog information.
System Requirements
Minimum: | Recomended: |
| Processor: Intel Core i3 550 3.2 GHz/AMD Phenom II X4 955 3.2 GHz Graphics: 1 GB GeForce GTX 460/Radeon HD 5770 Memory: 4 GB RAM Disk space: 1 GB HDD Operating system: Windows 7(SP1)/8.1/10 64-bit | Processor: Intel Core i3 2105 3.1 GHz/AMD FX-4100 3.6 GHz Graphics: 2 GB GeForce GTX 660/Radeon HD 7870 Memory: 8 GB RAM Disk space: 1 GB HDD Operating system: Windows 7(SP1)/8.1/10 64-bit |
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Grow Up (2016), 0.36GB
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Updated till 20.08.2016 (Update 1).
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